75 lines
1.3 KiB
C
75 lines
1.3 KiB
C
|
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
//=============================================================================//
|
|||
|
|
|||
|
#ifndef APPARENT_VELOCITY_HELPER_H
|
|||
|
#define APPARENT_VELOCITY_HELPER_H
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
|
|||
|
inline float CalcDistance( float x, float y )
|
|||
|
{
|
|||
|
return x - y;
|
|||
|
}
|
|||
|
|
|||
|
inline float CalcDistance( const Vector &a, const Vector &b )
|
|||
|
{
|
|||
|
return a.DistTo( b );
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
template<class T>
|
|||
|
class CDefaultCalcDistance
|
|||
|
{
|
|||
|
public:
|
|||
|
static inline float CalcDistance( const T &a, const T &b )
|
|||
|
{
|
|||
|
return ::CalcDistance( a, b );
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
class CCalcDistance2D
|
|||
|
{
|
|||
|
public:
|
|||
|
static inline float CalcDistance( const Vector &a, const Vector &b )
|
|||
|
{
|
|||
|
return (a-b).Length2D();
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
template< class T, class Functor=CDefaultCalcDistance<T> >
|
|||
|
class CApparentVelocity
|
|||
|
{
|
|||
|
public:
|
|||
|
CApparentVelocity()
|
|||
|
{
|
|||
|
m_LastTime = -1;
|
|||
|
}
|
|||
|
|
|||
|
float AddSample( float time, T value )
|
|||
|
{
|
|||
|
float flRet = 0;
|
|||
|
if ( m_LastTime != -1 )
|
|||
|
{
|
|||
|
flRet = Functor::CalcDistance(value, m_LastValue) / (time - m_LastTime);
|
|||
|
}
|
|||
|
|
|||
|
m_LastTime = time;
|
|||
|
m_LastValue = value;
|
|||
|
|
|||
|
return flRet;
|
|||
|
}
|
|||
|
|
|||
|
private:
|
|||
|
T m_LastValue;
|
|||
|
float m_LastTime;
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
#endif // APPARENT_VELOCITY_HELPER_H
|