148 lines
4.2 KiB
C++
148 lines
4.2 KiB
C++
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "baseentity.h"
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#include "sendproxy.h"
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#include "ragdoll_shared.h"
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#include "ai_basenpc.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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class CRagdollManager : public CBaseEntity
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{
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public:
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DECLARE_CLASS( CRagdollManager, CBaseEntity );
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DECLARE_SERVERCLASS();
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DECLARE_DATADESC();
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CRagdollManager();
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virtual void Activate();
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virtual int UpdateTransmitState();
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void InputSetMaxRagdollCount(inputdata_t &data);
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int DrawDebugTextOverlays(void);
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public:
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void UpdateCurrentMaxRagDollCount();
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CNetworkVar( int, m_iCurrentMaxRagdollCount );
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int m_iMaxRagdollCount;
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bool m_bSaveImportant;
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};
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IMPLEMENT_SERVERCLASS_ST_NOBASE( CRagdollManager, DT_RagdollManager )
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SendPropInt( SENDINFO( m_iCurrentMaxRagdollCount ), 6 ),
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END_SEND_TABLE()
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LINK_ENTITY_TO_CLASS( game_ragdoll_manager, CRagdollManager );
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BEGIN_DATADESC( CRagdollManager )
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DEFINE_FIELD( m_iCurrentMaxRagdollCount, FIELD_INTEGER ),
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DEFINE_KEYFIELD( m_iMaxRagdollCount, FIELD_INTEGER, "MaxRagdollCount" ),
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DEFINE_KEYFIELD( m_bSaveImportant, FIELD_BOOLEAN, "SaveImportant" ),
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DEFINE_INPUTFUNC( FIELD_INTEGER, "SetMaxRagdollCount", InputSetMaxRagdollCount ),
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END_DATADESC()
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CRagdollManager::CRagdollManager( void )
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{
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m_iMaxRagdollCount = -1;
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m_iCurrentMaxRagdollCount = -1;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *pInfo -
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// Output : int
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//-----------------------------------------------------------------------------
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int CRagdollManager::UpdateTransmitState()
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{
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CRagdollManager::Activate()
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{
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BaseClass::Activate();
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UpdateCurrentMaxRagDollCount();
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CRagdollManager::UpdateCurrentMaxRagDollCount()
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{
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m_iCurrentMaxRagdollCount = m_iMaxRagdollCount;
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s_RagdollLRU.SetMaxRagdollCount( m_iCurrentMaxRagdollCount );
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CRagdollManager::InputSetMaxRagdollCount(inputdata_t &inputdata)
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{
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m_iMaxRagdollCount = inputdata.value.Int();
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UpdateCurrentMaxRagDollCount();
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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bool RagdollManager_SaveImportant( CAI_BaseNPC *pNPC )
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{
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#ifdef HL2_DLL
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CRagdollManager *pEnt = (CRagdollManager *)gEntList.FindEntityByClassname( NULL, "game_ragdoll_manager" );
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if ( pEnt == NULL )
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return false;
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if ( pEnt->m_bSaveImportant )
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{
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if ( pNPC->Classify() == CLASS_PLAYER_ALLY || pNPC->Classify() == CLASS_PLAYER_ALLY_VITAL )
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{
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return true;
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}
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}
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#endif
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return false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Draw any debug text overlays
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// Output : Current text offset from the top
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//-----------------------------------------------------------------------------
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int CRagdollManager::DrawDebugTextOverlays( void )
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{
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int text_offset = BaseClass::DrawDebugTextOverlays();
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if (m_debugOverlays & OVERLAY_TEXT_BIT)
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{
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char tempstr[512];
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// print max ragdoll count
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Q_snprintf(tempstr,sizeof(tempstr),"max ragdoll count: %d", m_iCurrentMaxRagdollCount.Get());
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EntityText(text_offset,tempstr,0);
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text_offset++;
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}
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return text_offset;
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}
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