43 lines
1006 B
C
43 lines
1006 B
C
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#ifndef ASW_MARKER_H
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#define ASW_MARKER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "baseentity.h"
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// This class is used for marking world positions of objectives
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class CASW_Marker : public CBaseEntity
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{
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public:
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DECLARE_CLASS( CASW_Marker, CBaseEntity );
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DECLARE_SERVERCLASS();
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DECLARE_DATADESC();
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virtual void Spawn( void );
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virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo );
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virtual bool KeyValue( const char *szKeyName, const char *szValue );
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virtual void SetComplete( bool bComplete );
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virtual bool IsObjectiveComplete() { return m_bComplete; }
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void InputSetComplete( inputdata_t &inputdata );
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void InputEnable( inputdata_t &inputdata );
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void InputDisable( inputdata_t &inputdata );
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private:
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CNetworkString( m_ObjectiveName, 256 );
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CNetworkVar( int, m_nMapWidth );
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CNetworkVar( int, m_nMapHeight );
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CNetworkVar( bool, m_bComplete );
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CNetworkVar( bool, m_bEnabled );
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bool m_bStartDisabled;
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};
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#endif /* ASW_MARKER_H */
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