20 lines
737 B
C++
20 lines
737 B
C++
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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Special handling for hl2 usable ladders
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//
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//=============================================================================//
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#include "cbase.h"
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#include "coordsize.h"
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#include "movevars_shared.h"
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#include "in_buttons.h"
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#include "utlrbtree.h"
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#include "gamemovement.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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// Expose standard movement interface.
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static CGameMovement g_GameMovement;
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IGameMovement *g_pGameMovement = ( IGameMovement * )&g_GameMovement;
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CGameMovement, IGameMovement,INTERFACENAME_GAMEMOVEMENT, g_GameMovement );
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