KevinBlast/marble/server/scripts/platformpart.cs

60 lines
1.3 KiB
C#

//******************************************************************************
//* Conveyor data blocks
//******************************************************************************
datablock AudioProfile(PlatformLowering)
{
filename = "~/data/sound/PlatformLowering.wav";
description = AudioDefaultLooping3d;
preload = true;
};
datablock PlatformPartData(DefaultPlatformPart)
{
platformSpeed = 1;
shapeFile = "~/data/shapes/platform-lower.dts";
};
//******************************************************************************
function DefaultPlatformPart::onAdd(%this, %obj)
{
echo("New Platform (lowering): " @ %obj);
%obj.playThread(0,"Lower",1);
%obj.stopThread(0);
}
//function DefaultPlatformPart::onCollision(%this, %obj, %colObj)
//{
// echo("Platform (lowering) collision: " @ %obj);
//}
function DefaultPlatformPart::onButtonChange(%this, %obj, %state)
{
echo(" Platform (lowering) got a button change message: " @ %state);
if (%obj.AnimState == 0)
{
%obj.AnimState = 1;
%platformSpeed = %obj.getDataBlock().platformSpeed;
if (%state == 1)
{
%obj.playThread(0,"Lower",%platformSpeed);
%obj.setThreadDir(0,true);
%obj.playAudio(0,PlatformLowering);
}
}
}
function DefaultPlatformPart::onEndSequence(%this, %obj, %slot)
{
%obj.stopAudio(0);
}