26 lines
647 B
C
26 lines
647 B
C
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#ifndef IVGUIMATINFO_H
|
|||
|
#define IVGUIMATINFO_H
|
|||
|
|
|||
|
#include "IVguiMatInfoVar.h"
|
|||
|
|
|||
|
// wrapper for IMaterial
|
|||
|
class IVguiMatInfo
|
|||
|
{
|
|||
|
public:
|
|||
|
// make sure to delete the returned object after use!
|
|||
|
virtual IVguiMatInfoVar* FindVarFactory ( const char *varName, bool *found ) = 0;
|
|||
|
|
|||
|
virtual int GetNumAnimationFrames ( ) = 0;
|
|||
|
|
|||
|
// todo: if you need to add more IMaterial functions add them here
|
|||
|
};
|
|||
|
|
|||
|
#endif //IVGUIMATINFO_H
|