KevinBlast/marble/data/missions/intermediate/Intermediate Challenge.mis

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2024-03-10 20:27:00 -04:00
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
type = "intermediate";
artist = "Kevin";
name = "Pro Course";
level = "12";
goldTime = "180000";
desc = "Can you finish the warm-up for the next category?";
};
new MissionArea(MissionArea) {
Area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "~/data/skies/intermediate/sky_day.dml";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogStorm1 = "0";
fogStorm2 = "0";
fogStorm3 = "0";
fogVolume1 = "-1 6.61225e-39 2.75508e-40";
fogVolume2 = "-1 1.83677e-39 1.83676e-39";
fogVolume3 = "-1 2.75507e-39 2.75507e-39";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
useSkyTextures = "1";
renderBottomTexture = "1";
noRenderBans = "1";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.600000 0.600000 0.600000 1.000000";
ambient = "0.400000 0.400000 0.400000 1.000000";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/MBF/Challenges.dif";
showTerrainInside = "0";
};
new StaticShape() {
position = "-10 -4 2";
rotation = "0 -1 0 90";
scale = "1 1 1";
dataBlock = "DuctFan";
};
new StaticShape() {
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rotation = "0 1 0 90";
scale = "1 1 1";
dataBlock = "DuctFan";
};
new StaticShape(StartPoint) {
position = "-8 -21 1";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
dataBlock = "StartPad";
};
new StaticShape() {
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dataBlock = "LandMine";
resetTime = "Default";
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new AudioProfile(MusicProfile) {
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};
};
//--- OBJECT WRITE END ---