124 lines
2.6 KiB
C++
124 lines
2.6 KiB
C++
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#include "cbase.h"
|
|||
|
#include "c_baseplayer.h"
|
|||
|
#include "menu.h"
|
|||
|
#include "keyvalues.h"
|
|||
|
#include "multiplay_gamerules.h"
|
|||
|
|
|||
|
// NOTE: This has to be the last file included!
|
|||
|
#include "tier0/memdbgon.h"
|
|||
|
|
|||
|
|
|||
|
static int g_ActiveVoiceMenu = 0;
|
|||
|
|
|||
|
void OpenVoiceMenu( int index )
|
|||
|
{
|
|||
|
// do not show the menu if the player is dead or is an observer
|
|||
|
C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
|
|||
|
if ( !pPlayer )
|
|||
|
return;
|
|||
|
|
|||
|
if ( !pPlayer->IsAlive() || pPlayer->IsObserver() )
|
|||
|
return;
|
|||
|
|
|||
|
CHudMenu *pMenu = (CHudMenu *) GetHud().FindElement( "CHudMenu" );
|
|||
|
if ( !pMenu )
|
|||
|
return;
|
|||
|
|
|||
|
// if they hit the key again, close the menu
|
|||
|
if ( g_ActiveVoiceMenu == index )
|
|||
|
{
|
|||
|
pMenu->HideMenu();
|
|||
|
g_ActiveVoiceMenu = 0;
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
if ( index > 0 && index < 9 )
|
|||
|
{
|
|||
|
KeyValues *pKV = new KeyValues( "MenuItems" );
|
|||
|
|
|||
|
CMultiplayRules *pRules = dynamic_cast< CMultiplayRules * >( GameRules() );
|
|||
|
if ( pRules )
|
|||
|
{
|
|||
|
if ( !pRules->GetVoiceMenuLabels( index-1, pKV ) )
|
|||
|
{
|
|||
|
pKV->deleteThis();
|
|||
|
return;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
pMenu->ShowMenu_KeyValueItems( pKV );
|
|||
|
|
|||
|
pKV->deleteThis();
|
|||
|
|
|||
|
g_ActiveVoiceMenu = index;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
g_ActiveVoiceMenu = 0;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
static void OpenVoiceMenu_1( void )
|
|||
|
{
|
|||
|
OpenVoiceMenu( 1 );
|
|||
|
}
|
|||
|
|
|||
|
static void OpenVoiceMenu_2( void )
|
|||
|
{
|
|||
|
OpenVoiceMenu( 2 );
|
|||
|
}
|
|||
|
|
|||
|
static void OpenVoiceMenu_3( void )
|
|||
|
{
|
|||
|
OpenVoiceMenu( 3 );
|
|||
|
}
|
|||
|
|
|||
|
ConCommand voice_menu_1( "voice_menu_1", OpenVoiceMenu_1, "Opens voice menu 1" );
|
|||
|
ConCommand voice_menu_2( "voice_menu_2", OpenVoiceMenu_2, "Opens voice menu 2" );
|
|||
|
ConCommand voice_menu_3( "voice_menu_3", OpenVoiceMenu_3, "Opens voice menu 3" );
|
|||
|
|
|||
|
CON_COMMAND( menuselect, "menuselect" )
|
|||
|
{
|
|||
|
if ( args.ArgC() < 2 )
|
|||
|
return;
|
|||
|
|
|||
|
if( g_ActiveVoiceMenu == 0 )
|
|||
|
{
|
|||
|
// if we didn't have a menu open, maybe a plugin did. send it on to the server.
|
|||
|
const char *cmd = VarArgs( "menuselect %s", args[1] );
|
|||
|
engine->ServerCmd( cmd );
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
int iSelection = atoi( args[ 1 ] );
|
|||
|
|
|||
|
switch( g_ActiveVoiceMenu )
|
|||
|
{
|
|||
|
case 1:
|
|||
|
case 2:
|
|||
|
case 3:
|
|||
|
{
|
|||
|
char cmd[128];
|
|||
|
Q_snprintf( cmd, sizeof(cmd), "voicemenu %d %d", g_ActiveVoiceMenu - 1, iSelection - 1 );
|
|||
|
engine->ServerCmd( cmd );
|
|||
|
}
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
{
|
|||
|
// if we didn't have a menu open, maybe a plugin did. send it on to the server.
|
|||
|
const char *cmd = VarArgs( "menuselect %d", iSelection );
|
|||
|
engine->ServerCmd( cmd );
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
// reset menu
|
|||
|
g_ActiveVoiceMenu = 0;
|
|||
|
}
|