90 lines
2.2 KiB
C
90 lines
2.2 KiB
C
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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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//===========================================================================//
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#ifndef XBOXINSTALLER_H
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#define XBOXINSTALLER_H
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#include "tier0/platform.h"
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#if defined( PLATFORM_X360 )
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#ifdef _WIN32
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#pragma once
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#endif
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#include "appframework/iappsystem.h"
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#define SOURCE_SECTOR_SIZE 2048 // DVD Sector Size
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#define TARGET_SECTOR_SIZE 512 // HDD Sector Size
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// all L4D cached files relative to this, having a parent dir is critical
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// the cache is a shared resource among titles, using the simple root would be VERY bad
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#define CACHE_PATH_L4D "cache:/l4d002"
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struct CopyStats_t
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{
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DWORD m_InstallStartTime;
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DWORD m_InstallStopTime;
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char m_srcFilename[MAX_PATH];
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char m_dstFilename[MAX_PATH];
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DWORD m_ReadSize;
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DWORD m_WriteSize;
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DWORD m_BytesCopied;
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DWORD m_TotalReadTime;
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DWORD m_TotalWriteTime;
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DWORD m_TotalReadSize;
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DWORD m_TotalWriteSize;
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DWORD m_BufferReadSize;
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DWORD m_BufferWriteSize;
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DWORD m_BufferReadTime;
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DWORD m_BufferWriteTime;
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DWORD m_CopyTime;
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DWORD m_CopyErrors;
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DWORD m_NumReadBuffers;
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DWORD m_NumWriteBuffers;
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};
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abstract_class IXboxInstaller : public IAppSystem
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{
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public:
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virtual bool Setup( bool bForceInstall = false ) = 0;
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virtual void ResetSetup() = 0;
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virtual bool Start() = 0;
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virtual void Stop() = 0;
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virtual bool IsStopped( bool bForceStop ) = 0;
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virtual DWORD GetTotalSize() = 0;
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virtual DWORD GetVersion() = 0;
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virtual const CopyStats_t *GetCopyStats() = 0;
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virtual bool IsInstallEnabled() = 0;
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virtual bool IsFullyInstalled() = 0;
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// hint to the other systems that may allow a restart
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virtual bool ShouldRestart() = 0;
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// prefer a restart, but until that happens...
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// called by other systems when safe to alter search paths
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virtual bool ForceCachePaths() = 0;
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virtual void SpewStatus() = 0;
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};
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DECLARE_TIER1_INTERFACE( IXboxInstaller, g_pXboxInstaller );
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extern bool IsAlreadyInstalledToXboxHDDCache();
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#endif // _X360
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#endif // XBOXINSTALLER_H
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