//----------------------------------------------------------------------------- // Kevin Blast Sources //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Easter Egg //----------------------------------------------------------------------------- datablock AudioProfile(GotEggSfx) { filename = "~/data/sound/easter.wav"; description = AudioDefault3d; preload = true; }; datablock AudioProfile(GotThatEggAlready) { filename = "~/data/sound/easterfound.wav"; description = AudioDefault3d; preload = true; }; function EasterEgg::onPickup(%this,%obj,%user,%amount) { Parent::onPickup(%this,%obj,%user,%amount); %user.client.onFoundEasterEgg(%amount); return true; } function EasterEgg::saveState(%this,%obj,%state) { %state.object[%obj.getId()] = %obj.isHidden(); } function EasterEgg::restoreState(%this,%obj,%state) { %obj.hide(%state.object[%obj.getId()]); } //----------------------------------------------------------------------------- datablock ItemData(EasterEgg) { // Mission editor category category = "Misc"; // it's dumb but there isn't a GenericInventoryItem class; // and we want onPickup to fire. className = "PowerUp"; // Basic Item properties shapeFile = "~/data/shapes/items/easteregg.dts"; mass = 1; friction = 1; elasticity = 0.3; // Dynamic properties defined by the scripts pickupName = "the Easter Egg!"; maxInventory = 1; noRespawn = true; noPickupMessage = true; };