90 lines
2.7 KiB
C++
90 lines
2.7 KiB
C++
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//===== Copyright <20> 1996-2009, Valve Corporation, All rights reserved. ======//
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//
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// Purpose: Plays a movie and reports on finish
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//
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//===========================================================================//
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#include "cbase.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CLogicPlayMovie : public CLogicalEntity
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{
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public:
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DECLARE_CLASS( CLogicPlayMovie, CLogicalEntity );
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DECLARE_DATADESC();
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CLogicPlayMovie( void ) { }
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~CLogicPlayMovie( void ) { }
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virtual void Precache( void );
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virtual void Spawn( void );
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private:
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void InputPlayMovie( inputdata_t &data );
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void InputMovieFinished( inputdata_t &data );
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string_t m_strMovieFilename;
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bool m_bAllowUserSkip;
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COutputEvent m_OnPlaybackFinished;
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};
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LINK_ENTITY_TO_CLASS( logic_playmovie, CLogicPlayMovie );
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BEGIN_DATADESC( CLogicPlayMovie )
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DEFINE_KEYFIELD( m_strMovieFilename, FIELD_STRING, "MovieFilename" ),
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DEFINE_KEYFIELD( m_bAllowUserSkip, FIELD_BOOLEAN, "allowskip" ),
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DEFINE_INPUTFUNC( FIELD_VOID, "PlayMovie", InputPlayMovie ),
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DEFINE_INPUTFUNC( FIELD_VOID, "__MovieFinished", InputMovieFinished ),
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DEFINE_OUTPUT( m_OnPlaybackFinished, "OnPlaybackFinished" ),
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END_DATADESC()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CLogicPlayMovie::Precache( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CLogicPlayMovie::Spawn( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CLogicPlayMovie::InputPlayMovie( inputdata_t &data )
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{
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const char *szVideoCommand = ( m_bAllowUserSkip ) ? "playvideo_exitcommand" : "playvideo_exitcommand_nointerrupt";
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// Build the hacked string
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char szClientCmd[256];
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Q_snprintf( szClientCmd, sizeof(szClientCmd),
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"%s %s ent_fire %s __MovieFinished\n",
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szVideoCommand,
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STRING(m_strMovieFilename),
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GetEntityNameAsCStr() );
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// Send it on
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engine->ServerCommand( szClientCmd );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CLogicPlayMovie::InputMovieFinished( inputdata_t &data )
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{
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// Simply fire our output
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m_OnPlaybackFinished.FireOutput( this, this );
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}
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