KevinBlast/marble/data/missions/beginner/learn2roll-hr12.mis

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2024-03-10 20:27:00 -04:00
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
artist = "Kevin";
time = "0";
name = "Kevin\'s Tower";
level = "16";
type = "Beginner";
desc = "Climb Kevin\'s Tower!";
};
new Trigger() {
position = "5 5 112.5";
rotation = "1 0 0 0";
scale = "4 6 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Jump onto the center of the big landmine and you will get a boost.";
};
new Trigger() {
position = "1.5 -5 111";
rotation = "1 0 0 0";
scale = "1 4 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is landmine. It will explode if you touch it.";
};
new MissionArea(MissionArea) {
Area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "~/data/skies/beginner/sky_day.dml";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogStorm1 = "0";
fogStorm2 = "0";
fogStorm3 = "0";
fogVolume1 = "-1 7.45949e-31 1.3684e-38";
fogVolume2 = "-1 1.07208e-14 8.756e-14";
fogVolume3 = "-1 5.1012e-10 2.05098e-08";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
useSkyTextures = "1";
renderBottomTexture = "1";
noRenderBans = "1";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.600000 0.600000 0.600000 1.000000";
ambient = "0.400000 0.400000 0.400000 1.000000";
};
new StaticShape(StartPoint) {
position = "-2.5 0 99";
rotation = "0 0 -1 90";
scale = "1 1 1";
dataBlock = "StartPad";
};
new StaticShape(EndPoint) {
position = "0 2 114";
rotation = "0 0 1 180";
scale = "1 1 1";
dataBlock = "EndPad";
};
new Trigger(Bounds) {
position = "-25 25 50";
rotation = "1 0 0 0";
scale = "50 50 100";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new Trigger() {
position = "-9 3 108";
rotation = "1 0 0 0";
scale = "4 4 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is oil slick. It is very slippery.";
};
new StaticShape() {
position = "-3.15 -7.1 100.7";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "TriangleBumper";
};
new StaticShape() {
position = "2 -7 102";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "RoundBumper";
};
new Trigger() {
position = "-9 -5 99";
rotation = "1 0 0 0";
scale = "4 4 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "A bumper can also be used to bump the marble up. Jump onto the top of the bumper to be bumped onto the stair.";
};
new Trigger() {
position = "-9 9 108";
rotation = "1 0 0 0";
scale = "4 4 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is trapdoor. It will open when you stand on it.";
};
new Trigger() {
position = "5 5 103.5";
rotation = "1 0 0 0";
scale = "4 4 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Do a wall hit to get to the next platform.";
};
new StaticShape() {
position = "-7 1 108.01";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "oilslick";
};
new StaticShape() {
position = "-6 4 108";
rotation = "0 0 1 180";
scale = "1 1 1";
dataBlock = "TrapDoor";
open = "0";
timeout = "200";
resetTime = "Default";
};
new StaticShape() {
position = "-8 4 108";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "TrapDoor";
open = "0";
timeout = "200";
resetTime = "Default";
};
new Item() {
position = "-4 7 113.75";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "HelicopterItem";
collideable = "0";
static = "1";
rotate = "1";
};
new InteriorInstance() {
position = "4.75 -8 110.5";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/yellow2_1x1.dif";
showTerrainInside = "0";
};
new StaticShape() {
position = "3.75 -7 111";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LandMine";
resetTime = "Default";
};
new InteriorInstance() {
position = "8 -8 111.5";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/yellow2_1x1.dif";
showTerrainInside = "0";
};
new StaticShape() {
position = "7 -7 112";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LandMine";
resetTime = "Default";
};
new StaticShape() {
position = "-7.15 -7.05 99.2";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "TriangleBumper";
};
new StaticShape() {
position = "-6 -4 99";
rotation = "0 0 1 180";
scale = "1 1 1";
dataBlock = "RoundBumper";
};
new StaticShape() {
position = "-8.01007 -4.00004 99";
rotation = "0 0 1 180";
scale = "1 1 1";
dataBlock = "RoundBumper";
};
new InteriorInstance() {
position = "0 0 100";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/forfun/learn2roll-hr12.dif";
showTerrainInside = "0";
};
new Trigger() {
position = "5 -1 103.5";
rotation = "1 0 0 0";
scale = "4 4 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new StaticShape() {
position = "7 3 112.5";
rotation = "1 0 0 0";
scale = "5 5 1";
dataBlock = "LandMine";
resetTime = "Default";
};
new Trigger() {
position = "-9 -1 99";
rotation = "1 0 0 0";
scale = "4 2 1";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "This is bumper. A bumper can bump you away when you touch it. So try to avoid touching these bumpers.";
};
new Item() {
position = "7.0284 6.9932 104.549";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new ScriptObject() {
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
bonusTime = "0";
pad = "1727";
time = "0";
};
};
//--- OBJECT WRITE END ---