148 lines
3.5 KiB
C++
148 lines
3.5 KiB
C++
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#include "cbase.h"
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#include "props.h"
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#include "asw_dummy_vehicle.h"
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#include "asw_player.h"
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#include "asw_marine.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#define VEHICLE_MODEL "models/buggy.mdl"
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IMPLEMENT_SERVERCLASS_ST( CASW_Dummy_Vehicle, DT_ASW_Dummy_Vehicle )
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SendPropEHandle( SENDINFO( m_hDriver ) ),
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END_SEND_TABLE();
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LINK_ENTITY_TO_CLASS( asw_dummy_vehicle, CASW_Dummy_Vehicle );
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PRECACHE_REGISTER( asw_dummy_vehicle );
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//---------------------------------------------------------
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// Save/Restore
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//---------------------------------------------------------
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BEGIN_DATADESC( CASW_Dummy_Vehicle )
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DEFINE_FIELD( m_hDriver, FIELD_EHANDLE ),
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END_DATADESC()
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CASW_Dummy_Vehicle::CASW_Dummy_Vehicle()
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{
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UseClientSideAnimation();
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}
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CASW_Dummy_Vehicle::~CASW_Dummy_Vehicle()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CASW_Dummy_Vehicle::SelectModel()
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{
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SetModelName( AllocPooledString( VEHICLE_MODEL ) );
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}
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CASW_Dummy_Vehicle* g_pDummyVehicle = NULL;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CASW_Dummy_Vehicle::Spawn( void )
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{
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//SetSolid( SOLID_BBOX );
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///AddSolidFlags( FSOLID_NOT_SOLID );
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SetMoveType( MOVETYPE_NONE );
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PrecacheModel(VEHICLE_MODEL);
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Precache();
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SetModel(VEHICLE_MODEL);
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BaseClass::Spawn();
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SetCollisionGroup( COLLISION_GROUP_VEHICLE );
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AddEFlags( EFL_NO_DISSOLVE | EFL_NO_MEGAPHYSCANNON_RAGDOLL | EFL_NO_PHYSCANNON_INTERACTION );
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SetNextThink( TICK_NEVER_THINK );
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Msg("* Spawned CASW_Dummy_Vehicle\n");
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g_pDummyVehicle = this;
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}
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int CASW_Dummy_Vehicle::ShouldTransmit( const CCheckTransmitInfo *pInfo )
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{
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return FL_EDICT_ALWAYS;
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}
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int CASW_Dummy_Vehicle::UpdateTransmitState()
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{
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return SetTransmitState( FL_EDICT_FULLCHECK );
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}
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void CASW_Dummy_Vehicle::SetNormalizedPoseParameter(int iParam, float fValue)
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{
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CStudioHdr *pStudioHdr = GetModelPtr();
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if (!pStudioHdr)
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return;
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if (iParam < 0 || iParam >= pStudioHdr->GetNumPoseParameters())
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return;
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const mstudioposeparamdesc_t &Pose = pStudioHdr->pPoseParameter( iParam );
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float diff = Pose.end - Pose.start;
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SetPoseParameter(iParam, Pose.start + diff * fValue);
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}
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// implement driver interface
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CASW_Marine* CASW_Dummy_Vehicle::ASWGetDriver()
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{
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return dynamic_cast<CASW_Marine*>(m_hDriver.Get());
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}
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void CASW_Dummy_Vehicle::ActivateUseIcon( CASW_Marine* pMarine, int nHoldType )
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{
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if ( nHoldType == ASW_USE_HOLD_START )
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return;
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if ( pMarine )
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{
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if ( pMarine->IsInVehicle() )
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pMarine->StopDriving(this);
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else
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pMarine->StartDriving(this);
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}
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}
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bool CASW_Dummy_Vehicle::IsUsable(CBaseEntity *pUser)
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{
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return (pUser && pUser->GetAbsOrigin().DistTo(GetAbsOrigin()) < ASW_MARINE_USE_RADIUS); // near enough?
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}
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void asw_move_dummy_f()
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{
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if (g_pDummyVehicle)
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{
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Vector v = g_pDummyVehicle->GetAbsOrigin();
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static bool bLeft = false;
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if (bLeft)
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v.x += 100;
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else
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v.x -= 100;
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bLeft = !bLeft;
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g_pDummyVehicle->SetAbsOrigin(v);
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Msg("g_pDummyVehicle new origin = %f %f %f\n",
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g_pDummyVehicle->GetAbsOrigin().x,
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g_pDummyVehicle->GetAbsOrigin().y,
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g_pDummyVehicle->GetAbsOrigin().z);
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}
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}
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ConCommand asw_move_dummy("asw_move_dummy", asw_move_dummy_f, 0, FCVAR_CHEAT);
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