KevinBlast/marble/client/scripts
yellows111 e7c419ef1a Always use 74 vertical basis for all resolutions
Should make the game more consistant

Changes: You cannot win a level or save Easter Egg collection after opening the Level Editor
To rectify this, exit from the level and re-enter it, which resets the state.

...or you could be willing to disregard it by setting alwaysDisqualify to 0.
2024-03-18 14:55:13 +00:00
..
audioprofiles.cs Always use 74 vertical basis for all resolutions 2024-03-18 14:55:13 +00:00
centerprint.cs init 2024-03-10 20:27:00 -04:00
chathud.cs init 2024-03-10 20:27:00 -04:00
client.cs init 2024-03-10 20:27:00 -04:00
default.bind.cs Add the thousandth of a second to timers. 2024-03-12 14:32:44 +00:00
demo.cs init 2024-03-10 20:27:00 -04:00
endgamegui.cs init 2024-03-10 20:27:00 -04:00
game.cs Always use 74 vertical basis for all resolutions 2024-03-18 14:55:13 +00:00
helpcredits.cs init 2024-03-10 20:27:00 -04:00
loadinggui.cs init 2024-03-10 20:27:00 -04:00
marbleSkinSelectionDlg.cs init 2024-03-10 20:27:00 -04:00
messagehud.cs init 2024-03-10 20:27:00 -04:00
missiondownload.cs init 2024-03-10 20:27:00 -04:00
optionsdlg.cs init 2024-03-10 20:27:00 -04:00
playgui.cs Add the thousandth of a second to timers. 2024-03-12 14:32:44 +00:00
serverconnection.cs Always use 74 vertical basis for all resolutions 2024-03-18 14:55:13 +00:00
tttimer.cs Add the thousandth of a second to timers. 2024-03-12 14:32:44 +00:00
version.cs Bump version to 1.3.2 2024-03-11 20:21:55 -04:00