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/ *
*
* Copyright 2017 gRPC authors .
*
* Licensed under the Apache License , Version 2.0 ( the "License" ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
*
* http : //www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an "AS IS" BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
*
* /
package grpc
import (
"fmt"
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"strings"
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"sync"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/internal/balancer/gracefulswitch"
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"google.golang.org/grpc/internal/buffer"
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"google.golang.org/grpc/internal/channelz"
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"google.golang.org/grpc/internal/grpcsync"
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"google.golang.org/grpc/resolver"
)
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// ccBalancerWrapper sits between the ClientConn and the Balancer.
//
// ccBalancerWrapper implements methods corresponding to the ones on the
// balancer.Balancer interface. The ClientConn is free to call these methods
// concurrently and the ccBalancerWrapper ensures that calls from the ClientConn
// to the Balancer happen synchronously and in order.
//
// ccBalancerWrapper also implements the balancer.ClientConn interface and is
// passed to the Balancer implementations. It invokes unexported methods on the
// ClientConn to handle these calls from the Balancer.
//
// It uses the gracefulswitch.Balancer internally to ensure that balancer
// switches happen in a graceful manner.
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type ccBalancerWrapper struct {
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cc * ClientConn
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// Since these fields are accessed only from handleXxx() methods which are
// synchronized by the watcher goroutine, we do not need a mutex to protect
// these fields.
balancer * gracefulswitch . Balancer
curBalancerName string
updateCh * buffer . Unbounded // Updates written on this channel are processed by watcher().
resultCh * buffer . Unbounded // Results of calls to UpdateClientConnState() are pushed here.
closed * grpcsync . Event // Indicates if close has been called.
done * grpcsync . Event // Indicates if close has completed its work.
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}
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// newCCBalancerWrapper creates a new balancer wrapper. The underlying balancer
// is not created until the switchTo() method is invoked.
func newCCBalancerWrapper ( cc * ClientConn , bopts balancer . BuildOptions ) * ccBalancerWrapper {
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ccb := & ccBalancerWrapper {
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cc : cc ,
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updateCh : buffer . NewUnbounded ( ) ,
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resultCh : buffer . NewUnbounded ( ) ,
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closed : grpcsync . NewEvent ( ) ,
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done : grpcsync . NewEvent ( ) ,
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}
go ccb . watcher ( )
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ccb . balancer = gracefulswitch . NewBalancer ( ccb , bopts )
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return ccb
}
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// The following xxxUpdate structs wrap the arguments received as part of the
// corresponding update. The watcher goroutine uses the 'type' of the update to
// invoke the appropriate handler routine to handle the update.
type ccStateUpdate struct {
ccs * balancer . ClientConnState
}
type scStateUpdate struct {
sc balancer . SubConn
state connectivity . State
err error
}
type exitIdleUpdate struct { }
type resolverErrorUpdate struct {
err error
}
type switchToUpdate struct {
name string
}
type subConnUpdate struct {
acbw * acBalancerWrapper
}
// watcher is a long-running goroutine which reads updates from a channel and
// invokes corresponding methods on the underlying balancer. It ensures that
// these methods are invoked in a synchronous fashion. It also ensures that
// these methods are invoked in the order in which the updates were received.
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func ( ccb * ccBalancerWrapper ) watcher ( ) {
for {
select {
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case u := <- ccb . updateCh . Get ( ) :
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ccb . updateCh . Load ( )
if ccb . closed . HasFired ( ) {
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break
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}
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switch update := u . ( type ) {
case * ccStateUpdate :
ccb . handleClientConnStateChange ( update . ccs )
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case * scStateUpdate :
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ccb . handleSubConnStateChange ( update )
case * exitIdleUpdate :
ccb . handleExitIdle ( )
case * resolverErrorUpdate :
ccb . handleResolverError ( update . err )
case * switchToUpdate :
ccb . handleSwitchTo ( update . name )
case * subConnUpdate :
ccb . handleRemoveSubConn ( update . acbw )
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default :
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logger . Errorf ( "ccBalancerWrapper.watcher: unknown update %+v, type %T" , update , update )
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}
case <- ccb . closed . Done ( ) :
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}
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if ccb . closed . HasFired ( ) {
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ccb . handleClose ( )
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return
}
}
}
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// updateClientConnState is invoked by grpc to push a ClientConnState update to
// the underlying balancer.
//
// Unlike other methods invoked by grpc to push updates to the underlying
// balancer, this method cannot simply push the update onto the update channel
// and return. It needs to return the error returned by the underlying balancer
// back to grpc which propagates that to the resolver.
func ( ccb * ccBalancerWrapper ) updateClientConnState ( ccs * balancer . ClientConnState ) error {
ccb . updateCh . Put ( & ccStateUpdate { ccs : ccs } )
var res interface { }
select {
case res = <- ccb . resultCh . Get ( ) :
ccb . resultCh . Load ( )
case <- ccb . closed . Done ( ) :
// Return early if the balancer wrapper is closed while we are waiting for
// the underlying balancer to process a ClientConnState update.
return nil
}
// If the returned error is nil, attempting to type assert to error leads to
// panic. So, this needs to handled separately.
if res == nil {
return nil
}
return res . ( error )
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}
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// handleClientConnStateChange handles a ClientConnState update from the update
// channel and invokes the appropriate method on the underlying balancer.
//
// If the addresses specified in the update contain addresses of type "grpclb"
// and the selected LB policy is not "grpclb", these addresses will be filtered
// out and ccs will be modified with the updated address list.
func ( ccb * ccBalancerWrapper ) handleClientConnStateChange ( ccs * balancer . ClientConnState ) {
if ccb . curBalancerName != grpclbName {
// Filter any grpclb addresses since we don't have the grpclb balancer.
var addrs [ ] resolver . Address
for _ , addr := range ccs . ResolverState . Addresses {
if addr . Type == resolver . GRPCLB {
continue
}
addrs = append ( addrs , addr )
}
ccs . ResolverState . Addresses = addrs
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}
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ccb . resultCh . Put ( ccb . balancer . UpdateClientConnState ( * ccs ) )
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}
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// updateSubConnState is invoked by grpc to push a subConn state update to the
// underlying balancer.
func ( ccb * ccBalancerWrapper ) updateSubConnState ( sc balancer . SubConn , s connectivity . State , err error ) {
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// When updating addresses for a SubConn, if the address in use is not in
// the new addresses, the old ac will be tearDown() and a new ac will be
// created. tearDown() generates a state change with Shutdown state, we
// don't want the balancer to receive this state change. So before
// tearDown() on the old ac, ac.acbw (acWrapper) will be set to nil, and
// this function will be called with (nil, Shutdown). We don't need to call
// balancer method in this case.
if sc == nil {
return
}
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ccb . updateCh . Put ( & scStateUpdate {
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sc : sc ,
state : s ,
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err : err ,
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} )
}
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// handleSubConnStateChange handles a SubConnState update from the update
// channel and invokes the appropriate method on the underlying balancer.
func ( ccb * ccBalancerWrapper ) handleSubConnStateChange ( update * scStateUpdate ) {
ccb . balancer . UpdateSubConnState ( update . sc , balancer . SubConnState { ConnectivityState : update . state , ConnectionError : update . err } )
}
func ( ccb * ccBalancerWrapper ) exitIdle ( ) {
ccb . updateCh . Put ( & exitIdleUpdate { } )
}
func ( ccb * ccBalancerWrapper ) handleExitIdle ( ) {
if ccb . cc . GetState ( ) != connectivity . Idle {
return
}
ccb . balancer . ExitIdle ( )
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}
func ( ccb * ccBalancerWrapper ) resolverError ( err error ) {
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ccb . updateCh . Put ( & resolverErrorUpdate { err : err } )
}
func ( ccb * ccBalancerWrapper ) handleResolverError ( err error ) {
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ccb . balancer . ResolverError ( err )
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}
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// switchTo is invoked by grpc to instruct the balancer wrapper to switch to the
// LB policy identified by name.
//
// ClientConn calls newCCBalancerWrapper() at creation time. Upon receipt of the
// first good update from the name resolver, it determines the LB policy to use
// and invokes the switchTo() method. Upon receipt of every subsequent update
// from the name resolver, it invokes this method.
//
// the ccBalancerWrapper keeps track of the current LB policy name, and skips
// the graceful balancer switching process if the name does not change.
func ( ccb * ccBalancerWrapper ) switchTo ( name string ) {
ccb . updateCh . Put ( & switchToUpdate { name : name } )
}
// handleSwitchTo handles a balancer switch update from the update channel. It
// calls the SwitchTo() method on the gracefulswitch.Balancer with a
// balancer.Builder corresponding to name. If no balancer.Builder is registered
// for the given name, it uses the default LB policy which is "pick_first".
func ( ccb * ccBalancerWrapper ) handleSwitchTo ( name string ) {
// TODO: Other languages use case-insensitive balancer registries. We should
// switch as well. See: https://github.com/grpc/grpc-go/issues/5288.
if strings . EqualFold ( ccb . curBalancerName , name ) {
return
}
// TODO: Ensure that name is a registered LB policy when we get here.
// We currently only validate the `loadBalancingConfig` field. We need to do
// the same for the `loadBalancingPolicy` field and reject the service config
// if the specified policy is not registered.
builder := balancer . Get ( name )
if builder == nil {
channelz . Warningf ( logger , ccb . cc . channelzID , "Channel switches to new LB policy %q, since the specified LB policy %q was not registered" , PickFirstBalancerName , name )
builder = newPickfirstBuilder ( )
} else {
channelz . Infof ( logger , ccb . cc . channelzID , "Channel switches to new LB policy %q" , name )
}
if err := ccb . balancer . SwitchTo ( builder ) ; err != nil {
channelz . Errorf ( logger , ccb . cc . channelzID , "Channel failed to build new LB policy %q: %v" , name , err )
return
}
ccb . curBalancerName = builder . Name ( )
}
// handleRemoveSucConn handles a request from the underlying balancer to remove
// a subConn.
//
// See comments in RemoveSubConn() for more details.
func ( ccb * ccBalancerWrapper ) handleRemoveSubConn ( acbw * acBalancerWrapper ) {
ccb . cc . removeAddrConn ( acbw . getAddrConn ( ) , errConnDrain )
}
func ( ccb * ccBalancerWrapper ) close ( ) {
ccb . closed . Fire ( )
<- ccb . done . Done ( )
}
func ( ccb * ccBalancerWrapper ) handleClose ( ) {
ccb . balancer . Close ( )
ccb . done . Fire ( )
}
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func ( ccb * ccBalancerWrapper ) NewSubConn ( addrs [ ] resolver . Address , opts balancer . NewSubConnOptions ) ( balancer . SubConn , error ) {
if len ( addrs ) <= 0 {
return nil , fmt . Errorf ( "grpc: cannot create SubConn with empty address list" )
}
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ac , err := ccb . cc . newAddrConn ( addrs , opts )
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if err != nil {
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channelz . Warningf ( logger , ccb . cc . channelzID , "acBalancerWrapper: NewSubConn: failed to newAddrConn: %v" , err )
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return nil , err
}
acbw := & acBalancerWrapper { ac : ac }
acbw . ac . mu . Lock ( )
ac . acbw = acbw
acbw . ac . mu . Unlock ( )
return acbw , nil
}
func ( ccb * ccBalancerWrapper ) RemoveSubConn ( sc balancer . SubConn ) {
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// Before we switched the ccBalancerWrapper to use gracefulswitch.Balancer, it
// was required to handle the RemoveSubConn() method asynchronously by pushing
// the update onto the update channel. This was done to avoid a deadlock as
// switchBalancer() was holding cc.mu when calling Close() on the old
// balancer, which would in turn call RemoveSubConn().
//
// With the use of gracefulswitch.Balancer in ccBalancerWrapper, handling this
// asynchronously is probably not required anymore since the switchTo() method
// handles the balancer switch by pushing the update onto the channel.
// TODO(easwars): Handle this inline.
acbw , ok := sc . ( * acBalancerWrapper )
if ! ok {
return
}
ccb . updateCh . Put ( & subConnUpdate { acbw : acbw } )
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}
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func ( ccb * ccBalancerWrapper ) UpdateAddresses ( sc balancer . SubConn , addrs [ ] resolver . Address ) {
acbw , ok := sc . ( * acBalancerWrapper )
if ! ok {
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return
}
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acbw . UpdateAddresses ( addrs )
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}
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func ( ccb * ccBalancerWrapper ) UpdateState ( s balancer . State ) {
// Update picker before updating state. Even though the ordering here does
// not matter, it can lead to multiple calls of Pick in the common start-up
// case where we wait for ready and then perform an RPC. If the picker is
// updated later, we could call the "connecting" picker when the state is
// updated, and then call the "ready" picker after the picker gets updated.
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ccb . cc . blockingpicker . updatePicker ( s . Picker )
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ccb . cc . csMgr . updateState ( s . ConnectivityState )
}
func ( ccb * ccBalancerWrapper ) ResolveNow ( o resolver . ResolveNowOptions ) {
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ccb . cc . resolveNow ( o )
}
func ( ccb * ccBalancerWrapper ) Target ( ) string {
return ccb . cc . target
}
// acBalancerWrapper is a wrapper on top of ac for balancers.
// It implements balancer.SubConn interface.
type acBalancerWrapper struct {
mu sync . Mutex
ac * addrConn
}
func ( acbw * acBalancerWrapper ) UpdateAddresses ( addrs [ ] resolver . Address ) {
acbw . mu . Lock ( )
defer acbw . mu . Unlock ( )
if len ( addrs ) <= 0 {
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acbw . ac . cc . removeAddrConn ( acbw . ac , errConnDrain )
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return
}
if ! acbw . ac . tryUpdateAddrs ( addrs ) {
cc := acbw . ac . cc
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opts := acbw . ac . scopts
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acbw . ac . mu . Lock ( )
// Set old ac.acbw to nil so the Shutdown state update will be ignored
// by balancer.
//
// TODO(bar) the state transition could be wrong when tearDown() old ac
// and creating new ac, fix the transition.
acbw . ac . acbw = nil
acbw . ac . mu . Unlock ( )
acState := acbw . ac . getState ( )
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acbw . ac . cc . removeAddrConn ( acbw . ac , errConnDrain )
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if acState == connectivity . Shutdown {
return
}
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newAC , err := cc . newAddrConn ( addrs , opts )
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if err != nil {
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channelz . Warningf ( logger , acbw . ac . channelzID , "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v" , err )
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return
}
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acbw . ac = newAC
newAC . mu . Lock ( )
newAC . acbw = acbw
newAC . mu . Unlock ( )
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if acState != connectivity . Idle {
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go newAC . connect ( )
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}
}
}
func ( acbw * acBalancerWrapper ) Connect ( ) {
acbw . mu . Lock ( )
defer acbw . mu . Unlock ( )
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go acbw . ac . connect ( )
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}
func ( acbw * acBalancerWrapper ) getAddrConn ( ) * addrConn {
acbw . mu . Lock ( )
defer acbw . mu . Unlock ( )
return acbw . ac
}