add the respawn key to marble/client/scripts/default.bind.cs
TODO: make this rebindable
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@ -40,6 +40,9 @@ function escapeFromGame()
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moveMap.bindCmd(keyboard, "escape", "", "escapeFromGame();");
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// respawn key TODO: make this one remapable
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// usage: bindCmd(device, action, onDown, onUp)
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moveMap.bindCmd(keyboard, "r", "", "if($Game::State !$= \"End\"){ClientGroup.getObject(0).respawnPlayer();}");
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//------------------------------------------------------------------------------
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// Movement Keys
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