save game more frequently
save game when mission screen is setPlayMissionGui is called which is reasonable enough
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@ -237,6 +237,8 @@ function findNamedFile(%file, %ext)
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function setPlayMissionGui()
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{
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// save game too
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export("$pref::*", "./prefs.cs", False);
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Canvas.setContent(playMissionGui);
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}
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