43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#include "cbase.h"
|
|||
|
#include "studio.h"
|
|||
|
#include "engine/ivmodelinfo.h"
|
|||
|
#include "utlsymbol.h"
|
|||
|
|
|||
|
// memdbgon must be the last include file in a .cpp file!!!
|
|||
|
#include "tier0/memdbgon.h"
|
|||
|
|
|||
|
////////////////////////////////////////////////////////////////////////
|
|||
|
const studiohdr_t *studiohdr_t::FindModel( void **cache, char const *modelname ) const
|
|||
|
{
|
|||
|
return modelinfo->FindModel( this, cache, modelname );
|
|||
|
}
|
|||
|
|
|||
|
virtualmodel_t *studiohdr_t::GetVirtualModel( void ) const
|
|||
|
{
|
|||
|
if ( numincludemodels == 0 )
|
|||
|
return NULL;
|
|||
|
return modelinfo->GetVirtualModel( this );
|
|||
|
}
|
|||
|
|
|||
|
const studiohdr_t *virtualgroup_t::GetStudioHdr( ) const
|
|||
|
{
|
|||
|
return modelinfo->FindModel( this->cache );
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
byte *studiohdr_t::GetAnimBlock( int iBlock ) const
|
|||
|
{
|
|||
|
return modelinfo->GetAnimBlock( this, iBlock );
|
|||
|
}
|
|||
|
|
|||
|
int studiohdr_t::GetAutoplayList( unsigned short **pOut ) const
|
|||
|
{
|
|||
|
return modelinfo->GetAutoplayList( this, pOut );
|
|||
|
}
|