259 lines
8.1 KiB
Plaintext
259 lines
8.1 KiB
Plaintext
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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new ScriptObject(MissionInfo) {
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artist = "Kevin";
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time = "0";
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name = "Kevin\'s Tower";
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level = "16";
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type = "Beginner";
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desc = "Climb Kevin\'s Tower!";
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};
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new Trigger() {
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position = "5 5 112.5";
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rotation = "1 0 0 0";
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scale = "4 6 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "Jump onto the center of the big landmine and you will get a boost.";
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};
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new Trigger() {
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position = "1.5 -5 111";
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rotation = "1 0 0 0";
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scale = "1 4 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is landmine. It will explode if you touch it.";
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};
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new MissionArea(MissionArea) {
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Area = "-360 -648 720 1296";
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flightCeiling = "300";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "336 136 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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materialList = "~/data/skies/beginner/sky_day.dml";
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cloudHeightPer[0] = "0";
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cloudHeightPer[1] = "0";
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cloudHeightPer[2] = "0";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "500";
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fogDistance = "300";
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fogColor = "0.600000 0.600000 0.600000 1.000000";
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fogStorm1 = "0";
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fogStorm2 = "0";
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fogStorm3 = "0";
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fogVolume1 = "-1 7.45949e-31 1.3684e-38";
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fogVolume2 = "-1 1.07208e-14 8.756e-14";
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fogVolume3 = "-1 5.1012e-10 2.05098e-08";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
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useSkyTextures = "1";
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renderBottomTexture = "1";
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noRenderBans = "1";
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};
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new Sun() {
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direction = "0.57735 0.57735 -0.57735";
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color = "0.600000 0.600000 0.600000 1.000000";
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ambient = "0.400000 0.400000 0.400000 1.000000";
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};
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new StaticShape(StartPoint) {
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position = "-2.5 0 99";
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rotation = "0 0 -1 90";
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scale = "1 1 1";
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dataBlock = "StartPad";
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};
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new StaticShape(EndPoint) {
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position = "0 2 114";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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dataBlock = "EndPad";
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};
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new Trigger(Bounds) {
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position = "-25 25 50";
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rotation = "1 0 0 0";
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scale = "50 50 100";
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dataBlock = "InBoundsTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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};
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new Trigger() {
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position = "-9 3 108";
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rotation = "1 0 0 0";
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scale = "4 4 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is oil slick. It is very slippery.";
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};
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new StaticShape() {
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position = "-3.15 -7.1 100.7";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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dataBlock = "TriangleBumper";
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};
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new StaticShape() {
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position = "2 -7 102";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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dataBlock = "RoundBumper";
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};
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new Trigger() {
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position = "-9 -5 99";
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rotation = "1 0 0 0";
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scale = "4 4 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "A bumper can also be used to bump the marble up. Jump onto the top of the bumper to be bumped onto the stair.";
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};
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new Trigger() {
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position = "-9 9 108";
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rotation = "1 0 0 0";
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scale = "4 4 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is trapdoor. It will open when you stand on it.";
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};
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new Trigger() {
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position = "5 5 103.5";
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rotation = "1 0 0 0";
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scale = "4 4 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "Do a wall hit to get to the next platform.";
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};
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new StaticShape() {
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position = "-7 1 108.01";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "oilslick";
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};
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new StaticShape() {
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position = "-6 4 108";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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dataBlock = "TrapDoor";
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open = "0";
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timeout = "200";
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resetTime = "Default";
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};
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new StaticShape() {
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position = "-8 4 108";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "TrapDoor";
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open = "0";
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timeout = "200";
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resetTime = "Default";
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};
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new Item() {
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position = "-4 7 113.75";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "HelicopterItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new InteriorInstance() {
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position = "4.75 -8 110.5";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "~/data/interiors/yellow2_1x1.dif";
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showTerrainInside = "0";
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};
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new StaticShape() {
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position = "3.75 -7 111";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "LandMine";
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resetTime = "Default";
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};
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new InteriorInstance() {
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position = "8 -8 111.5";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "~/data/interiors/yellow2_1x1.dif";
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showTerrainInside = "0";
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};
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new StaticShape() {
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position = "7 -7 112";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "LandMine";
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resetTime = "Default";
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};
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new StaticShape() {
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position = "-7.15 -7.05 99.2";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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dataBlock = "TriangleBumper";
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};
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new StaticShape() {
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position = "-6 -4 99";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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dataBlock = "RoundBumper";
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};
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new StaticShape() {
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position = "-8.01007 -4.00004 99";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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dataBlock = "RoundBumper";
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};
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new InteriorInstance() {
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position = "0 0 100";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "~/data/interiors/forfun/learn2roll-hr12.dif";
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showTerrainInside = "0";
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};
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new Trigger() {
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position = "5 -1 103.5";
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rotation = "1 0 0 0";
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scale = "4 4 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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};
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new StaticShape() {
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position = "7 3 112.5";
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rotation = "1 0 0 0";
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scale = "5 5 1";
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dataBlock = "LandMine";
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resetTime = "Default";
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};
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new Trigger() {
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position = "-9 -1 99";
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rotation = "1 0 0 0";
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scale = "4 2 1";
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dataBlock = "HelpTrigger";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
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text = "This is bumper. A bumper can bump you away when you touch it. So try to avoid touching these bumpers.";
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};
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new Item() {
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position = "7.0284 6.9932 104.549";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SuperJumpItem";
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collideable = "0";
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static = "1";
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rotate = "1";
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};
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new ScriptObject() {
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gemCount = "0";
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penaltyTime = "0";
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powerUp = "0";
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bonusTime = "0";
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pad = "1727";
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time = "0";
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};
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};
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//--- OBJECT WRITE END ---
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