UX: don't reverse progress-bars when rolling back

Commit 330a003533
introduced "synchronous" service update and rollback, using progress bars to show
current status for each task.

As part of that change, progress bars were "reversed" when doing a rollback, to
indicate that status was rolled back to a previous state.

Reversing direction is somewhat confusing, as progress bars now return to their
"initial" state to indicate it was "completed"; for an "automatic" rollback, this
may be somewhat clear (progress bars "move to the right", then "roll back" if the
update failed), but when doing a manual rollback, it feels counter-intuitive
(rolling back is the _expected_ outcome).

This patch removes the code to reverse the direction of progress-bars, and makes
progress-bars always move from left ("start") to right ("finished").

Before this patch
----------------------------------------

1. create a service with automatic rollback on failure

    $ docker service create --update-failure-action=rollback --name foo --tty --replicas=5 nginx:alpine
    9xi1w3mv5sqtyexsuh78qg0cb
    overall progress: 5 out of 5 tasks
    1/5: running   [==================================================>]
    2/5: running   [==================================================>]
    3/5: running   [==================================================>]
    4/5: running   [==================================================>]
    5/5: running   [==================================================>]
    verify: Waiting 2 seconds to verify that tasks are stable...

2. update the service, making it fail after 3 seconds

    $ docker service update --entrypoint="/bin/sh -c 'sleep 3; exit 1'" foo
    overall progress: rolling back update: 2 out of 5 tasks
    1/5: running   [==================================================>]
    2/5: running   [==================================================>]
    3/5: starting  [============================================>      ]
    4/5: running   [==================================================>]
    5/5: running   [==================================================>]

3. Once the service starts failing, automatic rollback is started; progress-bars now move in the reverse direction;

    overall progress: rolling back update: 3 out of 5 tasks
    1/5: ready     [===========>                                       ]
    2/5: ready     [===========>                                       ]
    3/5: running   [>                                                  ]
    4/5: running   [>                                                  ]
    5/5: running   [>                                                  ]

4. When the rollback is completed, the progressbars are at the "start" to indicate they completed;

    overall progress: rolling back update: 5 out of 5 tasks
    1/5: running   [>                                                  ]
    2/5: running   [>                                                  ]
    3/5: running   [>                                                  ]
    4/5: running   [>                                                  ]
    5/5: running   [>                                                  ]
    rollback: update rolled back due to failure or early termination of task bndiu8a998agr8s6sjlg9tnrw
    verify: Service converged

After this patch
----------------------------------------

Progress bars always go from left to right; also in a rollback situation;

After updating to the "faulty" entrypoint, task are deployed:

    $ docker service update --entrypoint="/bin/sh -c 'sleep 3; exit 1'" foo
    foo
    overall progress: 1 out of 5 tasks
    1/5:
    2/5: running   [==================================================>]
    3/5: ready     [======================================>            ]
    4/5:
    5/5:

Once tasks start failing, rollback is started, and presented the same as a regular
update; progress bars go from left to right;

    overall progress: rolling back update: 3 out of 5 tasks
    1/5: ready     [======================================>            ]
    2/5: starting  [============================================>      ]
    3/5: running   [==================================================>]
    4/5: running   [==================================================>]
    5/5: running   [==================================================>]
    rollback: update rolled back due to failure or early termination of task c11dxd7ud3d5pq8g45qkb4rjx

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This commit is contained in:
Sebastiaan van Stijn 2021-01-19 14:41:51 +01:00
parent 12e8782c0c
commit 678c2fde98
No known key found for this signature in database
GPG Key ID: 76698F39D527CE8C
1 changed files with 6 additions and 13 deletions

View File

@ -67,13 +67,6 @@ func terminalState(state swarm.TaskState) bool {
return numberedStates[state] > numberedStates[swarm.TaskStateRunning] return numberedStates[state] > numberedStates[swarm.TaskStateRunning]
} }
func stateToProgress(state swarm.TaskState, rollback bool) int64 {
if !rollback {
return numberedStates[state]
}
return numberedStates[swarm.TaskStateRunning] - numberedStates[state]
}
// ServiceProgress outputs progress information for convergence of a service. // ServiceProgress outputs progress information for convergence of a service.
// nolint: gocyclo // nolint: gocyclo
func ServiceProgress(ctx context.Context, client client.APIClient, serviceID string, progressWriter io.WriteCloser) error { func ServiceProgress(ctx context.Context, client client.APIClient, serviceID string, progressWriter io.WriteCloser) error {
@ -343,7 +336,7 @@ func (u *replicatedProgressUpdater) update(service swarm.Service, tasks []swarm.
running++ running++
} }
u.writeTaskProgress(task, mappedSlot, replicas, rollback) u.writeTaskProgress(task, mappedSlot, replicas)
} }
if !u.done { if !u.done {
@ -389,7 +382,7 @@ func (u *replicatedProgressUpdater) tasksBySlot(tasks []swarm.Task, activeNodes
return tasksBySlot return tasksBySlot
} }
func (u *replicatedProgressUpdater) writeTaskProgress(task swarm.Task, mappedSlot int, replicas uint64, rollback bool) { func (u *replicatedProgressUpdater) writeTaskProgress(task swarm.Task, mappedSlot int, replicas uint64) {
if u.done || replicas > maxProgressBars || uint64(mappedSlot) > replicas { if u.done || replicas > maxProgressBars || uint64(mappedSlot) > replicas {
return return
} }
@ -406,7 +399,7 @@ func (u *replicatedProgressUpdater) writeTaskProgress(task swarm.Task, mappedSlo
u.progressOut.WriteProgress(progress.Progress{ u.progressOut.WriteProgress(progress.Progress{
ID: fmt.Sprintf("%d/%d", mappedSlot, replicas), ID: fmt.Sprintf("%d/%d", mappedSlot, replicas),
Action: fmt.Sprintf("%-[1]*s", longestState, task.Status.State), Action: fmt.Sprintf("%-[1]*s", longestState, task.Status.State),
Current: stateToProgress(task.Status.State, rollback), Current: numberedStates[task.Status.State],
Total: maxProgress, Total: maxProgress,
HideCounts: true, HideCounts: true,
}) })
@ -463,7 +456,7 @@ func (u *globalProgressUpdater) update(service swarm.Service, tasks []swarm.Task
running++ running++
} }
u.writeTaskProgress(task, nodeCount, rollback) u.writeTaskProgress(task, nodeCount)
} }
} }
@ -507,7 +500,7 @@ func (u *globalProgressUpdater) tasksByNode(tasks []swarm.Task) map[string]swarm
return tasksByNode return tasksByNode
} }
func (u *globalProgressUpdater) writeTaskProgress(task swarm.Task, nodeCount int, rollback bool) { func (u *globalProgressUpdater) writeTaskProgress(task swarm.Task, nodeCount int) {
if u.done || nodeCount > maxProgressBars { if u.done || nodeCount > maxProgressBars {
return return
} }
@ -524,7 +517,7 @@ func (u *globalProgressUpdater) writeTaskProgress(task swarm.Task, nodeCount int
u.progressOut.WriteProgress(progress.Progress{ u.progressOut.WriteProgress(progress.Progress{
ID: stringid.TruncateID(task.NodeID), ID: stringid.TruncateID(task.NodeID),
Action: fmt.Sprintf("%-[1]*s", longestState, task.Status.State), Action: fmt.Sprintf("%-[1]*s", longestState, task.Status.State),
Current: stateToProgress(task.Status.State, rollback), Current: numberedStates[task.Status.State],
Total: maxProgress, Total: maxProgress,
HideCounts: true, HideCounts: true,
}) })