20 lines
683 B
C
20 lines
683 B
C
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//======= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose: Rumble effects mixer for XBox
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#pragma once
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#ifndef C_RUMBLE_H
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#define C_RUMBLE_H
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extern void RumbleEffect( int userID, unsigned char effectIndex, unsigned char rumbleData, unsigned char rumbleFlags );
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extern void UpdateRumbleEffects( int userID );
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extern void UpdateScreenShakeRumble( int userID, float shake, float balance = 0 );
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extern void EnableRumbleOutput( int userID, bool bEnable );
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extern void StopAllRumbleEffects( int userID );
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#endif//C_RUMBLE_H
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