sqwarmed/sdk_src/game/missionchooser/swarm_sdk_missionchooser.vc...

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="MissionChooser"
ProjectGUID="{A26C0361-6B09-9E3D-5194-C9CB89243710}"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug\."
IntermediateDirectory=".\Debug\."
ConfigurationType="2"
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>
<Tool
Name="VCPreBuildEventTool"
CommandLine="if EXIST &quot;..\..\..\game\swarm\bin\.\$(TargetFileName)&quot; for /f &quot;delims=&quot; %%A in (&apos;attrib &quot;..\..\..\game\swarm\bin\.\$(TargetFileName)&quot;&apos;) do set valveTmpIsReadOnly=&quot;%%A&quot;&#x0D;&#x0A;set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%&#x0D;&#x0A;if &quot;%valveTmpIsReadOnlyLetter%&quot;==&quot;R&quot; del /q &quot;$(TargetDir)&quot;$(TargetFileName)&#x0D;&#x0A;if exist ..\..\devtools\bin\vpccrccheck.exe ..\..\devtools\bin\vpccrccheck.exe -crc2 test_swarm.vcproj&#x0D;&#x0A;if ERRORLEVEL 1 exit 1&#x0D;&#x0A;"
ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1,.,vgui,vgui\dialogs,TileSource,keyvalues_editor"
PreprocessorDefinitions="WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;DLLNAME=missionchooser;VPCGAME=swarm;VPCGAMECAPS=SWARM;_DLL_EXT=.dll;COMPILER_MSVC32;VPCGAME=swarm;VPCGAMECAPS=SWARM;_DLL_EXT=.dll;COMPILER_MSVC;MEMOVERRIDE_MODULE=missionchooser;_DLL_EXT=.dll;VPCGAME=swarm;VPCGAMECAPS=SWARM;_DLL_EXT=.dll;DLLNAME=missionchooser;VPCGAME=swarm;VPCGAMECAPS=SWARM;_DLL_EXT=.dll"
StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="1"
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FloatingPointModel="2"
ForceConformanceInForLoopScope="true"
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UsePrecompiledHeader="0"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
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BrowseInformation="0"
BrowseInformationFile="$(IntDir)/"
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CompileAs="2"
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<Tool
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/>
<Tool
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PreprocessorDefinitions="_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
Culture="1033"
/>
<Tool
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ExcludedFromBuild="false"
/>
<Tool
Name="VCLinkerTool"
UseUnicodeResponseFiles="false"
ShowProgress="0"
OutputFile="$(OutDir)\missionchooser.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\common\.;..\..\lib\public\."
GenerateManifest="false"
IgnoreDefaultLibraryNames="libc;libcd;libcmt"
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ProgramDatabaseFile="$(IntDir)/$(TargetName).pdb"
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TargetMachine="1"
ErrorReporting="1"
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<Tool
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<Tool
Name="VCBscMakeTool"
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OutputFile="$(OutDir)/missionchooser.bsc"
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<Tool
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<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Publishing to ..\..\..\game\swarm\bin\."
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ExcludedFromBuild="false"
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Name="Release|Win32"
OutputDirectory=".\Release\."
IntermediateDirectory=".\Release\."
ConfigurationType="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
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ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
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StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
GenerateXMLDocumentationFiles="false"
BrowseInformation="0"
BrowseInformationFile="$(IntDir)/"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="2"
ErrorReporting="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
ExcludedFromBuild="false"
/>
<Tool
Name="VCLinkerTool"
UseUnicodeResponseFiles="false"
ShowProgress="0"
OutputFile="$(OutDir)\missionchooser.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\lib\common\.;..\..\lib\public\."
GenerateManifest="false"
IgnoreDefaultLibraryNames="libc;libcd;libcmtd"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)/$(TargetName).pdb"
GenerateMapFile="true"
MapFileName="$(IntDir)/$(TargetName).map"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
BaseAddress=" "
TargetMachine="1"
ErrorReporting="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCXDCMakeTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile="$(OutDir)/missionchooser.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Publishing to ..\..\..\game\swarm\bin\."
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ExcludedFromBuild="false"
/>
</Configuration>
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<References>
</References>
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Name="VPC Scripts"
>
<File
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>
</File>
<File
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>
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<File
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>
</File>
<File
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>
</File>
<File
RelativePath="..\..\vpc_scripts\source_dll_win32_release.vpc"
>
</File>
<File
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>
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>
<File
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>
</File>
<File
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<File
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>
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<File
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>
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<File
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>
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>
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<File
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>
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<File
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<File
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<File
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<File
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>
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>
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>
<Tool
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<Tool
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>
<File
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<File
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<File
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<File
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<File
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<File
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<File
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>
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