//----------------------------------------------------------------------------- // Torque Game Engine // // Copyright (c) 2001 GarageGames.Com // Portions Copyright (c) 2001 by Sierra Online, Inc. //----------------------------------------------------------------------------- //------------------------------------------------------------------------------ // Utility remap functions: //------------------------------------------------------------------------------ function ActionMap::copyBind( %this, %otherMap, %command ) { if ( !isObject( %otherMap ) ) { error( "ActionMap::copyBind - \"" @ %otherMap @ "\" is not an object!" ); return; } %bind = %otherMap.getBinding( %command ); if ( %bind !$= "" ) { %device = getField( %bind, 0 ); %action = getField( %bind, 1 ); %flags = %otherMap.isInverted( %device, %action ) ? "SDI" : "SD"; %deadZone = %otherMap.getDeadZone( %device, %action ); %scale = %otherMap.getScale( %device, %action ); %this.bind( %device, %action, %flags, %deadZone, %scale, %command ); } } //------------------------------------------------------------------------------ function ActionMap::blockBind( %this, %otherMap, %command ) { if ( !isObject( %otherMap ) ) { error( "ActionMap::blockBind - \"" @ %otherMap @ "\" is not an object!" ); return; } %bind = %otherMap.getBinding( %command ); if ( %bind !$= "" ) %this.bind( getField( %bind, 0 ), getField( %bind, 1 ), "" ); }