33 lines
1.0 KiB
C
33 lines
1.0 KiB
C
|
//======= Copyright <20> 1996-2006, Valve Corporation, All rights reserved. ======
|
|||
|
//
|
|||
|
// Purpose: Win32 Console API helpers
|
|||
|
//
|
|||
|
//=============================================================================
|
|||
|
#ifndef WIN32_CONSOLE_IO_H
|
|||
|
#define WIN32_CONSOLE_IO_H
|
|||
|
|
|||
|
#if defined( COMPILER_MSVC )
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
// Function to attach a console for I/O to a Win32 GUI application in a reasonably smart fashion.
|
|||
|
PLATFORM_INTERFACE bool SetupWin32ConsoleIO();
|
|||
|
|
|||
|
// Win32 Console Color API Helpers, originally from cmdlib.
|
|||
|
|
|||
|
struct Win32ConsoleColorContext_t
|
|||
|
{
|
|||
|
int m_InitialColor;
|
|||
|
uint16 m_LastColor;
|
|||
|
uint16 m_BadColor;
|
|||
|
uint16 m_BackgroundFlags;
|
|||
|
};
|
|||
|
|
|||
|
PLATFORM_INTERFACE void InitWin32ConsoleColorContext( Win32ConsoleColorContext_t *pContext );
|
|||
|
|
|||
|
PLATFORM_INTERFACE uint16 SetWin32ConsoleColor( Win32ConsoleColorContext_t *pContext, int nRed, int nGreen, int nBlue, int nIntensity );
|
|||
|
|
|||
|
PLATFORM_INTERFACE void RestoreWin32ConsoleColor( Win32ConsoleColorContext_t *pContext, uint16 prevColor );
|
|||
|
|
|||
|
#endif
|