470 lines
13 KiB
C++
470 lines
13 KiB
C++
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#include "cbase.h"
|
|||
|
|
|||
|
#include "ai_localnavigator.h"
|
|||
|
|
|||
|
#include "ai_basenpc.h"
|
|||
|
#include "ai_planesolver.h"
|
|||
|
#include "ai_moveprobe.h"
|
|||
|
#include "ai_motor.h"
|
|||
|
|
|||
|
// memdbgon must be the last include file in a .cpp file!!!
|
|||
|
#include "tier0/memdbgon.h"
|
|||
|
|
|||
|
ConVar ai_debug_directnavprobe("ai_debug_directnavprobe", "0");
|
|||
|
|
|||
|
const float TIME_DELAY_FULL_DIRECT_PROBE[2] = { 0.25, 0.35 };
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
|
|||
|
BEGIN_SIMPLE_DATADESC(CAI_LocalNavigator)
|
|||
|
// m_fLastWasClear (not saved)
|
|||
|
// m_LastMoveGoal (not saved)
|
|||
|
// m_FullDirectTimer (not saved)
|
|||
|
// m_pPlaneSolver (not saved)
|
|||
|
// m_pMoveProbe (not saved)
|
|||
|
END_DATADESC();
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
CAI_LocalNavigator::CAI_LocalNavigator(CAI_BaseNPC *pOuter) : CAI_Component( pOuter )
|
|||
|
{
|
|||
|
m_pMoveProbe = NULL;
|
|||
|
m_pPlaneSolver = new CAI_PlaneSolver( pOuter );
|
|||
|
|
|||
|
m_fLastWasClear = false;
|
|||
|
memset( &m_LastMoveGoal, 0, sizeof(m_LastMoveGoal) );
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
CAI_LocalNavigator::~CAI_LocalNavigator()
|
|||
|
{
|
|||
|
delete m_pPlaneSolver;
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
void CAI_LocalNavigator::Init( IAI_MovementSink *pMovementServices )
|
|||
|
{
|
|||
|
CAI_ProxyMovementSink::Init( pMovementServices );
|
|||
|
m_pMoveProbe = GetOuter()->GetMoveProbe(); // @TODO (toml 03-30-03): this is a "bad" way to grab this pointer. Components should have an explcit "init" phase.
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
void CAI_LocalNavigator::ResetMoveCalculations()
|
|||
|
{
|
|||
|
m_FullDirectTimer.Force();
|
|||
|
m_pPlaneSolver->Reset();
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
void CAI_LocalNavigator::AddObstacle( const Vector &pos, float radius, AI_MoveSuggType_t type )
|
|||
|
{
|
|||
|
m_pPlaneSolver->AddObstacle( pos, radius, NULL, type );
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
bool CAI_LocalNavigator::HaveObstacles()
|
|||
|
{
|
|||
|
return m_pPlaneSolver->HaveObstacles();
|
|||
|
}
|
|||
|
|
|||
|
Obstacle_t CAI_LocalNavigator::AddGlobalObstacle( const Vector &pos, float radius, AI_MoveSuggType_t type )
|
|||
|
{
|
|||
|
return CAI_PlaneSolver::AddGlobalObstacle( pos, radius, NULL, type );
|
|||
|
}
|
|||
|
|
|||
|
void CAI_LocalNavigator::RemoveGlobalObstacle( Obstacle_t hObstacle )
|
|||
|
{
|
|||
|
CAI_PlaneSolver::RemoveGlobalObstacle( hObstacle );
|
|||
|
}
|
|||
|
|
|||
|
void CAI_LocalNavigator::RemoveGlobalObstacles( void )
|
|||
|
{
|
|||
|
CAI_PlaneSolver::RemoveGlobalObstacles();
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
bool CAI_LocalNavigator::IsSegmentBlockedByGlobalObstacles( const Vector &vecStart, const Vector &vecEnd )
|
|||
|
{
|
|||
|
return CAI_PlaneSolver::IsSegmentBlockedByGlobalObstacles( vecStart, vecEnd );
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
bool CAI_LocalNavigator::MoveCalcDirect( AILocalMoveGoal_t *pMoveGoal, bool bOnlyCurThink, float *pDistClear, AIMoveResult_t *pResult )
|
|||
|
{
|
|||
|
AI_PROFILE_SCOPE(CAI_LocalNavigator_MoveCalcDirect);
|
|||
|
|
|||
|
bool bRetVal = false;
|
|||
|
|
|||
|
if ( pMoveGoal->speed )
|
|||
|
{
|
|||
|
CAI_Motor *pMotor = GetOuter()->GetMotor();
|
|||
|
float minCheckDist = pMotor->MinCheckDist();
|
|||
|
float probeDist = m_pPlaneSolver->CalcProbeDist( pMoveGoal->speed ); // having this match steering allows one fewer traces
|
|||
|
float checkDist = MAX( minCheckDist, probeDist );
|
|||
|
float checkStepDist = MAX( 16.0, probeDist * 0.5 );
|
|||
|
|
|||
|
if ( pMoveGoal->flags & ( AILMG_TARGET_IS_TRANSITION | AILMG_TARGET_IS_GOAL ) )
|
|||
|
{
|
|||
|
// clamp checkDist to be no farther than MAX distance to goal
|
|||
|
checkDist = MIN( checkDist, pMoveGoal->maxDist );
|
|||
|
}
|
|||
|
|
|||
|
if ( checkDist <= 0.0 )
|
|||
|
{
|
|||
|
*pResult = AIMR_OK;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
float moveThisInterval = pMotor->CalcIntervalMove();
|
|||
|
bool bExpectingArrival = (moveThisInterval >= checkDist);
|
|||
|
|
|||
|
if ( !m_FullDirectTimer.Expired() )
|
|||
|
{
|
|||
|
if ( !m_fLastWasClear ||
|
|||
|
( !VectorsAreEqual(pMoveGoal->target, m_LastMoveGoal.target, 0.1) ||
|
|||
|
!VectorsAreEqual(pMoveGoal->dir, m_LastMoveGoal.dir, 0.1) ) ||
|
|||
|
bExpectingArrival )
|
|||
|
{
|
|||
|
m_FullDirectTimer.Force();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if ( bOnlyCurThink ) // Outer code claims to have done a validation (probably a simplify operation)
|
|||
|
{
|
|||
|
m_FullDirectTimer.Set( TIME_DELAY_FULL_DIRECT_PROBE[AIStrongOpt()] );
|
|||
|
}
|
|||
|
|
|||
|
// First, check the probable move for this cycle
|
|||
|
bool bTraceClear = true;
|
|||
|
Vector testPos;
|
|||
|
|
|||
|
if ( !bExpectingArrival )
|
|||
|
{
|
|||
|
testPos = GetLocalOrigin() + pMoveGoal->dir * moveThisInterval;
|
|||
|
bTraceClear = GetMoveProbe()->MoveLimit( pMoveGoal->navType, GetLocalOrigin(), testPos,
|
|||
|
GetOuter()->GetAITraceMask(), pMoveGoal->pMoveTarget,
|
|||
|
100.0,
|
|||
|
( pMoveGoal->navType == NAV_GROUND ) ? AIMLF_2D : AIMLF_DEFAULT,
|
|||
|
&pMoveGoal->directTrace );
|
|||
|
|
|||
|
if ( !bTraceClear )
|
|||
|
{
|
|||
|
// Adjust probe top match expected probe dist (relied on later in process)
|
|||
|
pMoveGoal->directTrace.flDistObstructed = (checkDist - moveThisInterval) + pMoveGoal->directTrace.flDistObstructed;
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
if ( !IsRetail() && ai_debug_directnavprobe.GetBool() )
|
|||
|
{
|
|||
|
if ( !bTraceClear )
|
|||
|
{
|
|||
|
DevMsg( GetOuter(), "Close obstruction %f\n", checkDist - pMoveGoal->directTrace.flDistObstructed );
|
|||
|
NDebugOverlay::Line( WorldSpaceCenter(), Vector( testPos.x, testPos.y, WorldSpaceCenter().z ), 255, 0, 0, false, 0.1 );
|
|||
|
if ( pMoveGoal->directTrace.pObstruction )
|
|||
|
NDebugOverlay::Line( WorldSpaceCenter(), pMoveGoal->directTrace.pObstruction->WorldSpaceCenter(), 255, 0, 255, false, 0.1 );
|
|||
|
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
NDebugOverlay::Line( WorldSpaceCenter(), Vector( testPos.x, testPos.y, WorldSpaceCenter().z ), 0, 255, 0, false, 0.1 );
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
pMoveGoal->thinkTrace = pMoveGoal->directTrace;
|
|||
|
}
|
|||
|
|
|||
|
// Now project out for future obstructions
|
|||
|
if ( bTraceClear )
|
|||
|
{
|
|||
|
if ( m_FullDirectTimer.Expired() )
|
|||
|
{
|
|||
|
testPos = GetLocalOrigin() + pMoveGoal->dir * checkDist;
|
|||
|
float checkStepPct = (checkStepDist / checkDist) * 100.0;
|
|||
|
if ( checkStepPct > 100.0 )
|
|||
|
checkStepPct = 100.0;
|
|||
|
|
|||
|
bTraceClear = GetMoveProbe()->MoveLimit( pMoveGoal->navType, GetLocalOrigin(), testPos,
|
|||
|
GetOuter()->GetAITraceMask(), pMoveGoal->pMoveTarget,
|
|||
|
checkStepPct,
|
|||
|
( pMoveGoal->navType == NAV_GROUND ) ? AIMLF_2D : AIMLF_DEFAULT,
|
|||
|
&pMoveGoal->directTrace );
|
|||
|
if ( bExpectingArrival )
|
|||
|
pMoveGoal->thinkTrace = pMoveGoal->directTrace;
|
|||
|
|
|||
|
if (ai_debug_directnavprobe.GetBool() )
|
|||
|
{
|
|||
|
if ( !bTraceClear )
|
|||
|
{
|
|||
|
NDebugOverlay::Line( GetOuter()->EyePosition(), Vector( testPos.x, testPos.y, GetOuter()->EyePosition().z ), 255, 0, 0, false, 0.1 );
|
|||
|
DevMsg( GetOuter(), "Obstruction %f\n", checkDist - pMoveGoal->directTrace.flDistObstructed );
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
NDebugOverlay::Line( GetOuter()->EyePosition(), Vector( testPos.x, testPos.y, GetOuter()->EyePosition().z ), 0, 255, 0, false, 0.1 );
|
|||
|
DevMsg( GetOuter(), "No obstruction\n" );
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
if ( ai_debug_directnavprobe.GetBool() )
|
|||
|
DevMsg( GetOuter(), "No obstruction (Near probe only)\n" );
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
pMoveGoal->bHasTraced = true;
|
|||
|
|
|||
|
float distClear = checkDist - pMoveGoal->directTrace.flDistObstructed;
|
|||
|
if (distClear < 0.001)
|
|||
|
distClear = 0;
|
|||
|
|
|||
|
if ( bTraceClear )
|
|||
|
{
|
|||
|
*pResult = AIMR_OK;
|
|||
|
bRetVal = true;
|
|||
|
m_fLastWasClear = true;
|
|||
|
}
|
|||
|
else if ( ( pMoveGoal->flags & ( AILMG_TARGET_IS_TRANSITION | AILMG_TARGET_IS_GOAL ) ) &&
|
|||
|
pMoveGoal->maxDist < distClear )
|
|||
|
{
|
|||
|
*pResult = AIMR_OK;
|
|||
|
bRetVal = true;
|
|||
|
m_fLastWasClear = true;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
*pDistClear = distClear;
|
|||
|
m_fLastWasClear = false;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
// Should never end up in this function with speed of zero. Probably an activity problem.
|
|||
|
*pResult = AIMR_ILLEGAL;
|
|||
|
bRetVal = true;
|
|||
|
}
|
|||
|
|
|||
|
m_LastMoveGoal = *pMoveGoal;
|
|||
|
if ( bRetVal && m_FullDirectTimer.Expired() )
|
|||
|
m_FullDirectTimer.Set( TIME_DELAY_FULL_DIRECT_PROBE[AIStrongOpt()] );
|
|||
|
|
|||
|
return bRetVal;
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
ConVar ai_no_steer( "ai_no_steer", "0" );
|
|||
|
|
|||
|
bool CAI_LocalNavigator::MoveCalcSteer( AILocalMoveGoal_t *pMoveGoal, float distClear, AIMoveResult_t *pResult )
|
|||
|
{
|
|||
|
if ( (pMoveGoal->flags & AILMG_NO_STEER) )
|
|||
|
return false;
|
|||
|
|
|||
|
if ( ai_no_steer.GetBool() )
|
|||
|
return false;
|
|||
|
|
|||
|
if ( GetOuter()->IsFlaggedEfficient() )
|
|||
|
return false;
|
|||
|
|
|||
|
AI_PROFILE_SCOPE(CAI_Motor_MoveCalcSteer);
|
|||
|
Vector moveSolution;
|
|||
|
if ( m_pPlaneSolver->Solve( *pMoveGoal, distClear, &moveSolution ) )
|
|||
|
{
|
|||
|
if ( moveSolution != pMoveGoal->dir )
|
|||
|
{
|
|||
|
float dot = moveSolution.AsVector2D().Dot( pMoveGoal->dir.AsVector2D() );
|
|||
|
|
|||
|
const float COS_HALF_30 = 0.966;
|
|||
|
if ( dot > COS_HALF_30 )
|
|||
|
{
|
|||
|
float probeDist = m_pPlaneSolver->CalcProbeDist( pMoveGoal->speed );
|
|||
|
if ( pMoveGoal->maxDist < probeDist * 0.33333 && distClear > probeDist * 0.6666)
|
|||
|
{
|
|||
|
// A waypoint is coming up, but there's probably time to steer
|
|||
|
// away after hitting it
|
|||
|
*pResult = AIMR_OK;
|
|||
|
return true;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
pMoveGoal->facing = pMoveGoal->dir = moveSolution;
|
|||
|
}
|
|||
|
*pResult = AIMR_OK;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
bool CAI_LocalNavigator::MoveCalcStop( AILocalMoveGoal_t *pMoveGoal, float distClear, AIMoveResult_t *pResult )
|
|||
|
{
|
|||
|
if (distClear < pMoveGoal->maxDist)
|
|||
|
{
|
|||
|
if ( distClear < 0.1 )
|
|||
|
{
|
|||
|
DebugNoteMovementFailure();
|
|||
|
*pResult = AIMR_ILLEGAL;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
pMoveGoal->maxDist = distClear;
|
|||
|
*pResult = AIMR_OK;
|
|||
|
}
|
|||
|
|
|||
|
return true;
|
|||
|
}
|
|||
|
*pResult = AIMR_OK;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
#ifdef DEBUG
|
|||
|
#define SetSolveCookie() pMoveGoal->solveCookie = __LINE__;
|
|||
|
#else
|
|||
|
#define SetSolveCookie() ((void)0)
|
|||
|
#endif
|
|||
|
|
|||
|
|
|||
|
AIMoveResult_t CAI_LocalNavigator::MoveCalcRaw( AILocalMoveGoal_t *pMoveGoal, bool bOnlyCurThink )
|
|||
|
{
|
|||
|
AI_PROFILE_SCOPE(CAI_Motor_MoveCalc);
|
|||
|
|
|||
|
AIMoveResult_t result = AIMR_OK; // Assume success
|
|||
|
AIMoveTrace_t directTrace;
|
|||
|
float distClear;
|
|||
|
|
|||
|
// --------------------------------------------------
|
|||
|
|
|||
|
bool bDirectClear = MoveCalcDirect( pMoveGoal, bOnlyCurThink, &distClear, &result);
|
|||
|
if ( OnCalcBaseMove( pMoveGoal, distClear, &result ) )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( result );
|
|||
|
}
|
|||
|
|
|||
|
bool bShouldSteer = ( !(pMoveGoal->flags & AILMG_NO_STEER) && ( !bDirectClear || HaveObstacles() ) );
|
|||
|
|
|||
|
if ( bDirectClear && !bShouldSteer )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( result );
|
|||
|
}
|
|||
|
|
|||
|
// --------------------------------------------------
|
|||
|
|
|||
|
if ( bShouldSteer )
|
|||
|
{
|
|||
|
if ( !bDirectClear )
|
|||
|
{
|
|||
|
if ( OnObstructionPreSteer( pMoveGoal, distClear, &result ) )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( result );
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if ( MoveCalcSteer( pMoveGoal, distClear, &result ) )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( result );
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if ( OnFailedSteer( pMoveGoal, distClear, &result ) )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( result );
|
|||
|
}
|
|||
|
|
|||
|
// --------------------------------------------------
|
|||
|
|
|||
|
if ( OnFailedLocalNavigation( pMoveGoal, distClear, &result ) )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( result );
|
|||
|
}
|
|||
|
|
|||
|
if ( distClear < GetOuter()->GetMotor()->MinStoppingDist() )
|
|||
|
{
|
|||
|
if ( OnInsufficientStopDist( pMoveGoal, distClear, &result ) )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( result );
|
|||
|
}
|
|||
|
|
|||
|
if ( MoveCalcStop( pMoveGoal, distClear, &result) )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( result );
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// A hopeful result... may get in trouble at next waypoint and obstruction is still there
|
|||
|
if ( distClear > pMoveGoal->curExpectedDist )
|
|||
|
{
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( AIMR_OK );
|
|||
|
}
|
|||
|
|
|||
|
// --------------------------------------------------
|
|||
|
|
|||
|
DebugNoteMovementFailure();
|
|||
|
SetSolveCookie();
|
|||
|
return DbgResult( IsMoveBlocked( pMoveGoal->directTrace.fStatus ) ? pMoveGoal->directTrace.fStatus : AIMR_ILLEGAL );
|
|||
|
}
|
|||
|
|
|||
|
//-------------------------------------
|
|||
|
|
|||
|
AIMoveResult_t CAI_LocalNavigator::MoveCalc( AILocalMoveGoal_t *pMoveGoal, bool bPreviouslyValidated )
|
|||
|
{
|
|||
|
bool bOnlyCurThink = ( bPreviouslyValidated && !HaveObstacles() );
|
|||
|
|
|||
|
AIMoveResult_t result = MoveCalcRaw( pMoveGoal, bOnlyCurThink );
|
|||
|
|
|||
|
if ( pMoveGoal->curExpectedDist > pMoveGoal->maxDist )
|
|||
|
pMoveGoal->curExpectedDist = pMoveGoal->maxDist;
|
|||
|
|
|||
|
// If success, try to dampen really fast turning movement
|
|||
|
if ( result == AIMR_OK)
|
|||
|
{
|
|||
|
float interval = GetOuter()->GetMotor()->GetMoveInterval();
|
|||
|
float currentYaw = UTIL_AngleMod( GetLocalAngles().y );
|
|||
|
float goalYaw;
|
|||
|
float deltaYaw;
|
|||
|
float speed;
|
|||
|
float clampedYaw;
|
|||
|
|
|||
|
// Clamp yaw
|
|||
|
goalYaw = UTIL_VecToYaw( pMoveGoal->facing );
|
|||
|
deltaYaw = fabs( UTIL_AngleDiff( goalYaw, currentYaw ) );
|
|||
|
if ( deltaYaw > 15 )
|
|||
|
{
|
|||
|
speed = deltaYaw * 4.0; // i.e., any maneuver takes a quarter a second
|
|||
|
clampedYaw = AI_ClampYaw( speed, currentYaw, goalYaw, interval );
|
|||
|
|
|||
|
if ( clampedYaw != goalYaw )
|
|||
|
{
|
|||
|
pMoveGoal->facing = UTIL_YawToVector( clampedYaw );
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return result;
|
|||
|
}
|
|||
|
//-----------------------------------------------------------------------------
|