701 lines
21 KiB
Plaintext
701 lines
21 KiB
Plaintext
//--- OBJECT WRITE BEGIN ---
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new GuiChunkedBitmapCtrl(playMissionGui) {
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profile = "GuiContentProfile";
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horizSizing = "width";
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vertSizing = "height";
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position = "0 0";
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extent = "640 480";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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bitmap = "./background.jpg";
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useVariable = "0";
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tile = "0";
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new GuiControl() {
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profile = "GuiDefaultProfile";
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horizSizing = "center";
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vertSizing = "center";
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position = "-1 44";
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extent = "641 392";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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new GuiBitmapCtrl(PM_TabAdvanced) {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "410 21";
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extent = "166 43";
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minExtent = "8 8";
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visible = "1";
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command = "$MissionType=\"Advanced\";buildMissionList();";
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helpTag = "0";
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bitmap = "./play/tab_adv";
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wrap = "1";
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text = "Advanced";
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};
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new GuiBitmapCtrl(PM_TabIntermediate) {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "213 4";
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extent = "205 58";
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minExtent = "8 8";
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visible = "1";
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command = "$MissionType=\"Intermediate\";buildMissionList();";
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helpTag = "0";
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bitmap = "./play/tab_inter";
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wrap = "1";
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text = "Intermediate";
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};
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new GuiBitmapCtrl(PM_TabExpert) {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "589 88";
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extent = "52 151";
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minExtent = "8 8";
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visible = "1";
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command = "$MissionType=\"Expert\";buildMissionList();";
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bitmap = "./play/exp_tab";
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wrap = "0";
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helpTag = "0";
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text = "Expert";
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};
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new GuiBitmapCtrl(PM_TabCustom) {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "587 213";
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extent = "52 158";
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minExtent = "8 8";
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visible = "1";
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command = "$MissionType=\"Custom\";buildMissionList();";
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bitmap = "./play/cust_tab";
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wrap = "0";
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helpTag = "0";
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text = "Custom";
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};
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new GuiBitmapCtrl(PM_Box) {
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profile = "GuiDefaultProfile";
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horizSizing = "width";
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vertSizing = "height";
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position = "0 42";
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extent = "610 351";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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bitmap = "./play/playGui.png";
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wrap = "0";
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new GuiBitmapCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "width";
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vertSizing = "height";
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position = "31 29";
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extent = "276 229";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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bitmap = "./play/text_window";
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wrap = "0";
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};
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new GuiBitmapCtrl(PM_preview) {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "312 42";
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extent = "258 193";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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bitmap = "~/data/missions/beginner/superspeed";
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wrap = "0";
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new GuiControl(PM_NoQualOverlay) {
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profile = "OverlayScreenProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "2 3";
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extent = "256 190";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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};
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new GuiBitmapCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "0 0";
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extent = "258 194";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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bitmap = "./play/level_window.png";
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wrap = "0";
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new GuiMLTextCtrl(PM_level_bkgnd) {
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profile = "GuiMLTextProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "5 156";
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extent = "254 24";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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lineSpacing = "2";
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allowColorChars = "0";
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maxChars = "-1";
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};
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new GuiMLTextCtrl(PM_level_fgnd) {
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profile = "GuiMLTextProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 155";
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extent = "254 24";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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lineSpacing = "2";
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allowColorChars = "0";
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maxChars = "-1";
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};
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new GuiMLTextCtrl(PM_NoQualText) {
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profile = "GuiMLTextProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "0 84";
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extent = "254 32";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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lineSpacing = "2";
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allowColorChars = "0";
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maxChars = "-1";
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};
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};
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};
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new GuiBitmapButtonCtrl(PM_play) {
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profile = "GuiButtonProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "391 257";
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extent = "121 62";
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minExtent = "8 8";
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visible = "1";
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command = "PM_StartMission();";
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helpTag = "0";
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text = "play";
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groupNum = "-1";
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buttonType = "PushButton";
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bitmap = "./play/play";
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};
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new GuiBitmapButtonCtrl(PM_prev) {
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profile = "GuiButtonProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "321 260";
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extent = "77 58";
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minExtent = "8 8";
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visible = "1";
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command = "PM_setSelected(4);";
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helpTag = "0";
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text = "Prev";
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groupNum = "-1";
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buttonType = "RepeaterButton";
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repeatPeriod = 350;
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repeatDecay = 0.9;
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accelerator = "left";
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bitmap = "./play/prev";
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};
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new GuiBitmapButtonCtrl(PM_next) {
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profile = "GuiButtonProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "507 262";
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extent = "75 60";
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minExtent = "8 8";
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visible = "1";
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command = "PM_setSelected(6);";
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helpTag = "0";
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text = "Next";
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groupNum = "-1";
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buttonType = "RepeaterButton";
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repeatPeriod = 350;
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accelerator = "right";
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repeatDecay = 0.9;
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bitmap = "./play/next";
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};
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new GuiTextListCtrl(PM_missionList) {
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profile = "GuiTextArrayProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "0 0";
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extent = "80 384";
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minExtent = "8 8";
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visible = "0";
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helpTag = "0";
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enumerate = "0";
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resizeCell = "1";
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columns = "0";
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fitParentWidth = "1";
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clipColumnText = "0";
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noDuplicates = "false";
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};
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new GuiBitmapButtonCtrl() {
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profile = "GuiButtonProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "102 260";
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extent = "79 61";
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minExtent = "8 8";
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visible = "1";
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command = "disconnect(); Canvas.setContent(MainMenuGui);";
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accelerator = "escape";
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helpTag = "0";
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text = "play";
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groupNum = "-1";
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buttonType = "PushButton";
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bitmap = "./play/back";
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};
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new GuiBitmapButtonCtrl() {
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profile = "GuiButtonProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "182 260";
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extent = "79 61";
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minExtent = "8 8";
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visible = "1";
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command = "Canvas.pushDialog(MarbleSkinSelectionDlg);";
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helpTag = "0";
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text = "skin";
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groupNum = "-1";
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buttonType = "PushButton";
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bitmap = "./play/skin";
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};
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new GuiMLTextCtrl(PM_description) {
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profile = "GuiMLTextProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "61 43";
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extent = "215 174";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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lineSpacing = "2";
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allowColorChars = "0";
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maxChars = "-1";
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};
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};
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new GuiBitmapCtrl(PM_TabBeginner) {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "29 2";
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extent = "184 55";
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minExtent = "8 8";
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visible = "1";
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command = "$MissionType=\"Beginner\";buildMissionList();";
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helpTag = "0";
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bitmap = "./play/tab_begin";
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wrap = "1";
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text = "Beginner";
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};
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new GuiControl(PM_TabButtons) {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "-4 2";
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extent = "631 61";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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new GuiButtonBaseCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "577 18";
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extent = "43 40";
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minExtent = "8 8";
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visible = "1";
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command = "$MissionType=\"\";buildMissionList();";
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helpTag = "0";
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text = "Button";
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groupNum = "-1";
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buttonType = "PushButton";
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};
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new GuiButtonBaseCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "428 22";
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extent = "142 36";
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minExtent = "8 8";
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visible = "1";
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command = "PMSetMissionTab(\"Advanced\");";
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helpTag = "0";
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text = "Button";
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groupNum = "-1";
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buttonType = "PushButton";
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};
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new GuiButtonBaseCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "236 6";
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extent = "183 52";
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minExtent = "8 8";
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visible = "1";
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command = "PMSetMissionTab(\"Intermediate\");";
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helpTag = "0";
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text = "Button";
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groupNum = "-1";
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buttonType = "PushButton";
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};
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new GuiButtonBaseCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "62 7";
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extent = "141 50";
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minExtent = "8 8";
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visible = "1";
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command = "PMSetMissionTab(\"Beginner\");";
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helpTag = "0";
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text = "Button";
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groupNum = "-1";
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buttonType = "PushButton";
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};
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};
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new GuiControl(PM_TabButtons2) {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "597 0";
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extent = "42 380";
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minExtent = "8 8";
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visible = "1";
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helpTag = "0";
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new GuiButtonBaseCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "0 111";
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extent = "42 109";
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minExtent = "8 8";
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visible = "1";
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command = "PMSetMissionTab(\"Expert\");";
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helpTag = "0";
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text = "Button";
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groupNum = "-1";
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buttonType = "PushButton";
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};
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new GuiButtonBaseCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "0 238";
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extent = "42 109";
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minExtent = "8 8";
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visible = "1";
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command = "PMSetMissionTab(\"Custom\");";
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helpTag = "0";
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text = "Button";
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groupNum = "-1";
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buttonType = "PushButton";
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};
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};
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};
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new GuiButtonBaseCtrl() {
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profile = "GuiDefaultProfile";
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horizSizing = "left";
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vertSizing = "top";
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position = "625 465";
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extent = "18 19";
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minExtent = "8 8";
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visible = "1";
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command = "PM_skipQualify();";
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helpTag = "0";
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text = "Button";
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groupNum = "-1";
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buttonType = "PushButton";
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};
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};
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//--- OBJECT WRITE END ---
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//----------------------------------------
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function playMissionGui::onWake()
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{
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if($MissionType $= "")
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$MissionType = "Beginner";
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PMSetMissionTab($MissionType);
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}
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function PMSetMissionTab(%tab)
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{
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$MissionType = %tab;
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%par = PM_Box.getGroup();
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RootGroup.add(PM_Box);
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RootGroup.add("PM_Tab" @ %tab);
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RootGroup.add(PM_TabButtons);
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RootGroup.add(PM_TabButtons2);
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%par.add(PM_Box);
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%par.add("PM_Tab" @ %tab);
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%par.add(PM_TabButtons);
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%par.add(PM_TabButtons2);
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buildMissionList();
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}
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function sortByLevel(%grp)
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{
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%ngrp = new SimGroup();
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// take all the objects out of grp and put them in ngrp
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while((%obj = %grp.getObject(0)) != -1)
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%ngrp.add(%obj);
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while(%ngrp.getCount() != 0)
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{
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%lowest = %ngrp.getObject(0).level;
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%lowestIndex = 0;
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for(%i = 1; %i < %ngrp.getCount(); %i++)
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{
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%level = %ngrp.getObject(%i).level;
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if(%level < %lowest)
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{
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%lowest = %level;
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%lowestIndex = %i;
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}
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}
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%obj = %ngrp.getObject(%lowestIndex);
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%grp.add(%obj);
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%obj.level = %grp.getCount();
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}
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%ngrp.delete();
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}
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function buildMissionList()
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{
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if (!isObject(PlayMissionGroup))
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{
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new SimGroup(PlayMissionGroup);
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RootGroup.add(PlayMissionGroup);
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for(%file = findFirstFile($Server::MissionFileSpec);
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%file !$= ""; %file = findNextFile($Server::MissionFileSpec))
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{
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if (strStr(%file, "CVS/") == -1 && strStr(%file, "common/") == -1)
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getMissionObject(%file);
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}
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for(%i = 0;(%grp = PlayMissionGroup.getObject(%i)) != -1; %i++)
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sortByLevel(%grp);
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}
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PM_missionList.clear();
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%cnt = 0;
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for(%i = 0;(%grp = PlayMissionGroup.getObject(%i)) != -1; %i++)
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{
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if($MissionType $= "" || %grp.getName() $= ("MTYPE_" @ $MissionType))
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{
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for(%j = 0; (%mission = %grp.getObject(%j)) != -1; %j++)
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{
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PM_missionList.addRow(%cnt++, %mission.level TAB %mission);
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}
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}
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}
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// Select mission level, or highest qualified
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if(isObject(MissionInfo) && $LastMissionType $= $MissionType)
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{
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if($Game::Qualified)
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%level = MissionInfo.level + 1;
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else
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%level = MissionInfo.level;
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}
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else
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%level = $Pref::QualifiedLevel[$MissionType];
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%selected = PM_missionList.rowCount() - 1;
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for (%row = 0; %row < PM_missionList.rowCount(); %row++)
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{
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%mission = getField(PM_missionList.getRowText(%row), 1);
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if (%mission.level + 0 == %level)
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{
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%selected = %row;
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break;
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}
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}
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PM_setSelected(%selected);
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}
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function PM_skipQualify()
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{
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%row = PM_MissionList.getRowNumById(PM_MissionList.getSelectedId());
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if($MissionType !$= "" && %row == $pref::QualifiedLevel[$MissionType])
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{
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$pref::QualifiedLevel[$MissionType]++;
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PM_setSelected(%row);
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}
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}
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//----------------------------------------
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function PM_StartMission()
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{
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%id = PM_missionList.getSelectedId();
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%mission = getField(PM_missionList.getRowTextById(%id), 1);
|
|
$LastMissionType = %mission.type;
|
|
|
|
//
|
|
if ($pref::HostMultiPlayer)
|
|
%serverType = "MultiPlayer";
|
|
else
|
|
%serverType = "SinglePlayer";
|
|
|
|
// We need to start a server if one isn't already running
|
|
if ($Server::ServerType $= "") {
|
|
if($doRecordDemo)
|
|
recordDemo("~/client/demos/demo.rec", %mission.file);
|
|
createServer(%serverType, %mission.file);
|
|
%conn = new GameConnection(ServerConnection);
|
|
RootGroup.add(ServerConnection);
|
|
%conn.setConnectArgs($pref::Player::Name);
|
|
%conn.setJoinPassword($Client::Password);
|
|
%conn.connectLocal();
|
|
}
|
|
else
|
|
loadMission(%mission.file);
|
|
if(isObject(MissionInfo))
|
|
MissionInfo.level = %mission.level;
|
|
}
|
|
|
|
function onDemoPlay(%misFile)
|
|
{
|
|
$playingDemo = true;
|
|
createServer("SinglePlayer", %misFile);
|
|
%conn = new GameConnection(ServerConnection);
|
|
RootGroup.add(ServerConnection);
|
|
%conn.setConnectArgs($pref::Player::Name);
|
|
%conn.setJoinPassword($Client::Password);
|
|
%conn.connectLocal();
|
|
}
|
|
|
|
function onDemoPlayDone(%forced)
|
|
{
|
|
$playingDemo = false;
|
|
disconnect();
|
|
if(%forced)
|
|
Canvas.setContent(MainMenuGui);
|
|
else
|
|
runPresentation();
|
|
}
|
|
|
|
//----------------------------------------
|
|
function PM_setSelected( %row )
|
|
{
|
|
%playEnabled = (PM_missionList.rowCount() > 0) && ($testCheats || ($MissionType $= "") || (%row < $pref::QualifiedLevel[$MissionType]));
|
|
|
|
PM_play.setActive(%playEnabled);
|
|
PM_NoQualOverlay.setVisible(!%playEnabled);
|
|
PM_NoQualText.setText(%playEnabled ? "" : "<color:CCCCCC><font:DomCasualD:32><just:center>Not Qualified!");
|
|
|
|
PM_missionList.setSelectedRow(%row);
|
|
%id = PM_missionList.getSelectedId();
|
|
%mission = getField(PM_missionList.getRowTextById(%id), 1);
|
|
|
|
// set the preview info
|
|
%levelText = "<font:DomCasualD:24><just:center>" @ upperFirst(%mission.type) @ " Level " @ (%mission.level+0);
|
|
PM_level_fgnd.setText("<color:FFFFFF>" @ %levelText);
|
|
PM_level_bkgnd.setText("<color:000000>" @ %levelText);
|
|
%descText = "<spush><font:DomCasualD:24>" @ %mission.name @
|
|
"<spop><lmargin:10>\n\n" @
|
|
%mission.desc;
|
|
if(%mission.time)
|
|
%descText = %descText @ "<spush><font:DomCasualD:24><lmargin:0>\nTime to Qualify: " @ formatTime(%mission.time) @ "<spop>";
|
|
|
|
%file = %mission.file;
|
|
getBestTimes(%file);
|
|
%descText = %descText @ "<lmargin:0>\n\n<spush><font:DomCasualD:24>Best Times:<spop><lmargin:10><tab:0,130,180><font:Arial Bold:14>\n\n";
|
|
for(%i = 0; %i < 3; %i++)
|
|
{
|
|
%time = getField($hs[%i], 0);
|
|
%descText = %descText @ "<shadow:1:1><color:000000><shadowcolor:ffffff4f>" @ (%i + 1) @ ". " @ getField($hs[%i], 1) TAB formatTime(%time) TAB ((%time < %mission.goldTime) ? "<bitmap:marble/client/ui/play/goldscore.png>\n" : "\n");
|
|
}
|
|
|
|
PM_description.setValue( %descText );
|
|
|
|
PM_preview.setBitmap(filePath(%mission.file) @ "/" @fileBase(%mission.file));
|
|
|
|
%next = %row+1;
|
|
PM_next.setActive(%next < PM_missionList.rowCount());
|
|
|
|
if (%next >= PM_missionList.rowCount())
|
|
%next = PM_missionList.rowCount() - 1;
|
|
PM_next.command = "PM_setSelected(" @ %next @ ");";
|
|
|
|
%prev = %row-1;
|
|
PM_prev.setActive(%prev >= 0);
|
|
if (%prev < 0 )
|
|
%prev = 0;
|
|
PM_prev.command = "PM_setSelected(" @ %prev @ ");";
|
|
}
|
|
|
|
|
|
//----------------------------------------
|
|
function getMissionObject( %missionFile )
|
|
{
|
|
%file = new FileObject();
|
|
|
|
%missionInfoObject = "";
|
|
|
|
if ( %file.openForRead( %missionFile ) ) {
|
|
%inInfoBlock = false;
|
|
|
|
while ( !%file.isEOF() ) {
|
|
%line = %file.readLine();
|
|
%line = trim( %line );
|
|
|
|
if( %line $= "new ScriptObject(MissionInfo) {" ) {
|
|
%line = "new ScriptObject() {";
|
|
%inInfoBlock = true;
|
|
}
|
|
else if( %inInfoBlock && %line $= "};" ) {
|
|
%inInfoBlock = false;
|
|
%missionInfoObject = %missionInfoObject @ %line;
|
|
break;
|
|
}
|
|
|
|
if( %inInfoBlock )
|
|
%missionInfoObject = %missionInfoObject @ %line @ " ";
|
|
}
|
|
|
|
%file.close();
|
|
}
|
|
%missionInfoObject = "%missionInfoObject = " @ %missionInfoObject;
|
|
eval( %missionInfoObject );
|
|
|
|
// find the directory this file belongs in:
|
|
|
|
%path = filePath(%missionFile);
|
|
%misPath = filePath(%path);
|
|
|
|
if(%misPath !$= "marble/data/missions")
|
|
%groupTab = "custom";
|
|
else
|
|
%groupTab = fileBase(%path);
|
|
|
|
%grp = nameToId("MTYPE_" @ %groupTab);
|
|
if(%grp == -1)
|
|
{
|
|
%grp = new SimGroup("MTYPE_" @ %groupTab);
|
|
PlayMissionGroup.add(%grp);
|
|
}
|
|
%missionInfoObject.type = %groupTab;
|
|
%missionInfoObject.setName("");
|
|
%grp.add(%missionInfoObject);
|
|
%missionInfoObject.file = %missionFile;
|
|
%file.delete();
|
|
}
|