KevinBlast/marble/client/ui/playMissionGui.gui

714 lines
21 KiB
Plaintext

//--- OBJECT WRITE BEGIN ---
new GuiChunkedBitmapCtrl(playMissionGui) {
profile = "GuiContentProfile";
horizSizing = "width";
vertSizing = "height";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "./background.jpg";
useVariable = "0";
tile = "0";
new GuiControl() {
profile = "GuiDefaultProfile";
horizSizing = "center";
vertSizing = "center";
position = "-1 44";
extent = "641 392";
minExtent = "8 8";
visible = "1";
helpTag = "0";
new GuiBitmapCtrl(PM_TabAdvanced) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "410 21";
extent = "166 43";
minExtent = "8 8";
visible = "1";
command = "$MissionType=\"Advanced\";buildMissionList();";
helpTag = "0";
bitmap = "./play/tab_adv";
wrap = "1";
text = "Advanced";
};
new GuiBitmapCtrl(PM_TabIntermediate) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "213 4";
extent = "205 58";
minExtent = "8 8";
visible = "1";
command = "$MissionType=\"Intermediate\";buildMissionList();";
helpTag = "0";
bitmap = "./play/tab_inter";
wrap = "1";
text = "Intermediate";
};
new GuiBitmapCtrl(PM_TabExpert) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "589 88";
extent = "52 151";
minExtent = "8 8";
visible = "1";
command = "$MissionType=\"Expert\";buildMissionList();";
bitmap = "./play/exp_tab";
wrap = "0";
helpTag = "0";
text = "Expert";
};
new GuiBitmapCtrl(PM_TabCustom) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "587 213";
extent = "52 158";
minExtent = "8 8";
visible = "1";
command = "$MissionType=\"Custom\";buildMissionList();";
bitmap = "./play/cust_tab";
wrap = "0";
helpTag = "0";
text = "Custom";
};
new GuiBitmapCtrl(PM_Box) {
profile = "GuiDefaultProfile";
horizSizing = "width";
vertSizing = "height";
position = "0 42";
extent = "610 351";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "./play/playGui.png";
wrap = "0";
new GuiBitmapCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "width";
vertSizing = "height";
position = "31 29";
extent = "276 229";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "./play/text_window";
wrap = "0";
};
new GuiBitmapCtrl(PM_EggIcon) {
profile = "GuiDefaultProfile";
horizSizing = "width";
vertSizing = "height";
position = "275 40";
extent = "16 24";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "./play/egg_nf";
wrap = "0";
};
new GuiBitmapCtrl(PM_preview) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "312 42";
extent = "258 193";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "~/data/missions/beginner/superspeed";
wrap = "0";
new GuiControl(PM_NoQualOverlay) {
profile = "OverlayScreenProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "2 3";
extent = "256 190";
minExtent = "8 8";
visible = "1";
helpTag = "0";
};
new GuiBitmapCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "258 194";
minExtent = "8 8";
visible = "1";
helpTag = "0";
bitmap = "./play/level_window.png";
wrap = "0";
new GuiMLTextCtrl(PM_level_bkgnd) {
profile = "GuiMLTextProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "5 156";
extent = "254 24";
minExtent = "8 8";
visible = "1";
helpTag = "0";
lineSpacing = "2";
allowColorChars = "0";
maxChars = "-1";
};
new GuiMLTextCtrl(PM_level_fgnd) {
profile = "GuiMLTextProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "4 155";
extent = "254 24";
minExtent = "8 8";
visible = "1";
helpTag = "0";
lineSpacing = "2";
allowColorChars = "0";
maxChars = "-1";
};
new GuiMLTextCtrl(PM_NoQualText) {
profile = "GuiMLTextProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 84";
extent = "254 32";
minExtent = "8 8";
visible = "1";
helpTag = "0";
lineSpacing = "2";
allowColorChars = "0";
maxChars = "-1";
};
};
};
new GuiBitmapButtonCtrl(PM_play) {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "391 257";
extent = "121 62";
minExtent = "8 8";
visible = "1";
command = "PM_StartMission();";
helpTag = "0";
text = "play";
groupNum = "-1";
buttonType = "PushButton";
bitmap = "./play/play";
};
new GuiBitmapButtonCtrl(PM_prev) {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "321 260";
extent = "77 58";
minExtent = "8 8";
visible = "1";
command = "PM_setSelected(4);";
helpTag = "0";
text = "Prev";
groupNum = "-1";
buttonType = "RepeaterButton";
repeatPeriod = 350;
repeatDecay = 0.9;
accelerator = "left";
bitmap = "./play/prev";
};
new GuiBitmapButtonCtrl(PM_next) {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "507 262";
extent = "75 60";
minExtent = "8 8";
visible = "1";
command = "PM_setSelected(6);";
helpTag = "0";
text = "Next";
groupNum = "-1";
buttonType = "RepeaterButton";
repeatPeriod = 350;
accelerator = "right";
repeatDecay = 0.9;
bitmap = "./play/next";
};
new GuiTextListCtrl(PM_missionList) {
profile = "GuiTextArrayProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "80 384";
minExtent = "8 8";
visible = "0";
helpTag = "0";
enumerate = "0";
resizeCell = "1";
columns = "0";
fitParentWidth = "1";
clipColumnText = "0";
noDuplicates = "false";
};
new GuiBitmapButtonCtrl() {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "102 260";
extent = "79 61";
minExtent = "8 8";
visible = "1";
command = "disconnect(); Canvas.setContent(MainMenuGui);";
accelerator = "escape";
helpTag = "0";
text = "play";
groupNum = "-1";
buttonType = "PushButton";
bitmap = "./play/back";
};
new GuiBitmapButtonCtrl() {
profile = "GuiButtonProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "182 260";
extent = "79 61";
minExtent = "8 8";
visible = "1";
command = "Canvas.pushDialog(MarbleSkinSelectionDlg);";
helpTag = "0";
text = "skin";
groupNum = "-1";
buttonType = "PushButton";
bitmap = "./play/skin";
};
new GuiMLTextCtrl(PM_description) {
profile = "GuiMLTextProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "61 43";
extent = "215 174";
minExtent = "8 8";
visible = "1";
helpTag = "0";
lineSpacing = "2";
allowColorChars = "0";
maxChars = "-1";
};
};
new GuiBitmapCtrl(PM_TabBeginner) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "29 2";
extent = "184 55";
minExtent = "8 8";
visible = "1";
command = "$MissionType=\"Beginner\";buildMissionList();";
helpTag = "0";
bitmap = "./play/tab_begin";
wrap = "1";
text = "Beginner";
};
new GuiControl(PM_TabButtons) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "-4 2";
extent = "631 61";
minExtent = "8 8";
visible = "1";
helpTag = "0";
new GuiButtonBaseCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "577 18";
extent = "43 40";
minExtent = "8 8";
visible = "1";
command = "$MissionType=\"\";buildMissionList();";
helpTag = "0";
text = "Button";
groupNum = "-1";
buttonType = "PushButton";
};
new GuiButtonBaseCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "428 22";
extent = "142 36";
minExtent = "8 8";
visible = "1";
command = "PMSetMissionTab(\"Advanced\");";
helpTag = "0";
text = "Button";
groupNum = "-1";
buttonType = "PushButton";
};
new GuiButtonBaseCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "236 6";
extent = "183 52";
minExtent = "8 8";
visible = "1";
command = "PMSetMissionTab(\"Intermediate\");";
helpTag = "0";
text = "Button";
groupNum = "-1";
buttonType = "PushButton";
};
new GuiButtonBaseCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "62 7";
extent = "141 50";
minExtent = "8 8";
visible = "1";
command = "PMSetMissionTab(\"Beginner\");";
helpTag = "0";
text = "Button";
groupNum = "-1";
buttonType = "PushButton";
};
};
new GuiControl(PM_TabButtons2) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "597 0";
extent = "42 380";
minExtent = "8 8";
visible = "1";
helpTag = "0";
new GuiButtonBaseCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 111";
extent = "42 109";
minExtent = "8 8";
visible = "1";
command = "PMSetMissionTab(\"Expert\");";
helpTag = "0";
text = "Button";
groupNum = "-1";
buttonType = "PushButton";
};
new GuiButtonBaseCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 238";
extent = "42 109";
minExtent = "8 8";
visible = "1";
command = "PMSetMissionTab(\"Custom\");";
helpTag = "0";
text = "Button";
groupNum = "-1";
buttonType = "PushButton";
};
};
};
new GuiButtonBaseCtrl() {
profile = "GuiDefaultProfile";
horizSizing = "left";
vertSizing = "top";
position = "625 465";
extent = "18 19";
minExtent = "8 8";
visible = "1";
command = "PM_skipQualify();";
helpTag = "0";
text = "Button";
groupNum = "-1";
buttonType = "PushButton";
};
};
//--- OBJECT WRITE END ---
//----------------------------------------
function playMissionGui::onWake()
{
if($MissionType $= "")
$MissionType = "Beginner";
PMSetMissionTab($MissionType);
}
function PMSetMissionTab(%tab)
{
$MissionType = %tab;
%par = PM_Box.getGroup();
RootGroup.add(PM_Box);
RootGroup.add("PM_Tab" @ %tab);
RootGroup.add(PM_TabButtons);
RootGroup.add(PM_TabButtons2);
%par.add(PM_Box);
%par.add("PM_Tab" @ %tab);
%par.add(PM_TabButtons);
%par.add(PM_TabButtons2);
buildMissionList();
}
function sortByLevel(%grp)
{
%ngrp = new SimGroup();
// take all the objects out of grp and put them in ngrp
while((%obj = %grp.getObject(0)) != -1)
%ngrp.add(%obj);
while(%ngrp.getCount() != 0)
{
%lowest = %ngrp.getObject(0).level;
%lowestIndex = 0;
for(%i = 1; %i < %ngrp.getCount(); %i++)
{
%level = %ngrp.getObject(%i).level;
if(%level < %lowest)
{
%lowest = %level;
%lowestIndex = %i;
}
}
%obj = %ngrp.getObject(%lowestIndex);
%grp.add(%obj);
%obj.level = %grp.getCount();
}
%ngrp.delete();
}
function buildMissionList()
{
if (!isObject(PlayMissionGroup))
{
new SimGroup(PlayMissionGroup);
RootGroup.add(PlayMissionGroup);
for(%file = findFirstFile($Server::MissionFileSpec);
%file !$= ""; %file = findNextFile($Server::MissionFileSpec))
{
if (strStr(%file, "CVS/") == -1 && strStr(%file, "common/") == -1)
getMissionObject(%file);
}
for(%i = 0;(%grp = PlayMissionGroup.getObject(%i)) != -1; %i++)
sortByLevel(%grp);
}
PM_missionList.clear();
%cnt = 0;
for(%i = 0;(%grp = PlayMissionGroup.getObject(%i)) != -1; %i++)
{
if($MissionType $= "" || %grp.getName() $= ("MTYPE_" @ $MissionType))
{
for(%j = 0; (%mission = %grp.getObject(%j)) != -1; %j++)
{
PM_missionList.addRow(%cnt++, %mission.level TAB %mission);
}
}
}
// Select mission level, or highest qualified
if(isObject(MissionInfo) && $LastMissionType $= $MissionType)
{
if($Game::Qualified)
%level = MissionInfo.level + 1;
else
%level = MissionInfo.level;
}
else
%level = $Pref::QualifiedLevel[$MissionType];
%selected = PM_missionList.rowCount() - 1;
for (%row = 0; %row < PM_missionList.rowCount(); %row++)
{
%mission = getField(PM_missionList.getRowText(%row), 1);
if (%mission.level + 0 == %level)
{
%selected = %row;
break;
}
}
PM_setSelected(%selected);
}
function PM_skipQualify()
{
%row = PM_MissionList.getRowNumById(PM_MissionList.getSelectedId());
if($MissionType !$= "" && %row == $pref::QualifiedLevel[$MissionType])
{
$pref::QualifiedLevel[$MissionType]++;
PM_setSelected(%row);
}
}
//----------------------------------------
function PM_StartMission()
{
%id = PM_missionList.getSelectedId();
%mission = getField(PM_missionList.getRowTextById(%id), 1);
$LastMissionType = %mission.type;
//
if ($pref::HostMultiPlayer)
%serverType = "MultiPlayer";
else
%serverType = "SinglePlayer";
// We need to start a server if one isn't already running
if ($Server::ServerType $= "") {
if($doRecordDemo)
recordDemo("~/client/demos/demo.rec", %mission.file);
createServer(%serverType, %mission.file);
%conn = new GameConnection(ServerConnection);
RootGroup.add(ServerConnection);
%conn.setConnectArgs($pref::Player::Name);
%conn.setJoinPassword($Client::Password);
%conn.connectLocal();
}
else
loadMission(%mission.file);
if(isObject(MissionInfo))
MissionInfo.level = %mission.level;
}
function onDemoPlay(%misFile)
{
$playingDemo = true;
createServer("SinglePlayer", %misFile);
%conn = new GameConnection(ServerConnection);
RootGroup.add(ServerConnection);
%conn.setConnectArgs($pref::Player::Name);
%conn.setJoinPassword($Client::Password);
%conn.connectLocal();
}
function onDemoPlayDone(%forced)
{
$playingDemo = false;
disconnect();
if(%forced)
Canvas.setContent(MainMenuGui);
else
runPresentation();
}
//----------------------------------------
function PM_setSelected( %row )
{
%playEnabled = (PM_missionList.rowCount() > 0) && ($testCheats || ($MissionType $= "") || (%row < $pref::QualifiedLevel[$MissionType]));
PM_play.setActive(%playEnabled);
PM_NoQualOverlay.setVisible(!%playEnabled);
PM_NoQualText.setText(%playEnabled ? "" : "<color:CCCCCC><font:DomCasualD:32><just:center>Not Qualified!");
PM_missionList.setSelectedRow(%row);
%id = PM_missionList.getSelectedId();
%mission = getField(PM_missionList.getRowTextById(%id), 1);
// set the preview info
%levelText = "<font:DomCasualD:24><just:center>" @ upperFirst(%mission.type) @ " Level " @ (%mission.level+0);
PM_level_fgnd.setText("<color:FFFFFF>" @ %levelText);
PM_level_bkgnd.setText("<color:000000>" @ %levelText);
%descText = "<spush><font:DomCasualD:24>" @ %mission.name @
"<spop><lmargin:10>\n\n" @
%mission.desc;
if(%mission.time)
%descText = %descText @ "<spush><font:DomCasualD:24><lmargin:0>\nTime to Qualify: " @ formatTime(%mission.time) @ "<spop>";
%file = %mission.file;
PM_EggIcon.setBitmap(($pref::easterEggCollected[%file] == 1) ? "marble/client/ui/play/egg" : "marble/client/ui/play/egg_nf");
getBestTimes(%file);
%descText = %descText @ "<lmargin:0>\n\n<spush><font:DomCasualD:24>Best Times:<spop><lmargin:10><tab:0,130,180><font:Arial Bold:14>\n\n";
for(%i = 0; %i < 3; %i++)
{
%time = getField($hs[%i], 0);
%descText = %descText @ "<shadow:1:1><color:000000><shadowcolor:ffffff4f>" @ (%i + 1) @ ". " @ getField($hs[%i], 1) TAB formatTime(%time) TAB ((%time < %mission.goldTime) ? "<bitmap:marble/client/ui/play/goldscore.png>\n" : "\n");
}
PM_description.setValue( %descText );
PM_preview.setBitmap(filePath(%mission.file) @ "/" @fileBase(%mission.file));
%next = %row+1;
PM_next.setActive(%next < PM_missionList.rowCount());
if (%next >= PM_missionList.rowCount())
%next = PM_missionList.rowCount() - 1;
PM_next.command = "PM_setSelected(" @ %next @ ");";
%prev = %row-1;
PM_prev.setActive(%prev >= 0);
if (%prev < 0 )
%prev = 0;
PM_prev.command = "PM_setSelected(" @ %prev @ ");";
}
//----------------------------------------
function getMissionObject( %missionFile )
{
%file = new FileObject();
%missionInfoObject = "";
if ( %file.openForRead( %missionFile ) ) {
%inInfoBlock = false;
while ( !%file.isEOF() ) {
%line = %file.readLine();
%line = trim( %line );
if( %line $= "new ScriptObject(MissionInfo) {" ) {
%line = "new ScriptObject() {";
%inInfoBlock = true;
}
else if( %inInfoBlock && %line $= "};" ) {
%inInfoBlock = false;
%missionInfoObject = %missionInfoObject @ %line;
break;
}
if( %inInfoBlock )
%missionInfoObject = %missionInfoObject @ %line @ " ";
}
%file.close();
}
%missionInfoObject = "%missionInfoObject = " @ %missionInfoObject;
eval( %missionInfoObject );
// find the directory this file belongs in:
%path = filePath(%missionFile);
%misPath = filePath(%path);
if(%misPath !$= "marble/data/missions")
%groupTab = "custom";
else
%groupTab = fileBase(%path);
%grp = nameToId("MTYPE_" @ %groupTab);
if(%grp == -1)
{
%grp = new SimGroup("MTYPE_" @ %groupTab);
PlayMissionGroup.add(%grp);
}
%missionInfoObject.type = %groupTab;
%missionInfoObject.setName("");
%grp.add(%missionInfoObject);
%missionInfoObject.file = %missionFile;
%file.delete();
}