48 lines
1.3 KiB
C
48 lines
1.3 KiB
C
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
//=============================================================================//
|
|||
|
#pragma once
|
|||
|
#ifndef AI_LOOKTARGET_H
|
|||
|
#define AI_LOOKTARGET_H
|
|||
|
|
|||
|
#define SF_LOOKTARGET_ONLYONCE 0x00000001
|
|||
|
|
|||
|
//=============================================================================
|
|||
|
//=============================================================================
|
|||
|
class CAI_LookTarget : public CPointEntity
|
|||
|
{
|
|||
|
public:
|
|||
|
DECLARE_CLASS( CAI_LookTarget, CPointEntity );
|
|||
|
DECLARE_DATADESC();
|
|||
|
|
|||
|
CAI_LookTarget() { m_flTimeNextAvailable = -1; }
|
|||
|
|
|||
|
// Debugging
|
|||
|
int DrawDebugTextOverlays(void);
|
|||
|
|
|||
|
// Accessors & Availability
|
|||
|
bool IsEligible( CBaseEntity *pLooker );
|
|||
|
bool IsEnabled() { return !m_bDisabled; }
|
|||
|
bool IsAvailable() { return (gpGlobals->curtime > m_flTimeNextAvailable); }
|
|||
|
void Reserve( float flDuration );
|
|||
|
|
|||
|
// Searching
|
|||
|
static CAI_LookTarget *GetFirstLookTarget();
|
|||
|
static CAI_LookTarget *GetNextLookTarget( CAI_LookTarget *pCurrentTarget );
|
|||
|
|
|||
|
int m_iContext;
|
|||
|
int m_iPriority;
|
|||
|
|
|||
|
void Enable() { m_bDisabled = false; }
|
|||
|
void Disable() { m_bDisabled = true; }
|
|||
|
|
|||
|
private:
|
|||
|
bool m_bDisabled;
|
|||
|
float m_flTimeNextAvailable;
|
|||
|
float m_flMaxDist;
|
|||
|
};
|
|||
|
|
|||
|
#endif//AI_LOOKTARGET_H
|