sqwarmed/sdk_src/game/client/c_func_reflective_glass.h

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2024-08-29 19:18:30 -04:00
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef C_FUNC_REFLECTIVE_GLASS
#define C_FUNC_REFLECTIVE_GLASS
#ifdef _WIN32
#pragma once
#endif
struct cplane_t;
class CViewSetup;
//-----------------------------------------------------------------------------
// Do we have reflective glass in view? If so, what's the reflection plane?
//-----------------------------------------------------------------------------
bool IsReflectiveGlassInView( const CViewSetup& view, cplane_t &plane );
#endif // C_FUNC_REFLECTIVE_GLASS