227 lines
7.1 KiB
C++
227 lines
7.1 KiB
C++
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#include "cbase.h"
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#include "asw_objective.h"
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#include "asw_game_resource.h"
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#include "asw_mission_manager.h"
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#include "asw_gamerules.h"
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#include "asw_player.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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LINK_ENTITY_TO_CLASS( asw_mission_objective, CASW_Objective );
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IMPLEMENT_SERVERCLASS_ST(CASW_Objective, DT_ASW_Objective)
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//SendPropInt (SENDINFO(m_MarineProfileIndex), 10 ),
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//SendPropEHandle (SENDINFO(m_MarineEntity) ),
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//SendPropEHandle (SENDINFO(m_Commander) ),
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SendPropString( SENDINFO( m_ObjectiveTitle ) ),
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SendPropString( SENDINFO( m_ObjectiveDescription1 ) ),
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SendPropString( SENDINFO( m_ObjectiveDescription2 ) ),
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SendPropString( SENDINFO( m_ObjectiveDescription3 ) ),
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SendPropString( SENDINFO( m_ObjectiveDescription4 ) ),
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SendPropString( SENDINFO( m_ObjectiveImage ) ),
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SendPropString( SENDINFO( m_ObjectiveMarkerName ) ),
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SendPropString( SENDINFO( m_ObjectiveInfoIcon1 ) ),
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SendPropString( SENDINFO( m_ObjectiveInfoIcon2 ) ),
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SendPropString( SENDINFO( m_ObjectiveInfoIcon3 ) ),
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SendPropString( SENDINFO( m_ObjectiveInfoIcon4 ) ),
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SendPropString( SENDINFO( m_ObjectiveInfoIcon5 ) ),
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SendPropString( SENDINFO( m_ObjectiveIcon ) ),
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SendPropString( SENDINFO( m_MapMarkings ) ),
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SendPropBool( SENDINFO( m_bComplete ) ),
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SendPropBool( SENDINFO( m_bFailed ) ),
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SendPropBool( SENDINFO( m_bOptional ) ),
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SendPropBool( SENDINFO( m_bDummy ) ),
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SendPropBool( SENDINFO( m_bVisible ) ),
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SendPropInt( SENDINFO( m_Priority ) ),
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END_SEND_TABLE()
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BEGIN_DATADESC( CASW_Objective )
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// Variables.
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DEFINE_AUTO_ARRAY( m_ObjectiveTitle, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveDescription1, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveDescription2, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveDescription3, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveDescription4, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveImage, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveMarkerName, FIELD_CHARACTER ),
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DEFINE_KEYFIELD( m_Priority, FIELD_INTEGER, "Priority" ),
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DEFINE_KEYFIELD( m_bOptional, FIELD_BOOLEAN, "Optional" ),
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DEFINE_KEYFIELD( m_bVisible, FIELD_BOOLEAN, "Visible" ),
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DEFINE_FIELD( m_bFailed, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_bComplete, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_bDummy, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_bVisible, FIELD_BOOLEAN ),
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DEFINE_AUTO_ARRAY( m_ObjectiveInfoIcon1, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveInfoIcon2, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveInfoIcon3, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveInfoIcon4, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveInfoIcon5, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_ObjectiveIcon, FIELD_CHARACTER ),
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DEFINE_AUTO_ARRAY( m_MapMarkings, FIELD_CHARACTER ),
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DEFINE_OUTPUT( m_OnObjectiveComplete, "OnObjectiveComplete" ),
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetVisible", InputSetVisible ),
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END_DATADESC()
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CASW_Objective::CASW_Objective()
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{
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m_bFailed = false;
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m_bComplete = false;
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m_bDummy = false;
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m_bVisible = true;
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}
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CASW_Objective::~CASW_Objective()
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{
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}
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// always send this info to players
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int CASW_Objective::ShouldTransmit( const CCheckTransmitInfo *pInfo )
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{
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return FL_EDICT_ALWAYS;
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}
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void CASW_Objective::SetComplete(bool bComplete)
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{
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bool bOld = m_bComplete;
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m_bComplete = bComplete;
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if (!bOld && m_bComplete)
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{
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m_OnObjectiveComplete.FireOutput(this, this);
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}
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if (ASWGameRules() && ASWGameRules()->GetMissionManager() && ASWGameRules()->GetGameState() == ASW_GS_INGAME) // only emit objective complete sounds in the middle of a mission
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{
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if (!ASWGameRules()->GetMissionManager()->CheckMissionComplete() && !ASWGameRules()->IsTutorialMap())
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{
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// play objective complete sound
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if (!bOld && bComplete)
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{
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for ( int i = 1; i <= gpGlobals->maxClients; i++ )
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{
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CASW_Player* pPlayer = dynamic_cast<CASW_Player*>(UTIL_PlayerByIndex(i));
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if ( pPlayer )
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{
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pPlayer->EmitPrivateSound("Game.ObjectiveComplete");
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}
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}
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}
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}
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}
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}
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void CASW_Objective::SetFailed(bool bFailed)
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{
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m_bFailed = bFailed;
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if (ASWGameRules() && ASWGameRules()->GetMissionManager())
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ASWGameRules()->GetMissionManager()->CheckMissionComplete();
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}
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void CASW_Objective::AlienKilled(CBaseEntity* pAlien) { }
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void CASW_Objective::MarineKilled(CASW_Marine* pMarine) { }
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void CASW_Objective::EggKilled(CASW_Egg* pEgg) { }
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void CASW_Objective::GooKilled(CASW_Alien_Goo* pGoo) { }
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void CASW_Objective::MissionStarted(void) { }
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void CASW_Objective::MissionFail(void) { }
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void CASW_Objective::MissionSuccess(void) { }
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bool CASW_Objective::KeyValue( const char *szKeyName, const char *szValue )
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{
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if ( FStrEq( szKeyName, "objectivetitle" ) )
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{
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Q_strncpy( m_ObjectiveTitle.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectivedescription1" ) )
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{
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Q_strncpy( m_ObjectiveDescription1.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectivedescription2" ) )
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{
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Q_strncpy( m_ObjectiveDescription2.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectivedescription3" ) )
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{
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Q_strncpy( m_ObjectiveDescription3.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectivedescription4" ) )
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{
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Q_strncpy( m_ObjectiveDescription4.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectiveimage" ) )
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{
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Q_strncpy( m_ObjectiveImage.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectivemarkername" ) )
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{
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Q_strncpy( m_ObjectiveMarkerName.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectiveinfoicon1" ) )
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{
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Q_strncpy( m_ObjectiveInfoIcon1.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectiveinfoicon2" ) )
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{
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Q_strncpy( m_ObjectiveInfoIcon2.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectiveinfoicon3" ) )
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{
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Q_strncpy( m_ObjectiveInfoIcon3.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectiveinfoicon4" ) )
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{
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Q_strncpy( m_ObjectiveInfoIcon4.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectiveinfoicon5" ) )
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{
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Q_strncpy( m_ObjectiveInfoIcon5.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "objectiveicon" ) )
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{
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Q_strncpy( m_ObjectiveIcon.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "mapmarkings" ) )
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{
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Q_strncpy( m_MapMarkings.GetForModify(), szValue, 255 );
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return true;
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}
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if ( FStrEq( szKeyName, "priority" ) )
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{
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m_Priority = atoi( szValue );
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return true;
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}
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return BaseClass::KeyValue( szKeyName, szValue );
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}
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void CASW_Objective::InputSetVisible( inputdata_t &inputdata )
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{
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m_bVisible = inputdata.value.Bool();
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//Msg("Objective %s SetVisible %d\n", STRING(GetEntityName()), m_bVisible.Get());
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CReliableBroadcastRecipientFilter filter;
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UserMessageBegin( filter, "ShowObjectives" );
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WRITE_FLOAT( 5.0f );
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MessageEnd();
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}
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