DockerCLI/vendor/gotest.tools/v3/internal/difflib/difflib.go

424 lines
13 KiB
Go

/*Package difflib is a partial port of Python difflib module.
Original source: https://github.com/pmezard/go-difflib
This file is trimmed to only the parts used by this repository.
*/
package difflib // import "gotest.tools/v3/internal/difflib"
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
// Match stores line numbers of size of match
type Match struct {
A int
B int
Size int
}
// OpCode identifies the type of diff
type OpCode struct {
Tag byte
I1 int
I2 int
J1 int
J2 int
}
// SequenceMatcher compares sequence of strings. The basic
// algorithm predates, and is a little fancier than, an algorithm
// published in the late 1980's by Ratcliff and Obershelp under the
// hyperbolic name "gestalt pattern matching". The basic idea is to find
// the longest contiguous matching subsequence that contains no "junk"
// elements (R-O doesn't address junk). The same idea is then applied
// recursively to the pieces of the sequences to the left and to the right
// of the matching subsequence. This does not yield minimal edit
// sequences, but does tend to yield matches that "look right" to people.
//
// SequenceMatcher tries to compute a "human-friendly diff" between two
// sequences. Unlike e.g. UNIX(tm) diff, the fundamental notion is the
// longest *contiguous* & junk-free matching subsequence. That's what
// catches peoples' eyes. The Windows(tm) windiff has another interesting
// notion, pairing up elements that appear uniquely in each sequence.
// That, and the method here, appear to yield more intuitive difference
// reports than does diff. This method appears to be the least vulnerable
// to synching up on blocks of "junk lines", though (like blank lines in
// ordinary text files, or maybe "<P>" lines in HTML files). That may be
// because this is the only method of the 3 that has a *concept* of
// "junk" <wink>.
//
// Timing: Basic R-O is cubic time worst case and quadratic time expected
// case. SequenceMatcher is quadratic time for the worst case and has
// expected-case behavior dependent in a complicated way on how many
// elements the sequences have in common; best case time is linear.
type SequenceMatcher struct {
a []string
b []string
b2j map[string][]int
IsJunk func(string) bool
autoJunk bool
bJunk map[string]struct{}
matchingBlocks []Match
fullBCount map[string]int
bPopular map[string]struct{}
opCodes []OpCode
}
// NewMatcher returns a new SequenceMatcher
func NewMatcher(a, b []string) *SequenceMatcher {
m := SequenceMatcher{autoJunk: true}
m.SetSeqs(a, b)
return &m
}
// SetSeqs sets two sequences to be compared.
func (m *SequenceMatcher) SetSeqs(a, b []string) {
m.SetSeq1(a)
m.SetSeq2(b)
}
// SetSeq1 sets the first sequence to be compared. The second sequence to be compared is
// not changed.
//
// SequenceMatcher computes and caches detailed information about the second
// sequence, so if you want to compare one sequence S against many sequences,
// use .SetSeq2(s) once and call .SetSeq1(x) repeatedly for each of the other
// sequences.
//
// See also SetSeqs() and SetSeq2().
func (m *SequenceMatcher) SetSeq1(a []string) {
if &a == &m.a {
return
}
m.a = a
m.matchingBlocks = nil
m.opCodes = nil
}
// SetSeq2 sets the second sequence to be compared. The first sequence to be compared is
// not changed.
func (m *SequenceMatcher) SetSeq2(b []string) {
if &b == &m.b {
return
}
m.b = b
m.matchingBlocks = nil
m.opCodes = nil
m.fullBCount = nil
m.chainB()
}
func (m *SequenceMatcher) chainB() {
// Populate line -> index mapping
b2j := map[string][]int{}
for i, s := range m.b {
indices := b2j[s]
indices = append(indices, i)
b2j[s] = indices
}
// Purge junk elements
m.bJunk = map[string]struct{}{}
if m.IsJunk != nil {
junk := m.bJunk
for s := range b2j {
if m.IsJunk(s) {
junk[s] = struct{}{}
}
}
for s := range junk {
delete(b2j, s)
}
}
// Purge remaining popular elements
popular := map[string]struct{}{}
n := len(m.b)
if m.autoJunk && n >= 200 {
ntest := n/100 + 1
for s, indices := range b2j {
if len(indices) > ntest {
popular[s] = struct{}{}
}
}
for s := range popular {
delete(b2j, s)
}
}
m.bPopular = popular
m.b2j = b2j
}
func (m *SequenceMatcher) isBJunk(s string) bool {
_, ok := m.bJunk[s]
return ok
}
// Find longest matching block in a[alo:ahi] and b[blo:bhi].
//
// If IsJunk is not defined:
//
// Return (i,j,k) such that a[i:i+k] is equal to b[j:j+k], where
// alo <= i <= i+k <= ahi
// blo <= j <= j+k <= bhi
// and for all (i',j',k') meeting those conditions,
// k >= k'
// i <= i'
// and if i == i', j <= j'
//
// In other words, of all maximal matching blocks, return one that
// starts earliest in a, and of all those maximal matching blocks that
// start earliest in a, return the one that starts earliest in b.
//
// If IsJunk is defined, first the longest matching block is
// determined as above, but with the additional restriction that no
// junk element appears in the block. Then that block is extended as
// far as possible by matching (only) junk elements on both sides. So
// the resulting block never matches on junk except as identical junk
// happens to be adjacent to an "interesting" match.
//
// If no blocks match, return (alo, blo, 0).
func (m *SequenceMatcher) findLongestMatch(alo, ahi, blo, bhi int) Match {
// CAUTION: stripping common prefix or suffix would be incorrect.
// E.g.,
// ab
// acab
// Longest matching block is "ab", but if common prefix is
// stripped, it's "a" (tied with "b"). UNIX(tm) diff does so
// strip, so ends up claiming that ab is changed to acab by
// inserting "ca" in the middle. That's minimal but unintuitive:
// "it's obvious" that someone inserted "ac" at the front.
// Windiff ends up at the same place as diff, but by pairing up
// the unique 'b's and then matching the first two 'a's.
besti, bestj, bestsize := alo, blo, 0
// find longest junk-free match
// during an iteration of the loop, j2len[j] = length of longest
// junk-free match ending with a[i-1] and b[j]
j2len := map[int]int{}
for i := alo; i != ahi; i++ {
// look at all instances of a[i] in b; note that because
// b2j has no junk keys, the loop is skipped if a[i] is junk
newj2len := map[int]int{}
for _, j := range m.b2j[m.a[i]] {
// a[i] matches b[j]
if j < blo {
continue
}
if j >= bhi {
break
}
k := j2len[j-1] + 1
newj2len[j] = k
if k > bestsize {
besti, bestj, bestsize = i-k+1, j-k+1, k
}
}
j2len = newj2len
}
// Extend the best by non-junk elements on each end. In particular,
// "popular" non-junk elements aren't in b2j, which greatly speeds
// the inner loop above, but also means "the best" match so far
// doesn't contain any junk *or* popular non-junk elements.
for besti > alo && bestj > blo && !m.isBJunk(m.b[bestj-1]) &&
m.a[besti-1] == m.b[bestj-1] {
besti, bestj, bestsize = besti-1, bestj-1, bestsize+1
}
for besti+bestsize < ahi && bestj+bestsize < bhi &&
!m.isBJunk(m.b[bestj+bestsize]) &&
m.a[besti+bestsize] == m.b[bestj+bestsize] {
bestsize += 1
}
// Now that we have a wholly interesting match (albeit possibly
// empty!), we may as well suck up the matching junk on each
// side of it too. Can't think of a good reason not to, and it
// saves post-processing the (possibly considerable) expense of
// figuring out what to do with it. In the case of an empty
// interesting match, this is clearly the right thing to do,
// because no other kind of match is possible in the regions.
for besti > alo && bestj > blo && m.isBJunk(m.b[bestj-1]) &&
m.a[besti-1] == m.b[bestj-1] {
besti, bestj, bestsize = besti-1, bestj-1, bestsize+1
}
for besti+bestsize < ahi && bestj+bestsize < bhi &&
m.isBJunk(m.b[bestj+bestsize]) &&
m.a[besti+bestsize] == m.b[bestj+bestsize] {
bestsize += 1
}
return Match{A: besti, B: bestj, Size: bestsize}
}
// GetMatchingBlocks returns a list of triples describing matching subsequences.
//
// Each triple is of the form (i, j, n), and means that
// a[i:i+n] == b[j:j+n]. The triples are monotonically increasing in
// i and in j. It's also guaranteed that if (i, j, n) and (i', j', n') are
// adjacent triples in the list, and the second is not the last triple in the
// list, then i+n != i' or j+n != j'. IOW, adjacent triples never describe
// adjacent equal blocks.
//
// The last triple is a dummy, (len(a), len(b), 0), and is the only
// triple with n==0.
func (m *SequenceMatcher) GetMatchingBlocks() []Match {
if m.matchingBlocks != nil {
return m.matchingBlocks
}
var matchBlocks func(alo, ahi, blo, bhi int, matched []Match) []Match
matchBlocks = func(alo, ahi, blo, bhi int, matched []Match) []Match {
match := m.findLongestMatch(alo, ahi, blo, bhi)
i, j, k := match.A, match.B, match.Size
if match.Size > 0 {
if alo < i && blo < j {
matched = matchBlocks(alo, i, blo, j, matched)
}
matched = append(matched, match)
if i+k < ahi && j+k < bhi {
matched = matchBlocks(i+k, ahi, j+k, bhi, matched)
}
}
return matched
}
matched := matchBlocks(0, len(m.a), 0, len(m.b), nil)
// It's possible that we have adjacent equal blocks in the
// matching_blocks list now.
nonAdjacent := []Match{}
i1, j1, k1 := 0, 0, 0
for _, b := range matched {
// Is this block adjacent to i1, j1, k1?
i2, j2, k2 := b.A, b.B, b.Size
if i1+k1 == i2 && j1+k1 == j2 {
// Yes, so collapse them -- this just increases the length of
// the first block by the length of the second, and the first
// block so lengthened remains the block to compare against.
k1 += k2
} else {
// Not adjacent. Remember the first block (k1==0 means it's
// the dummy we started with), and make the second block the
// new block to compare against.
if k1 > 0 {
nonAdjacent = append(nonAdjacent, Match{i1, j1, k1})
}
i1, j1, k1 = i2, j2, k2
}
}
if k1 > 0 {
nonAdjacent = append(nonAdjacent, Match{i1, j1, k1})
}
nonAdjacent = append(nonAdjacent, Match{len(m.a), len(m.b), 0})
m.matchingBlocks = nonAdjacent
return m.matchingBlocks
}
// GetOpCodes returns a list of 5-tuples describing how to turn a into b.
//
// Each tuple is of the form (tag, i1, i2, j1, j2). The first tuple
// has i1 == j1 == 0, and remaining tuples have i1 == the i2 from the
// tuple preceding it, and likewise for j1 == the previous j2.
//
// The tags are characters, with these meanings:
//
// 'r' (replace): a[i1:i2] should be replaced by b[j1:j2]
//
// 'd' (delete): a[i1:i2] should be deleted, j1==j2 in this case.
//
// 'i' (insert): b[j1:j2] should be inserted at a[i1:i1], i1==i2 in this case.
//
// 'e' (equal): a[i1:i2] == b[j1:j2]
func (m *SequenceMatcher) GetOpCodes() []OpCode {
if m.opCodes != nil {
return m.opCodes
}
i, j := 0, 0
matching := m.GetMatchingBlocks()
opCodes := make([]OpCode, 0, len(matching))
for _, m := range matching {
// invariant: we've pumped out correct diffs to change
// a[:i] into b[:j], and the next matching block is
// a[ai:ai+size] == b[bj:bj+size]. So we need to pump
// out a diff to change a[i:ai] into b[j:bj], pump out
// the matching block, and move (i,j) beyond the match
ai, bj, size := m.A, m.B, m.Size
tag := byte(0)
if i < ai && j < bj {
tag = 'r'
} else if i < ai {
tag = 'd'
} else if j < bj {
tag = 'i'
}
if tag > 0 {
opCodes = append(opCodes, OpCode{tag, i, ai, j, bj})
}
i, j = ai+size, bj+size
// the list of matching blocks is terminated by a
// sentinel with size 0
if size > 0 {
opCodes = append(opCodes, OpCode{'e', ai, i, bj, j})
}
}
m.opCodes = opCodes
return m.opCodes
}
// GetGroupedOpCodes isolates change clusters by eliminating ranges with no changes.
//
// Return a generator of groups with up to n lines of context.
// Each group is in the same format as returned by GetOpCodes().
func (m *SequenceMatcher) GetGroupedOpCodes(n int) [][]OpCode {
if n < 0 {
n = 3
}
codes := m.GetOpCodes()
if len(codes) == 0 {
codes = []OpCode{{'e', 0, 1, 0, 1}}
}
// Fixup leading and trailing groups if they show no changes.
if codes[0].Tag == 'e' {
c := codes[0]
i1, i2, j1, j2 := c.I1, c.I2, c.J1, c.J2
codes[0] = OpCode{c.Tag, max(i1, i2-n), i2, max(j1, j2-n), j2}
}
if codes[len(codes)-1].Tag == 'e' {
c := codes[len(codes)-1]
i1, i2, j1, j2 := c.I1, c.I2, c.J1, c.J2
codes[len(codes)-1] = OpCode{c.Tag, i1, min(i2, i1+n), j1, min(j2, j1+n)}
}
nn := n + n
groups := [][]OpCode{}
group := []OpCode{}
for _, c := range codes {
i1, i2, j1, j2 := c.I1, c.I2, c.J1, c.J2
// End the current group and start a new one whenever
// there is a large range with no changes.
if c.Tag == 'e' && i2-i1 > nn {
group = append(group, OpCode{c.Tag, i1, min(i2, i1+n),
j1, min(j2, j1+n)})
groups = append(groups, group)
group = []OpCode{}
i1, j1 = max(i1, i2-n), max(j1, j2-n)
}
group = append(group, OpCode{c.Tag, i1, i2, j1, j2})
}
if len(group) > 0 && !(len(group) == 1 && group[0].Tag == 'e') {
groups = append(groups, group)
}
return groups
}