158 lines
6.2 KiB
C++
158 lines
6.2 KiB
C++
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "dt_utlvector_recv.h"
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#include "tier0/memdbgon.h"
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extern char *s_ClientElementNames[MAX_ARRAY_ELEMENTS];
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class CRecvPropExtra_UtlVector
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{
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public:
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DataTableRecvVarProxyFn m_DataTableProxyFn; // If it's a datatable, then this is the proxy they specified.
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RecvVarProxyFn m_ProxyFn; // If it's a non-datatable, then this is the proxy they specified.
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ResizeUtlVectorFn m_ResizeFn; // The function used to resize the CUtlVector.
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EnsureCapacityFn m_EnsureCapacityFn;
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int m_ElementStride; // Distance between each element in the array.
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int m_Offset; // Offset of the CUtlVector from its parent structure.
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int m_nMaxElements; // For debugging...
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};
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void RecvProxy_UtlVectorLength( const CRecvProxyData *pData, void *pStruct, void *pOut )
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{
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CRecvPropExtra_UtlVector *pExtra = (CRecvPropExtra_UtlVector*)pData->m_pRecvProp->GetExtraData();
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pExtra->m_ResizeFn( pStruct, pExtra->m_Offset, pData->m_Value.m_Int );
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}
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void RecvProxy_UtlVectorElement( const CRecvProxyData *pData, void *pStruct, void *pOut )
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{
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CRecvPropExtra_UtlVector *pExtra = (CRecvPropExtra_UtlVector*)pData->m_pRecvProp->GetExtraData();
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// Kind of lame overloading element stride to hold the element index,
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// but we can easily move it into its SetExtraData stuff if we need to.
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int iElement = pData->m_pRecvProp->GetElementStride();
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// NOTE: this is cheesy, but it does the trick.
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CUtlVector<int> *pUtlVec = (CUtlVector<int>*)((char*)pStruct + pExtra->m_Offset);
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// Call through to the proxy they passed in, making pStruct=the CUtlVector.
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// Note: there should be space here as long as the element is < the max # elements
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// that we ensured capacity for in DataTableRecvProxy_LengthProxy.
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pExtra->m_ProxyFn( pData, pOut, (char*)pUtlVec->Base() + iElement*pExtra->m_ElementStride );
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}
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void RecvProxy_UtlVectorElement_DataTable( const RecvProp *pProp, void **pOut, void *pData, int objectID )
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{
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CRecvPropExtra_UtlVector *pExtra = (CRecvPropExtra_UtlVector*)pProp->GetExtraData();
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int iElement = pProp->GetElementStride();
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Assert( iElement < pExtra->m_nMaxElements );
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// NOTE: this is cheesy, but it does the trick.
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CUtlVector<int> *pUtlVec = (CUtlVector<int>*)((char*)pData + pExtra->m_Offset);
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// Call through to the proxy they passed in, making pStruct=the CUtlVector and forcing iElement to 0.
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pExtra->m_DataTableProxyFn( pProp, pOut, (char*)pUtlVec->Base() + iElement*pExtra->m_ElementStride, objectID );
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}
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void DataTableRecvProxy_LengthProxy( const RecvProp *pProp, void **pOut, void *pData, int objectID )
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{
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// This is VERY important - since it calls all the datatable proxies in the tree first,
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// particularly BEFORE it calls our array length proxy, we need to make sure we return
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// valid pointers that aren't going to change when it starts to copy the data into
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// the datatable elements.
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CRecvPropExtra_UtlVector *pExtra = (CRecvPropExtra_UtlVector*)pProp->GetExtraData();
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pExtra->m_EnsureCapacityFn( pData, pExtra->m_Offset, pExtra->m_nMaxElements );
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*pOut = pData;
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}
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RecvProp RecvPropUtlVector(
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char *pVarName, // Use RECVINFO_UTLVECTOR to generate these 4.
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int offset, // Used to generate pData in the function specified in varProxy.
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int sizeofVar, // The size of each element in the utlvector.
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ResizeUtlVectorFn fn,
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EnsureCapacityFn ensureFn,
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int nMaxElements, // Max # of elements in the array. Keep this as low as possible.
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RecvProp pArrayProp
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)
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{
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RecvProp ret;
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Assert( nMaxElements <= MAX_ARRAY_ELEMENTS );
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ret.m_RecvType = DPT_DataTable;
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ret.m_pVarName = pVarName;
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ret.SetOffset( 0 );
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ret.SetDataTableProxyFn( DataTableRecvProxy_StaticDataTable );
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RecvProp *pProps = new RecvProp[nMaxElements+1]; // TODO free that again
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// Extra data bound to each of the properties.
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CRecvPropExtra_UtlVector *pExtraData = new CRecvPropExtra_UtlVector;
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pExtraData->m_nMaxElements = nMaxElements;
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pExtraData->m_ElementStride = sizeofVar;
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pExtraData->m_ResizeFn = fn;
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pExtraData->m_EnsureCapacityFn = ensureFn;
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pExtraData->m_Offset = offset;
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if ( pArrayProp.m_RecvType == DPT_DataTable )
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pExtraData->m_DataTableProxyFn = pArrayProp.GetDataTableProxyFn();
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else
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pExtraData->m_ProxyFn = pArrayProp.GetProxyFn();
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// The first property is datatable with an int that tells the length of the array.
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// It has to go in a datatable, otherwise if this array holds datatable properties, it will be received last.
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RecvProp *pLengthProp = new RecvProp;
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*pLengthProp = RecvPropInt( AllocateStringHelper( "lengthprop%d", nMaxElements ), 0, 0, 0, RecvProxy_UtlVectorLength );
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pLengthProp->SetExtraData( pExtraData );
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char *pLengthProxyTableName = AllocateUniqueDataTableName( false, "_LPT_%s_%d", pVarName, nMaxElements );
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RecvTable *pLengthTable = new RecvTable( pLengthProp, 1, pLengthProxyTableName );
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pProps[0] = RecvPropDataTable( "lengthproxy", 0, 0, pLengthTable, DataTableRecvProxy_LengthProxy );
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pProps[0].SetExtraData( pExtraData );
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// The first element is a sub-datatable.
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for ( int i = 1; i < nMaxElements+1; i++ )
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{
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pProps[i] = pArrayProp; // copy array element property setting
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pProps[i].SetOffset( 0 ); // leave offset at 0 so pStructBase is always a pointer to the CUtlVector
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pProps[i].m_pVarName = s_ClientElementNames[i-1]; // give unique name
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pProps[i].SetExtraData( pExtraData );
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pProps[i].SetElementStride( i-1 ); // Kind of lame overloading element stride to hold the element index,
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// but we can easily move it into its SetExtraData stuff if we need to.
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// We provide our own proxy here.
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if ( pArrayProp.m_RecvType == DPT_DataTable )
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{
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pProps[i].SetDataTableProxyFn( RecvProxy_UtlVectorElement_DataTable );
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}
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else
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{
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pProps[i].SetProxyFn( RecvProxy_UtlVectorElement );
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}
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}
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RecvTable *pTable = new RecvTable(
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pProps,
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nMaxElements+1,
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AllocateUniqueDataTableName( false, "_ST_%s_%d", pVarName, nMaxElements )
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); // TODO free that again
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ret.SetDataTable( pTable );
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return ret;
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}
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