replace easter egg sounds with mbp0507
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088ca5cbf3
commit
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@ -2,13 +2,13 @@
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new SimGroup(MissionGroup) {
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new SimGroup(MissionGroup) {
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new ScriptObject(MissionInfo) {
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new ScriptObject(MissionInfo) {
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artist = "Kevin";
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name = "Kevin\'s Introduction";
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name = "Kevin\'s Introduction";
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goldTime = "5000";
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level = "1";
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level = "1";
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type = "Beginner";
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type = "Beginner";
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startHelpText = "Press <func:bind moveforward> to roll the marble forward and grab the gem.";
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goldTime = "5000";
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desc = "Roll and grab the gem to finish the level.";
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desc = "Roll and grab the gem to finish the level.";
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artist = "Kevin";
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startHelpText = "Press <func:bind moveforward> to roll the marble forward and grab the gem.";
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};
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};
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new MissionArea(MissionArea) {
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new MissionArea(MissionArea) {
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Area = "-360 -648 720 1296";
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Area = "-360 -648 720 1296";
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@ -116,12 +116,12 @@ new SimGroup(MissionGroup) {
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text = "Press <func:bind movebackward> to roll the marble backward!";
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text = "Press <func:bind movebackward> to roll the marble backward!";
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};
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};
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new ScriptObject() {
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new ScriptObject() {
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pad = "2137";
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bonusTime = "0";
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time = "0";
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gemCount = "0";
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gemCount = "0";
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powerUp = "0";
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powerUp = "0";
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penaltyTime = "0";
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penaltyTime = "0";
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time = "0";
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pad = "2137";
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bonusTime = "0";
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};
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};
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new Item() {
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new Item() {
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position = "10.6099 24.2995 499.594";
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position = "10.6099 24.2995 499.594";
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@ -133,7 +133,7 @@ new SimGroup(MissionGroup) {
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rotate = "1";
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rotate = "1";
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};
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};
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new Item() {
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new Item() {
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position = "-3.45824 28.5578 499.927";
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position = "-2.64332 26.1213 499.927";
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rotation = "1 0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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scale = "1 1 1";
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dataBlock = "TimeTravelItem";
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dataBlock = "TimeTravelItem";
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Binary file not shown.
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@ -8,14 +8,14 @@
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datablock AudioProfile(GotEggSfx)
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datablock AudioProfile(GotEggSfx)
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{
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{
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filename = "~/data/sound/gotEggVoice.wav";
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filename = "~/data/sound/easter.wav";
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description = AudioDefault3d;
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description = AudioDefault3d;
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preload = true;
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preload = true;
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};
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};
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datablock AudioProfile(GotThatEggAlready)
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datablock AudioProfile(GotThatEggAlready)
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{
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{
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filename = "~/data/sound/gotpowerup.wav";
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filename = "~/data/sound/easterfound.wav";
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description = AudioDefault3d;
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description = AudioDefault3d;
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preload = true;
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preload = true;
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};
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};
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