//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { artist = "Kevin"; time = "0"; name = "Kevin\'s Tower"; level = "16"; type = "Beginner"; desc = "Climb Kevin\'s Tower!"; }; new Trigger() { position = "5 5 112.5"; rotation = "1 0 0 0"; scale = "4 6 1"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "Jump onto the center of the big landmine and you will get a boost."; }; new Trigger() { position = "1.5 -5 111"; rotation = "1 0 0 0"; scale = "1 4 1"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "This is landmine. It will explode if you touch it."; }; new MissionArea(MissionArea) { Area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; materialList = "~/data/skies/beginner/sky_day.dml"; cloudHeightPer[0] = "0"; cloudHeightPer[1] = "0"; cloudHeightPer[2] = "0"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogStorm1 = "0"; fogStorm2 = "0"; fogStorm3 = "0"; fogVolume1 = "-1 7.45949e-31 1.3684e-38"; fogVolume2 = "-1 1.07208e-14 8.756e-14"; fogVolume3 = "-1 5.1012e-10 2.05098e-08"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004"; fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; useSkyTextures = "1"; renderBottomTexture = "1"; noRenderBans = "1"; }; new Sun() { direction = "0.57735 0.57735 -0.57735"; color = "0.600000 0.600000 0.600000 1.000000"; ambient = "0.400000 0.400000 0.400000 1.000000"; }; new StaticShape(StartPoint) { position = "-2.5 0 99"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "StartPad"; }; new StaticShape(EndPoint) { position = "0 2 114"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "EndPad"; }; new Trigger(Bounds) { position = "-25 25 50"; rotation = "1 0 0 0"; scale = "50 50 100"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new Trigger() { position = "-9 3 108"; rotation = "1 0 0 0"; scale = "4 4 1"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "This is oil slick. It is very slippery."; }; new StaticShape() { position = "-3.15 -7.1 100.7"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "TriangleBumper"; }; new StaticShape() { position = "2 -7 102"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "RoundBumper"; }; new Trigger() { position = "-9 -5 99"; rotation = "1 0 0 0"; scale = "4 4 1"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "A bumper can also be used to bump the marble up. Jump onto the top of the bumper to be bumped onto the stair."; }; new Trigger() { position = "-9 9 108"; rotation = "1 0 0 0"; scale = "4 4 1"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "This is trapdoor. It will open when you stand on it."; }; new Trigger() { position = "5 5 103.5"; rotation = "1 0 0 0"; scale = "4 4 1"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "Do a wall hit to get to the next platform."; }; new StaticShape() { position = "-7 1 108.01"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "oilslick"; }; new StaticShape() { position = "-6 4 108"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "TrapDoor"; open = "0"; timeout = "200"; resetTime = "Default"; }; new StaticShape() { position = "-8 4 108"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TrapDoor"; open = "0"; timeout = "200"; resetTime = "Default"; }; new Item() { position = "-4 7 113.75"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "HelicopterItem"; collideable = "0"; static = "1"; rotate = "1"; }; new InteriorInstance() { position = "4.75 -8 110.5"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/yellow2_1x1.dif"; showTerrainInside = "0"; }; new StaticShape() { position = "3.75 -7 111"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "LandMine"; resetTime = "Default"; }; new InteriorInstance() { position = "8 -8 111.5"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/yellow2_1x1.dif"; showTerrainInside = "0"; }; new StaticShape() { position = "7 -7 112"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "LandMine"; resetTime = "Default"; }; new StaticShape() { position = "-7.15 -7.05 99.2"; rotation = "0 0 1 90"; scale = "1 1 1"; dataBlock = "TriangleBumper"; }; new StaticShape() { position = "-6 -4 99"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "RoundBumper"; }; new StaticShape() { position = "-8.01007 -4.00004 99"; rotation = "0 0 1 180"; scale = "1 1 1"; dataBlock = "RoundBumper"; }; new InteriorInstance() { position = "0 0 100"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/forfun/learn2roll-hr12.dif"; showTerrainInside = "0"; }; new Trigger() { position = "5 -1 103.5"; rotation = "1 0 0 0"; scale = "4 4 1"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new StaticShape() { position = "7 3 112.5"; rotation = "1 0 0 0"; scale = "5 5 1"; dataBlock = "LandMine"; resetTime = "Default"; }; new Trigger() { position = "-9 -1 99"; rotation = "1 0 0 0"; scale = "4 2 1"; dataBlock = "HelpTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; text = "This is bumper. A bumper can bump you away when you touch it. So try to avoid touching these bumpers."; }; new Item() { position = "7.0284 6.9932 104.549"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new ScriptObject() { gemCount = "0"; penaltyTime = "0"; powerUp = "0"; bonusTime = "0"; pad = "1727"; time = "0"; }; }; //--- OBJECT WRITE END ---