48 lines
1.8 KiB
C#
48 lines
1.8 KiB
C#
//-----------------------------------------------------------------------------
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// Torque Game Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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// Portions Copyright (c) 2001 by Sierra Online, Inc.
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//-----------------------------------------------------------------------------
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// List of master servers to query, each one is tried in order
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// until one responds
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$Pref::Server::RegionMask = 2;
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$pref::Master[0] = "2:master.garagegames.com:28002";
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// Information about the server
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$Pref::Server::Name = "Torque Test Server";
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$Pref::Server::Info = "This is a Torque Game Engine Test Server.";
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// The connection error message is transmitted to the client immediatly
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// on connection, if any further error occures during the connection
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// process, such as network traffic mismatch, or missing files, this error
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// message is display. This message should be replaced with information
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// usefull to the client, such as the url or ftp address of where the
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// latest version of the game can be obtained.
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$Pref::Server::ConnectionError =
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"ERROR";
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// The network port is also defined by the client, this value
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// overrides pref::net::port for dedicated servers
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$Pref::Server::Port = 28000;
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// If the password is set, clients must provide it in order
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// to connect to the server
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$Pref::Server::Password = "";
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// Password for admin clients
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$Pref::Server::AdminPassword = "";
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// Misc server settings.
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$Pref::Server::MaxPlayers = 64;
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$Pref::Server::TimeLimit = 20; // In minutes
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$Pref::Server::KickBanTime = 300; // specified in seconds
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$Pref::Server::BanTime = 1800; // specified in seconds
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$Pref::Server::FloodProtectionEnabled = 1;
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$Pref::Server::MaxChatLen = 120;
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// Voice compression is currently not supported in the Torque Engine
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// .v12 (1.2 kbits/sec), .v24 (2.4 kbits/sec), .v29 (2.9kbits/sec)
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$Audio::voiceCodec = ".v12";
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