69 lines
3.6 KiB
C
69 lines
3.6 KiB
C
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//
|
|||
|
//=============================================================================//
|
|||
|
//
|
|||
|
// cdll_int.h
|
|||
|
//
|
|||
|
// 4-23-98
|
|||
|
// JOHN: client dll interface declarations
|
|||
|
//
|
|||
|
|
|||
|
#ifndef IVDEBUGOVERLAY_H
|
|||
|
#define IVDEBUGOVERLAY_H
|
|||
|
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
class Vector;
|
|||
|
|
|||
|
#define VDEBUG_OVERLAY_INTERFACE_VERSION "VDebugOverlay004"
|
|||
|
|
|||
|
// When used as a duration by a server-side NDebugOverlay:: call,
|
|||
|
// causes the overlay to persist until the next server update.
|
|||
|
#define NDEBUG_PERSIST_TILL_NEXT_SERVER (0.01023f)
|
|||
|
|
|||
|
class OverlayText_t;
|
|||
|
|
|||
|
abstract_class IVDebugOverlay
|
|||
|
{
|
|||
|
public:
|
|||
|
virtual void AddEntityTextOverlay(int ent_index, int line_offset, float duration, int r, int g, int b, int a, const char *format, ...) = 0;
|
|||
|
virtual void AddBoxOverlay(const Vector& origin, const Vector& mins, const Vector& max, QAngle const& orientation, int r, int g, int b, int a, float duration) = 0;
|
|||
|
virtual void AddSphereOverlay(const Vector& vOrigin, float flRadius, int nTheta, int nPhi, int r, int g, int b, int a, float flDuration) = 0;
|
|||
|
virtual void AddTriangleOverlay(const Vector& p1, const Vector& p2, const Vector& p3, int r, int g, int b, int a, bool noDepthTest, float duration) = 0;
|
|||
|
virtual void AddLineOverlay(const Vector& origin, const Vector& dest, int r, int g, int b,bool noDepthTest, float duration) = 0;
|
|||
|
virtual void AddTextOverlay(const Vector& origin, float duration, const char *format, ...) FMTFUNCTION( 4, 5 ) = 0;
|
|||
|
virtual void AddTextOverlay(const Vector& origin, int line_offset, float duration, const char *format, ...) FMTFUNCTION( 5, 6 ) = 0;
|
|||
|
virtual void AddScreenTextOverlay(float flXPos, float flYPos,float flDuration, int r, int g, int b, int a, const char *text) = 0;
|
|||
|
virtual void AddSweptBoxOverlay(const Vector& start, const Vector& end, const Vector& mins, const Vector& max, const QAngle & angles, int r, int g, int b, int a, float flDuration) = 0;
|
|||
|
virtual void AddGridOverlay(const Vector& origin) = 0;
|
|||
|
virtual void AddCoordFrameOverlay(const matrix3x4_t& frame, float flScale, int vColorTable[3][3] = NULL) = 0;
|
|||
|
|
|||
|
virtual int ScreenPosition(const Vector& point, Vector& screen) = 0;
|
|||
|
virtual int ScreenPosition(float flXPos, float flYPos, Vector& screen) = 0;
|
|||
|
|
|||
|
virtual OverlayText_t *GetFirst( void ) = 0;
|
|||
|
virtual OverlayText_t *GetNext( OverlayText_t *current ) = 0;
|
|||
|
virtual void ClearDeadOverlays( void ) = 0;
|
|||
|
virtual void ClearAllOverlays() = 0;
|
|||
|
|
|||
|
virtual void AddTextOverlayRGB(const Vector& origin, int line_offset, float duration, float r, float g, float b, float alpha, const char *format, ...) FMTFUNCTION( 9, 10 ) = 0;
|
|||
|
virtual void AddTextOverlayRGB(const Vector& origin, int line_offset, float duration, int r, int g, int b, int a, const char *format, ...) FMTFUNCTION( 9, 10 ) = 0;
|
|||
|
|
|||
|
virtual void AddLineOverlayAlpha(const Vector& origin, const Vector& dest, int r, int g, int b, int a, bool noDepthTest, float duration) = 0;
|
|||
|
virtual void AddBoxOverlay2( const Vector& origin, const Vector& mins, const Vector& max, QAngle const& orientation, const Color& faceColor, const Color& edgeColor, float duration ) = 0;
|
|||
|
|
|||
|
virtual void PurgeTextOverlays() = 0;
|
|||
|
|
|||
|
private:
|
|||
|
inline void AddTextOverlay(const Vector& origin, int line_offset, float duration, int r, int g, int b, int a, const char *format, ...) {} /* catch improper use of bad interface. Needed because '0' duration can be resolved by compiler to NULL format string (i.e., compiles but calls wrong function) */
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
#endif // IVDEBUGOVERLAY_H
|