214 lines
7.3 KiB
C
214 lines
7.3 KiB
C
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#ifndef DATATABLE_COMMON_H
|
|||
|
#define DATATABLE_COMMON_H
|
|||
|
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
#include "basetypes.h"
|
|||
|
#include "tier0/dbg.h"
|
|||
|
#include "tier1/strtools.h"
|
|||
|
#include <stddef.h>
|
|||
|
|
|||
|
#ifdef LINUX
|
|||
|
#undef offsetof
|
|||
|
#define offsetof(s,m) (size_t)&(((s *)0)->m)
|
|||
|
#endif
|
|||
|
|
|||
|
// Max number of properties in a datatable and its children.
|
|||
|
#define MAX_DATATABLES 1024 // must be a power of 2.
|
|||
|
#define MAX_DATATABLE_PROPS 4096
|
|||
|
|
|||
|
#define MAX_ARRAY_ELEMENTS 2048 // a network array should have more that 1024 elements
|
|||
|
|
|||
|
#define HIGH_DEFAULT -121121.121121f
|
|||
|
|
|||
|
#define BITS_FULLRES -1 // Use the full resolution of the type being encoded.
|
|||
|
#define BITS_WORLDCOORD -2 // Encode as a world coordinate.
|
|||
|
|
|||
|
#define DT_MAX_STRING_BITS 9
|
|||
|
#define DT_MAX_STRING_BUFFERSIZE (1<<DT_MAX_STRING_BITS) // Maximum length of a string that can be sent.
|
|||
|
|
|||
|
#define STRINGBUFSIZE(className, varName) sizeof( ((className*)0)->varName )
|
|||
|
|
|||
|
// Gets the size of a variable in a class.
|
|||
|
#define PROPSIZEOF(className, varName) sizeof(((className*)0)->varName)
|
|||
|
|
|||
|
|
|||
|
// SendProp::m_Flags.
|
|||
|
#define SPROP_UNSIGNED (1<<0) // Unsigned integer data.
|
|||
|
|
|||
|
#define SPROP_COORD (1<<1) // If this is set, the float/vector is treated like a world coordinate.
|
|||
|
// Note that the bit count is ignored in this case.
|
|||
|
|
|||
|
#define SPROP_NOSCALE (1<<2) // For floating point, don't scale into range, just take value as is.
|
|||
|
|
|||
|
#define SPROP_ROUNDDOWN (1<<3) // For floating point, limit high value to range minus one bit unit
|
|||
|
|
|||
|
#define SPROP_ROUNDUP (1<<4) // For floating point, limit low value to range minus one bit unit
|
|||
|
|
|||
|
#define SPROP_NORMAL (1<<5) // If this is set, the vector is treated like a normal (only valid for vectors)
|
|||
|
|
|||
|
#define SPROP_EXCLUDE (1<<6) // This is an exclude prop (not excludED, but it points at another prop to be excluded).
|
|||
|
|
|||
|
#define SPROP_XYZE (1<<7) // Use XYZ/Exponent encoding for vectors.
|
|||
|
|
|||
|
#define SPROP_INSIDEARRAY (1<<8) // This tells us that the property is inside an array, so it shouldn't be put into the
|
|||
|
// flattened property list. Its array will point at it when it needs to.
|
|||
|
|
|||
|
#define SPROP_PROXY_ALWAYS_YES (1<<9) // Set for datatable props using one of the default datatable proxies like
|
|||
|
// SendProxy_DataTableToDataTable that always send the data to all clients.
|
|||
|
|
|||
|
#define SPROP_IS_A_VECTOR_ELEM (1<<10) // Set automatically if SPROP_VECTORELEM is used.
|
|||
|
|
|||
|
#define SPROP_COLLAPSIBLE (1<<11) // Set automatically if it's a datatable with an offset of 0 that doesn't change the pointer
|
|||
|
// (ie: for all automatically-chained base classes).
|
|||
|
// In this case, it can get rid of this SendPropDataTable altogether and spare the
|
|||
|
// trouble of walking the hierarchy more than necessary.
|
|||
|
|
|||
|
#define SPROP_COORD_MP (1<<12) // Like SPROP_COORD, but special handling for multiplayer games
|
|||
|
#define SPROP_COORD_MP_LOWPRECISION (1<<13) // Like SPROP_COORD, but special handling for multiplayer games where the fractional component only gets a 3 bits instead of 5
|
|||
|
#define SPROP_COORD_MP_INTEGRAL (1<<14) // SPROP_COORD_MP, but coordinates are rounded to integral boundaries
|
|||
|
#define SPROP_CELL_COORD (1<<15) // Like SPROP_COORD, but special encoding for cell coordinates that can't be negative, bit count indicate maximum value
|
|||
|
#define SPROP_CELL_COORD_LOWPRECISION (1<<16) // Like SPROP_CELL_COORD, but special handling where the fractional component only gets a 3 bits instead of 5
|
|||
|
#define SPROP_CELL_COORD_INTEGRAL (1<<17) // SPROP_CELL_COORD, but coordinates are rounded to integral boundaries
|
|||
|
|
|||
|
#define SPROP_CHANGES_OFTEN (1<<18) // this is an often changed field, moved to head of sendtable so it gets a small index
|
|||
|
|
|||
|
#define SPROP_NUMFLAGBITS_NETWORKED 19
|
|||
|
|
|||
|
|
|||
|
// This is server side only, it's used to mark properties whose SendProxy_* functions encode against gpGlobals->tickcount (the only ones that currently do this are
|
|||
|
// m_flAnimTime and m_flSimulationTime. MODs shouldn't need to mess with this probably
|
|||
|
#define SPROP_ENCODED_AGAINST_TICKCOUNT (1<<19)
|
|||
|
|
|||
|
// See SPROP_NUMFLAGBITS_NETWORKED for the ones which are networked
|
|||
|
#define SPROP_NUMFLAGBITS 20
|
|||
|
|
|||
|
// Used by the SendProp and RecvProp functions to disable debug checks on type sizes.
|
|||
|
#define SIZEOF_IGNORE -1
|
|||
|
|
|||
|
|
|||
|
// Use this to extern send and receive datatables, and reference them.
|
|||
|
#define EXTERN_SEND_TABLE(tableName) namespace tableName {extern SendTable g_SendTable;}
|
|||
|
#define EXTERN_RECV_TABLE(tableName) namespace tableName {extern RecvTable g_RecvTable;}
|
|||
|
|
|||
|
#define REFERENCE_SEND_TABLE(tableName) tableName::g_SendTable
|
|||
|
#define REFERENCE_RECV_TABLE(tableName) tableName::g_RecvTable
|
|||
|
|
|||
|
|
|||
|
class SendProp;
|
|||
|
|
|||
|
|
|||
|
typedef enum
|
|||
|
{
|
|||
|
DPT_Int=0,
|
|||
|
DPT_Float,
|
|||
|
DPT_Vector,
|
|||
|
DPT_VectorXY, // Only encodes the XY of a vector, ignores Z
|
|||
|
DPT_String,
|
|||
|
DPT_Array, // An array of the base types (can't be of datatables).
|
|||
|
DPT_DataTable,
|
|||
|
#if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
|
|||
|
DPT_Quaternion,
|
|||
|
#endif
|
|||
|
DPT_Int64,
|
|||
|
DPT_NUMSendPropTypes
|
|||
|
} SendPropType;
|
|||
|
|
|||
|
|
|||
|
class DVariant
|
|||
|
{
|
|||
|
public:
|
|||
|
DVariant() {m_Type = DPT_Float;}
|
|||
|
DVariant(float val) {m_Type = DPT_Float; m_Float = val;}
|
|||
|
|
|||
|
const char *ToString()
|
|||
|
{
|
|||
|
static char text[128];
|
|||
|
|
|||
|
switch ( m_Type )
|
|||
|
{
|
|||
|
case DPT_Int :
|
|||
|
Q_snprintf( text, sizeof(text), "%i", m_Int );
|
|||
|
break;
|
|||
|
case DPT_Float :
|
|||
|
Q_snprintf( text, sizeof(text), "%.3f", m_Float );
|
|||
|
break;
|
|||
|
case DPT_Vector :
|
|||
|
Q_snprintf( text, sizeof(text), "(%.3f,%.3f,%.3f)",
|
|||
|
m_Vector[0], m_Vector[1], m_Vector[2] );
|
|||
|
break;
|
|||
|
case DPT_VectorXY :
|
|||
|
Q_snprintf( text, sizeof(text), "(%.3f,%.3f)",
|
|||
|
m_Vector[0], m_Vector[1] );
|
|||
|
break;
|
|||
|
#if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
|
|||
|
case DPT_Quaternion :
|
|||
|
Q_snprintf( text, sizeof(text), "(%.3f,%.3f,%.3f %.3f)",
|
|||
|
m_Vector[0], m_Vector[1], m_Vector[2], m_Vector[3] );
|
|||
|
break;
|
|||
|
#endif
|
|||
|
case DPT_String :
|
|||
|
if ( m_pString )
|
|||
|
return m_pString;
|
|||
|
else
|
|||
|
return "NULL";
|
|||
|
break;
|
|||
|
case DPT_Array :
|
|||
|
Q_snprintf( text, sizeof(text), "Array" );
|
|||
|
break;
|
|||
|
case DPT_DataTable :
|
|||
|
Q_snprintf( text, sizeof(text), "DataTable" );
|
|||
|
break;
|
|||
|
case DPT_Int64:
|
|||
|
Q_snprintf( text, sizeof(text), "%I64d", m_Int64 );
|
|||
|
break;
|
|||
|
default :
|
|||
|
Q_snprintf( text, sizeof(text), "DVariant type %i unknown", m_Type );
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
return text;
|
|||
|
}
|
|||
|
|
|||
|
union
|
|||
|
{
|
|||
|
float m_Float;
|
|||
|
long m_Int;
|
|||
|
char *m_pString;
|
|||
|
void *m_pData; // For DataTables.
|
|||
|
#if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
|
|||
|
float m_Vector[4];
|
|||
|
#else
|
|||
|
float m_Vector[3];
|
|||
|
#endif
|
|||
|
int64 m_Int64;
|
|||
|
};
|
|||
|
SendPropType m_Type;
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
// This can be used to set the # of bits used to transmit a number between 0 and nMaxElements-1.
|
|||
|
inline int NumBitsForCount( int nMaxElements )
|
|||
|
{
|
|||
|
int nBits = 0;
|
|||
|
while ( nMaxElements > 0 )
|
|||
|
{
|
|||
|
++nBits;
|
|||
|
nMaxElements >>= 1;
|
|||
|
}
|
|||
|
return nBits;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
#endif // DATATABLE_COMMON_H
|