45 lines
1001 B
C#
45 lines
1001 B
C#
//-----------------------------------------------------------------------------
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// Torque Game Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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datablock StaticShapeData(StartPad)
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{
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className = "Pad";
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category = "Pads";
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shapeFile = "~/data/shapes/pads/startArea.dts";
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scopeAlways = true;
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emap = false;
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};
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function StartPad::onAdd(%this, %obj)
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{
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$Game::StartPad = %obj;
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%obj.setName("StartPoint");
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%obj.playThread(0,"ambient");
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}
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//-----------------------------------------------------------------------------
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datablock StaticShapeData(EndPad)
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{
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className = "Pad";
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category = "Pads";
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shapeFile = "~/data/shapes/pads/endArea.dts";
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scopeAlways = true;
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emap = false;
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};
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function EndPad::onAdd(%this, %obj)
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{
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$Game::EndPad = %obj;
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%obj.setName("EndPoint");
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%obj.playThread(0,"ambient");
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}
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