//--- OBJECT WRITE BEGIN --- new GuiChunkedBitmapCtrl(playMissionGui) { profile = "GuiContentProfile"; horizSizing = "width"; vertSizing = "height"; position = "0 0"; extent = "640 480"; minExtent = "8 8"; visible = "1"; helpTag = "0"; bitmap = "./background.jpg"; useVariable = "0"; tile = "0"; new GuiControl() { profile = "GuiDefaultProfile"; horizSizing = "center"; vertSizing = "center"; position = "-1 44"; extent = "641 392"; minExtent = "8 8"; visible = "1"; helpTag = "0"; new GuiBitmapCtrl(PM_TabAdvanced) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "410 21"; extent = "166 43"; minExtent = "8 8"; visible = "1"; command = "$MissionType=\"Advanced\";buildMissionList();"; helpTag = "0"; bitmap = "./play/tab_adv"; wrap = "1"; text = "Advanced"; }; new GuiBitmapCtrl(PM_TabIntermediate) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "213 4"; extent = "205 58"; minExtent = "8 8"; visible = "1"; command = "$MissionType=\"Intermediate\";buildMissionList();"; helpTag = "0"; bitmap = "./play/tab_inter"; wrap = "1"; text = "Intermediate"; }; new GuiBitmapCtrl(PM_TabExpert) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "589 88"; extent = "52 151"; minExtent = "8 8"; visible = "1"; command = "$MissionType=\"Expert\";buildMissionList();"; bitmap = "./play/exp_tab"; wrap = "0"; helpTag = "0"; text = "Expert"; }; new GuiBitmapCtrl(PM_TabCustom) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "587 213"; extent = "52 158"; minExtent = "8 8"; visible = "1"; command = "$MissionType=\"Custom\";buildMissionList();"; bitmap = "./play/cust_tab"; wrap = "0"; helpTag = "0"; text = "Custom"; }; new GuiBitmapCtrl(PM_Box) { profile = "GuiDefaultProfile"; horizSizing = "width"; vertSizing = "height"; position = "0 42"; extent = "610 351"; minExtent = "8 8"; visible = "1"; helpTag = "0"; bitmap = "./play/playGui.png"; wrap = "0"; new GuiBitmapCtrl() { profile = "GuiDefaultProfile"; horizSizing = "width"; vertSizing = "height"; position = "31 29"; extent = "276 229"; minExtent = "8 8"; visible = "1"; helpTag = "0"; bitmap = "./play/text_window"; wrap = "0"; }; new GuiBitmapCtrl(PM_preview) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "312 42"; extent = "258 193"; minExtent = "8 8"; visible = "1"; helpTag = "0"; bitmap = "~/data/missions/beginner/superspeed"; wrap = "0"; new GuiControl(PM_NoQualOverlay) { profile = "OverlayScreenProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "2 3"; extent = "256 190"; minExtent = "8 8"; visible = "1"; helpTag = "0"; }; new GuiBitmapCtrl() { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "0 0"; extent = "258 194"; minExtent = "8 8"; visible = "1"; helpTag = "0"; bitmap = "./play/level_window.png"; wrap = "0"; new GuiMLTextCtrl(PM_level_bkgnd) { profile = "GuiMLTextProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "5 156"; extent = "254 24"; minExtent = "8 8"; visible = "1"; helpTag = "0"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; }; new GuiMLTextCtrl(PM_level_fgnd) { profile = "GuiMLTextProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "4 155"; extent = "254 24"; minExtent = "8 8"; visible = "1"; helpTag = "0"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; }; new GuiMLTextCtrl(PM_NoQualText) { profile = "GuiMLTextProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "0 84"; extent = "254 32"; minExtent = "8 8"; visible = "1"; helpTag = "0"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; }; }; }; new GuiBitmapButtonCtrl(PM_play) { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "391 257"; extent = "121 62"; minExtent = "8 8"; visible = "1"; command = "PM_StartMission();"; helpTag = "0"; text = "play"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./play/play"; }; new GuiBitmapButtonCtrl(PM_prev) { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "321 260"; extent = "77 58"; minExtent = "8 8"; visible = "1"; command = "PM_setSelected(4);"; helpTag = "0"; text = "Prev"; groupNum = "-1"; buttonType = "RepeaterButton"; repeatPeriod = 350; repeatDecay = 0.9; accelerator = "left"; bitmap = "./play/prev"; }; new GuiBitmapButtonCtrl(PM_next) { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "507 262"; extent = "75 60"; minExtent = "8 8"; visible = "1"; command = "PM_setSelected(6);"; helpTag = "0"; text = "Next"; groupNum = "-1"; buttonType = "RepeaterButton"; repeatPeriod = 350; accelerator = "right"; repeatDecay = 0.9; bitmap = "./play/next"; }; new GuiTextListCtrl(PM_missionList) { profile = "GuiTextArrayProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "0 0"; extent = "80 384"; minExtent = "8 8"; visible = "0"; helpTag = "0"; enumerate = "0"; resizeCell = "1"; columns = "0"; fitParentWidth = "1"; clipColumnText = "0"; noDuplicates = "false"; }; new GuiBitmapButtonCtrl() { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "102 260"; extent = "79 61"; minExtent = "8 8"; visible = "1"; command = "disconnect(); Canvas.setContent(MainMenuGui);"; accelerator = "escape"; helpTag = "0"; text = "play"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./play/back"; }; new GuiBitmapButtonCtrl() { profile = "GuiButtonProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "182 260"; extent = "79 61"; minExtent = "8 8"; visible = "1"; command = "Canvas.pushDialog(MarbleSkinSelectionDlg);"; helpTag = "0"; text = "skin"; groupNum = "-1"; buttonType = "PushButton"; bitmap = "./play/skin"; }; new GuiMLTextCtrl(PM_description) { profile = "GuiMLTextProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "61 43"; extent = "215 174"; minExtent = "8 8"; visible = "1"; helpTag = "0"; lineSpacing = "2"; allowColorChars = "0"; maxChars = "-1"; }; }; new GuiBitmapCtrl(PM_TabBeginner) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "29 2"; extent = "184 55"; minExtent = "8 8"; visible = "1"; command = "$MissionType=\"Beginner\";buildMissionList();"; helpTag = "0"; bitmap = "./play/tab_begin"; wrap = "1"; text = "Beginner"; }; new GuiControl(PM_TabButtons) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "-4 2"; extent = "631 61"; minExtent = "8 8"; visible = "1"; helpTag = "0"; new GuiButtonBaseCtrl() { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "577 18"; extent = "43 40"; minExtent = "8 8"; visible = "1"; command = "$MissionType=\"\";buildMissionList();"; helpTag = "0"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; }; new GuiButtonBaseCtrl() { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "428 22"; extent = "142 36"; minExtent = "8 8"; visible = "1"; command = "PMSetMissionTab(\"Advanced\");"; helpTag = "0"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; }; new GuiButtonBaseCtrl() { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "236 6"; extent = "183 52"; minExtent = "8 8"; visible = "1"; command = "PMSetMissionTab(\"Intermediate\");"; helpTag = "0"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; }; new GuiButtonBaseCtrl() { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "62 7"; extent = "141 50"; minExtent = "8 8"; visible = "1"; command = "PMSetMissionTab(\"Beginner\");"; helpTag = "0"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; }; }; new GuiControl(PM_TabButtons2) { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "597 0"; extent = "42 380"; minExtent = "8 8"; visible = "1"; helpTag = "0"; new GuiButtonBaseCtrl() { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "0 111"; extent = "42 109"; minExtent = "8 8"; visible = "1"; command = "PMSetMissionTab(\"Expert\");"; helpTag = "0"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; }; new GuiButtonBaseCtrl() { profile = "GuiDefaultProfile"; horizSizing = "right"; vertSizing = "bottom"; position = "0 238"; extent = "42 109"; minExtent = "8 8"; visible = "1"; command = "PMSetMissionTab(\"Custom\");"; helpTag = "0"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; }; }; }; new GuiButtonBaseCtrl() { profile = "GuiDefaultProfile"; horizSizing = "left"; vertSizing = "top"; position = "625 465"; extent = "18 19"; minExtent = "8 8"; visible = "1"; command = "PM_skipQualify();"; helpTag = "0"; text = "Button"; groupNum = "-1"; buttonType = "PushButton"; }; }; //--- OBJECT WRITE END --- //---------------------------------------- function playMissionGui::onWake() { if($MissionType $= "") $MissionType = "Beginner"; PMSetMissionTab($MissionType); } function PMSetMissionTab(%tab) { $MissionType = %tab; %par = PM_Box.getGroup(); RootGroup.add(PM_Box); RootGroup.add("PM_Tab" @ %tab); RootGroup.add(PM_TabButtons); RootGroup.add(PM_TabButtons2); %par.add(PM_Box); %par.add("PM_Tab" @ %tab); %par.add(PM_TabButtons); %par.add(PM_TabButtons2); buildMissionList(); } function sortByLevel(%grp) { %ngrp = new SimGroup(); // take all the objects out of grp and put them in ngrp while((%obj = %grp.getObject(0)) != -1) %ngrp.add(%obj); while(%ngrp.getCount() != 0) { %lowest = %ngrp.getObject(0).level; %lowestIndex = 0; for(%i = 1; %i < %ngrp.getCount(); %i++) { %level = %ngrp.getObject(%i).level; if(%level < %lowest) { %lowest = %level; %lowestIndex = %i; } } %obj = %ngrp.getObject(%lowestIndex); %grp.add(%obj); %obj.level = %grp.getCount(); } %ngrp.delete(); } function buildMissionList() { if (!isObject(PlayMissionGroup)) { new SimGroup(PlayMissionGroup); RootGroup.add(PlayMissionGroup); for(%file = findFirstFile($Server::MissionFileSpec); %file !$= ""; %file = findNextFile($Server::MissionFileSpec)) { if (strStr(%file, "CVS/") == -1 && strStr(%file, "common/") == -1) getMissionObject(%file); } for(%i = 0;(%grp = PlayMissionGroup.getObject(%i)) != -1; %i++) sortByLevel(%grp); } PM_missionList.clear(); %cnt = 0; for(%i = 0;(%grp = PlayMissionGroup.getObject(%i)) != -1; %i++) { if($MissionType $= "" || %grp.getName() $= ("MTYPE_" @ $MissionType)) { for(%j = 0; (%mission = %grp.getObject(%j)) != -1; %j++) { PM_missionList.addRow(%cnt++, %mission.level TAB %mission); } } } // Select mission level, or highest qualified if(isObject(MissionInfo) && $LastMissionType $= $MissionType) { if($Game::Qualified) %level = MissionInfo.level + 1; else %level = MissionInfo.level; } else %level = $Pref::QualifiedLevel[$MissionType]; %selected = PM_missionList.rowCount() - 1; for (%row = 0; %row < PM_missionList.rowCount(); %row++) { %mission = getField(PM_missionList.getRowText(%row), 1); if (%mission.level + 0 == %level) { %selected = %row; break; } } PM_setSelected(%selected); } function PM_skipQualify() { %row = PM_MissionList.getRowNumById(PM_MissionList.getSelectedId()); if($MissionType !$= "" && %row == $pref::QualifiedLevel[$MissionType]) { $pref::QualifiedLevel[$MissionType]++; PM_setSelected(%row); } } //---------------------------------------- function PM_StartMission() { %id = PM_missionList.getSelectedId(); %mission = getField(PM_missionList.getRowTextById(%id), 1); $LastMissionType = %mission.type; // if ($pref::HostMultiPlayer) %serverType = "MultiPlayer"; else %serverType = "SinglePlayer"; // We need to start a server if one isn't already running if ($Server::ServerType $= "") { if($doRecordDemo) recordDemo("~/client/demos/demo.rec", %mission.file); createServer(%serverType, %mission.file); %conn = new GameConnection(ServerConnection); RootGroup.add(ServerConnection); %conn.setConnectArgs($pref::Player::Name); %conn.setJoinPassword($Client::Password); %conn.connectLocal(); } else loadMission(%mission.file); if(isObject(MissionInfo)) MissionInfo.level = %mission.level; } function onDemoPlay(%misFile) { $playingDemo = true; createServer("SinglePlayer", %misFile); %conn = new GameConnection(ServerConnection); RootGroup.add(ServerConnection); %conn.setConnectArgs($pref::Player::Name); %conn.setJoinPassword($Client::Password); %conn.connectLocal(); } function onDemoPlayDone(%forced) { $playingDemo = false; disconnect(); if(%forced) Canvas.setContent(MainMenuGui); else runPresentation(); } //---------------------------------------- function PM_setSelected( %row ) { %playEnabled = (PM_missionList.rowCount() > 0) && ($testCheats || ($MissionType $= "") || (%row < $pref::QualifiedLevel[$MissionType])); PM_play.setActive(%playEnabled); PM_NoQualOverlay.setVisible(!%playEnabled); PM_NoQualText.setText(%playEnabled ? "" : "Not Qualified!"); PM_missionList.setSelectedRow(%row); %id = PM_missionList.getSelectedId(); %mission = getField(PM_missionList.getRowTextById(%id), 1); // set the preview info %levelText = "" @ upperFirst(%mission.type) @ " Level " @ (%mission.level+0); PM_level_fgnd.setText("" @ %levelText); PM_level_bkgnd.setText("" @ %levelText); %descText = "" @ %mission.name @ "\n\n" @ %mission.desc; if(%mission.time) %descText = %descText @ "\nTime to Qualify: " @ formatTime(%mission.time) @ ""; %file = %mission.file; getBestTimes(%file); %descText = %descText @ "\n\nBest Times:\n\n"; for(%i = 0; %i < 3; %i++) { %time = getField($hs[%i], 0); %descText = %descText @ "" @ (%i + 1) @ ". " @ getField($hs[%i], 1) TAB formatTime(%time) TAB ((%time < %mission.goldTime) ? "\n" : "\n"); } PM_description.setValue( %descText ); PM_preview.setBitmap(filePath(%mission.file) @ "/" @fileBase(%mission.file)); %next = %row+1; PM_next.setActive(%next < PM_missionList.rowCount()); if (%next >= PM_missionList.rowCount()) %next = PM_missionList.rowCount() - 1; PM_next.command = "PM_setSelected(" @ %next @ ");"; %prev = %row-1; PM_prev.setActive(%prev >= 0); if (%prev < 0 ) %prev = 0; PM_prev.command = "PM_setSelected(" @ %prev @ ");"; } //---------------------------------------- function getMissionObject( %missionFile ) { %file = new FileObject(); %missionInfoObject = ""; if ( %file.openForRead( %missionFile ) ) { %inInfoBlock = false; while ( !%file.isEOF() ) { %line = %file.readLine(); %line = trim( %line ); if( %line $= "new ScriptObject(MissionInfo) {" ) { %line = "new ScriptObject() {"; %inInfoBlock = true; } else if( %inInfoBlock && %line $= "};" ) { %inInfoBlock = false; %missionInfoObject = %missionInfoObject @ %line; break; } if( %inInfoBlock ) %missionInfoObject = %missionInfoObject @ %line @ " "; } %file.close(); } %missionInfoObject = "%missionInfoObject = " @ %missionInfoObject; eval( %missionInfoObject ); // find the directory this file belongs in: %path = filePath(%missionFile); %misPath = filePath(%path); if(%misPath !$= "marble/data/missions") %groupTab = "custom"; else %groupTab = fileBase(%path); %grp = nameToId("MTYPE_" @ %groupTab); if(%grp == -1) { %grp = new SimGroup("MTYPE_" @ %groupTab); PlayMissionGroup.add(%grp); } %missionInfoObject.type = %groupTab; %missionInfoObject.setName(""); %grp.add(%missionInfoObject); %missionInfoObject.file = %missionFile; %file.delete(); }