sqwarmed/sdk_src/public/phonemeconverter.h

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2024-08-29 19:18:30 -04:00
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef PHONEMECONVERTER_H
#define PHONEMECONVERTER_H
#ifdef _WIN32
#pragma once
#endif
const char *ConvertPhoneme( int code );
int TextToPhoneme( const char *text );
float WeightForPhonemeCode( int code );
float WeightForPhoneme( char *text );
int NumPhonemes();
int TextToPhonemeIndex( const char *text );
const char *NameForPhonemeByIndex( int index );
int CodeForPhonemeByIndex( int index );
const char *DescForPhonemeByIndex( int index );
bool IsStandardPhoneme( int index );
unsigned char CodeToByteCode( int code );
int ByteCodeToCode( unsigned char byteCode );
#endif // PHONEMECONVERTER_H