yuzu/src/shader_recompiler
Liam f296a9ce9a shader_recompiler: use only ConstOffset for OpImageFetch 2024-02-05 12:01:09 -05:00
..
backend shader_recompiler: use only ConstOffset for OpImageFetch 2024-02-05 12:01:09 -05:00
frontend Merge branch 'master' into ssbo-align 2023-11-26 21:08:53 -05:00
ir_opt Fix "Propietary" typo elsewhere 2024-01-07 23:15:38 +00:00
CMakeLists.txt shader_recompiler: add byteswap pattern workaround for Nvidia 2023-11-17 22:29:12 -05:00
environment.h Fix "Propietary" typo elsewhere 2024-01-07 23:15:38 +00:00
exception.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
host_translate_info.h shader_recompiler: Align SSBO offsets to meet host requirements 2023-10-31 20:10:54 -04:00
object_pool.h Move to Clang Format 15 2023-01-29 17:49:42 -07:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
profile.h shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
program_header.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
runtime_info.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
shader_info.h shader_recompiler: use float image operations on load/store when required 2023-12-21 14:34:46 -05:00
stage.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
varying_state.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00