94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================//
|
|||
|
#include "cbase.h"
|
|||
|
#include "ProxyEntity.h"
|
|||
|
#include "materialsystem/IMaterialVar.h"
|
|||
|
#include "materialsystem/IMaterial.h"
|
|||
|
#include "view.h"
|
|||
|
|
|||
|
#include "imaterialproxydict.h"
|
|||
|
// memdbgon must be the last include file in a .cpp file!!!
|
|||
|
#include "tier0/memdbgon.h"
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Purpose: Used for 'card' beams on lamps, this material fades the sprite out
|
|||
|
// as the viewer nears, so that the viewer can't see that the effect is really
|
|||
|
// a card.
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
class CLampBeamProxy : public CEntityMaterialProxy
|
|||
|
{
|
|||
|
public:
|
|||
|
CLampBeamProxy( void );
|
|||
|
virtual ~CLampBeamProxy( void );
|
|||
|
virtual bool Init( IMaterial *pMaterial, KeyValues* pKeyValues );
|
|||
|
virtual void OnBind( C_BaseEntity *pC_BaseEntity );
|
|||
|
|
|||
|
virtual IMaterial * GetMaterial();
|
|||
|
|
|||
|
private:
|
|||
|
IMaterialVar *m_pFadeValue;
|
|||
|
};
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Purpose:
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
CLampBeamProxy::CLampBeamProxy( void )
|
|||
|
{
|
|||
|
m_pFadeValue = NULL;
|
|||
|
}
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Purpose:
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
CLampBeamProxy::~CLampBeamProxy( void )
|
|||
|
{
|
|||
|
}
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Purpose: Get pointer to the color value
|
|||
|
// Input : *pMaterial -
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
bool CLampBeamProxy::Init( IMaterial *pMaterial, KeyValues* pKeyValues )
|
|||
|
{
|
|||
|
assert( pMaterial );
|
|||
|
|
|||
|
// Need to get the color variable.
|
|||
|
bool found;
|
|||
|
m_pFadeValue = pMaterial->FindVar( "$alpha", &found );
|
|||
|
pMaterial->SetMaterialVarFlag( MATERIAL_VAR_ALPHA_MODIFIED_BY_PROXY, true );
|
|||
|
return found;
|
|||
|
}
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Purpose:
|
|||
|
// Input : *pC_BaseEntity -
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
#define FADE_DIST 150
|
|||
|
|
|||
|
void CLampBeamProxy::OnBind( C_BaseEntity *pEnt )
|
|||
|
{
|
|||
|
if ( !m_pFadeValue )
|
|||
|
return;
|
|||
|
|
|||
|
Vector vecLocal = pEnt->GetAbsOrigin() - CurrentViewOrigin();
|
|||
|
VectorNormalize( vecLocal );
|
|||
|
|
|||
|
float fade = 1.0 - fabs( vecLocal.z );
|
|||
|
|
|||
|
m_pFadeValue->SetFloatValue( fade );
|
|||
|
}
|
|||
|
|
|||
|
IMaterial *CLampBeamProxy::GetMaterial()
|
|||
|
{
|
|||
|
if ( !m_pFadeValue )
|
|||
|
return NULL;
|
|||
|
|
|||
|
return m_pFadeValue->GetOwningMaterial();
|
|||
|
}
|
|||
|
|
|||
|
EXPOSE_MATERIAL_PROXY( CLampBeamProxy, lampbeam );
|