sqwarmed/sdk_src/game/server/variant_t.cpp

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2024-08-29 19:18:30 -04:00
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "variant_t.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
void variant_t::SetEntity( CBaseEntity *val )
{
eVal = val;
fieldType = FIELD_EHANDLE;
}