128 lines
2.6 KiB
C#
128 lines
2.6 KiB
C#
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//-----------------------------------------------------------------------------
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// Torque Game Engine
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//
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// Copyright (c) 2001 GarageGames.Com
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Gem base class
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//-----------------------------------------------------------------------------
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datablock AudioProfile(GotGemSfx)
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{
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filename = "~/data/sound/gotGem.wav";
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description = AudioDefault3d;
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preload = true;
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};
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datablock AudioProfile(GotAllGemsSfx)
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{
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filename = "~/data/sound/gotAllGems.wav";
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description = AudioDefault3d;
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preload = true;
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};
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//-----------------------------------------------------------------------------
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$GemSkinColors[0] = "base";
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$GemSkinColors[1] = "base";
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$GemSkinColors[2] = "blue";
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$GemSkinColors[3] = "red";
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$GemSkinColors[4] = "yellow";
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$GemSkinColors[5] = "purple";
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$GemSkinColors[6] = "orange";
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$GemSkinColors[7] = "green";
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$GemSkinColors[8] = "turquoise";
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$GemSkinColors[9] = "black";
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function Gem::onAdd(%this,%obj)
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{
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if (%this.skin !$= "")
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%obj.setSkinName(%this.skin);
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else {
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// Random skin if none assigned
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%obj.setSkinName($GemSkinColors[getRandom(9)]);
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}
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}
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function Gem::onPickup(%this,%obj,%user,%amount)
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{
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Parent::onPickup(%this,%obj,%user,%amount);
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%user.client.onFoundGem(%amount);
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return true;
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}
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function Gem::saveState(%this,%obj,%state)
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{
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%state.object[%obj.getId()] = %obj.isHidden();
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}
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function Gem::restoreState(%this,%obj,%state)
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{
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%obj.hide(%state.object[%obj.getId()]);
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}
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//-----------------------------------------------------------------------------
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datablock ItemData(GemItem)
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{
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// Mission editor category
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category = "Gems";
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className = "Gem";
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// Basic Item properties
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shapeFile = "~/data/shapes/items/gem.dts";
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mass = 1;
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friction = 1;
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elasticity = 0.3;
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// Dynamic properties defined by the scripts
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pickupName = "a gem!";
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maxInventory = 1;
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noRespawn = true;
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gemType = 1;
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noPickupMessage = true;
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};
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datablock ItemData(GemItemBlue: GemItem)
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{
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skin = "blue";
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};
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datablock ItemData(GemItemRed: GemItem)
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{
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skin = "red";
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};
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datablock ItemData(GemItemYellow: GemItem)
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{
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skin = "yellow";
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};
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datablock ItemData(GemItemPurple: GemItem)
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{
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skin = "purple";
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};
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datablock ItemData(GemItemGreen: GemItem)
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{
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skin = "Green";
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};
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datablock ItemData(GemItemTurquoise: GemItem)
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{
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skin = "Turquoise";
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};
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datablock ItemData(GemItemOrange: GemItem)
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{
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skin = "orange";
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};
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datablock ItemData(GemItemBlack: GemItem)
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{
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skin = "black";
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};
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