//----------------------------------------------------------------------------- // Torque Engine // // Copyright (c) 2001 GarageGames.Com //----------------------------------------------------------------------------- function HelpDlg::onWake(%this) { HelpFileList.entryCount = 0; HelpFileList.clear(); for(%file = findFirstFile("*.hfl"); %file !$= ""; %file = findNextFile("*.hfl")) { HelpFileList.fileName[HelpFileList.entryCount] = %file; HelpFileList.addRow(HelpFileList.entryCount, fileBase(%file)); HelpFileList.entryCount++; } HelpFileList.sortNumerical(0); HelpFileList.setSelectedRow(0); } function HelpFileList::onSelect(%this, %row) { %fo = new FileObject(); %fo.openForRead(%this.fileName[%row]); %text = ""; while(!%fo.isEOF()) %text = %text @ %fo.readLine() @ "\n"; %fo.delete(); HelpText.setText(%text); } function getHelp(%helpName) { Canvas.pushDialog(HelpDlg); if(%helpName !$= "") { %index = HelpFileList.findTextIndex(%helpName); HelpFileList.setSelectedRow(%index); } } function contextHelp() { for(%i = 0; %i < Canvas.getCount(); %i++) { if(Canvas.getObject(%i).getName() $= HelpDlg) { Canvas.popDialog(HelpDlg); return; } } %content = Canvas.getContent(); %helpPage = %content.getHelpPage(); getHelp(%helpPage); } function GuiControl::getHelpPage(%this) { return %this.helpPage; }