120 lines
3.7 KiB
C
120 lines
3.7 KiB
C
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#ifndef TEXTIMAGE_H
|
|||
|
#define TEXTIMAGE_H
|
|||
|
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
#include <vgui/VGUI.h>
|
|||
|
#include <vgui/ILocalize.h>
|
|||
|
#include <vgui_controls/Image.h>
|
|||
|
|
|||
|
#include <utlvector.h>
|
|||
|
|
|||
|
class KeyValues;
|
|||
|
|
|||
|
namespace vgui
|
|||
|
{
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Purpose: Image that handles drawing of a text string
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
class TextImage : public Image
|
|||
|
{
|
|||
|
public:
|
|||
|
TextImage(const char *text);
|
|||
|
TextImage(const wchar_t *wszText);
|
|||
|
~TextImage();
|
|||
|
|
|||
|
public:
|
|||
|
// takes the string and looks it up in the localization file to convert it to unicode
|
|||
|
virtual void SetText(const char *text);
|
|||
|
// sets unicode text directly
|
|||
|
virtual void SetText(const wchar_t *text, bool bClearUnlocalizedSymbol = false);
|
|||
|
// get the full text in the image
|
|||
|
virtual void GetText(char *buffer, int bufferSize);
|
|||
|
virtual void GetText(wchar_t *buffer, int bufferLength);
|
|||
|
// get the text in it's unlocalized form
|
|||
|
virtual void GetUnlocalizedText(char *buffer, int bufferSize);
|
|||
|
virtual StringIndex_t GetUnlocalizedTextSymbol();
|
|||
|
|
|||
|
// set the font of the text
|
|||
|
virtual void SetFont(vgui::HFont font);
|
|||
|
// get the font of the text
|
|||
|
virtual vgui::HFont GetFont();
|
|||
|
|
|||
|
// set the width of the text to be drawn
|
|||
|
// use this function if the textImage is in another window to cause
|
|||
|
// the text to be truncated to the width of the window (elipsis added)
|
|||
|
void SetDrawWidth(int width);
|
|||
|
// get the width of the text to be drawn
|
|||
|
void GetDrawWidth(int &width);
|
|||
|
|
|||
|
void ResizeImageToContent();
|
|||
|
void ResizeImageToContentMaxWidth( int nMaxWidth );
|
|||
|
|
|||
|
// set the size of the image
|
|||
|
virtual void SetSize(int wide,int tall);
|
|||
|
|
|||
|
// get the full size of a text string
|
|||
|
virtual void GetContentSize(int &wide, int &tall);
|
|||
|
|
|||
|
// draws the text
|
|||
|
virtual void Paint();
|
|||
|
|
|||
|
void SetWrap( bool bWrap );
|
|||
|
void RecalculateNewLinePositions();
|
|||
|
|
|||
|
void SetUseFallbackFont( bool bState, HFont hFallback );
|
|||
|
|
|||
|
void SetAllCaps( bool bAllCaps );
|
|||
|
|
|||
|
void SetCenterWrap( bool bWrap );
|
|||
|
void RecalculateCenterWrapIndents();
|
|||
|
|
|||
|
const wchar_t *GetUText( void ) { return _utext; }
|
|||
|
|
|||
|
void SetBounds( int x, int y, int w, int h );
|
|||
|
|
|||
|
protected:
|
|||
|
// truncate the _text string to fit into the draw width
|
|||
|
void SizeText(wchar_t *tempText, int stringLength);
|
|||
|
// gets the size of a specified piece of text
|
|||
|
virtual void GetTextSize(int &wide, int &tall);
|
|||
|
|
|||
|
private:
|
|||
|
void RecalculateEllipsesPosition();
|
|||
|
|
|||
|
wchar_t *_utext; // unicode version of the text
|
|||
|
short _textBufferLen; // size of the text buffer
|
|||
|
short _textLen; // length of the text string
|
|||
|
vgui::HFont _font; // font of the text string
|
|||
|
vgui::HFont _fallbackFont;
|
|||
|
int _drawWidth; // this is the width of the window we are drawing into.
|
|||
|
// if there is not enough room truncate the txt and add an elipsis
|
|||
|
|
|||
|
StringIndex_t _unlocalizedTextSymbol; // store off the unlocalized text index for build mode
|
|||
|
wchar_t *m_pwszEllipsesPosition;
|
|||
|
|
|||
|
bool m_bRecalculateTruncation : 1;
|
|||
|
bool m_bWrap : 1;
|
|||
|
bool m_bUseFallbackFont : 1;
|
|||
|
bool m_bRenderUsingFallbackFont : 1;
|
|||
|
bool m_bAllCaps : 1;
|
|||
|
CUtlVector<wchar_t *> m_LineBreaks; // an array that holds the index in the buffer to wrap lines at
|
|||
|
|
|||
|
bool m_bWrapCenter; // Separate from m_bWrap to ensure it doesn't break legacy code.
|
|||
|
CUtlVector<int> m_LineXIndent; // For centered word wrap. The X indent for each line.
|
|||
|
};
|
|||
|
|
|||
|
} // namespace vgui
|
|||
|
|
|||
|
#endif // TEXTIMAGE_H
|