liamwhite
d5bfc36e90
Merge pull request #9861 from german77/bustype
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core: hidbus: Fix BusType size
2023-02-25 12:44:00 -05:00
german77
cfd69e2e58
config: Fix per game Force max clock
2023-02-25 10:12:07 -06:00
Narr the Reg
5e4ea04a64
core: hidbus: Fix BusType size
2023-02-24 21:22:27 -06:00
Narr the Reg
db2785082b
settings: Add more input settings to the log
2023-02-21 19:48:38 -06:00
Narr the Reg
9477181d09
core: hid: Fix native mouse mappings
2023-02-21 19:48:38 -06:00
liamwhite
8f3e2a1b48
Merge pull request #9847 from german77/timeout
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yuzu: Set a lower timeout for discord presence
2023-02-21 20:39:19 -05:00
Narr the Reg
d482ec32a4
yuzu: Set a lower timeout for discord presence
2023-02-21 18:23:58 -06:00
liamwhite
11f6bb1532
Merge pull request #9846 from merryhime/type-const
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svc: Fix type consistency (exposed on macOS)
2023-02-21 18:58:04 -05:00
liamwhite
ba05301e1b
Merge pull request #9841 from abouvier/httplib-update
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externals: Update cpp-httplib to latest
2023-02-21 18:57:55 -05:00
Merry
c9678bda24
svc: Fix type consistency (exposed on macOS)
2023-02-21 21:39:17 +00:00
Alexandre Bouvier
83afc12475
externals: Update cpp-httplib to latest
2023-02-21 20:55:37 +01:00
MonsterDruide1
d746cfc018
net: translate ECONNRESET network error
2023-02-21 20:47:59 +01:00
german77
165ebbb63c
Qt: Reintroduce scaling for touch input
2023-02-19 17:52:44 -06:00
liamwhite
898c5d35a5
Merge pull request #9771 from ameerj/host-thread-id
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kernel: Refactor thread_local variable usage
2023-02-19 13:12:43 -05:00
liamwhite
a4d0663158
Merge pull request #9588 from liamwhite/bylaws-reverts
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Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-19 13:11:57 -05:00
liamwhite
e531d1fae9
Merge pull request #9815 from german77/qt-mouse
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Qt: Fix mouse scalling
2023-02-18 16:25:48 -05:00
Morph
41183b622f
Merge pull request #9825 from liamwhite/object-name
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kernel: add KObjectName
2023-02-18 16:22:50 -05:00
bunnei
e91ff9b7bd
Merge pull request #9810 from Kelebek1/nvdec_threads
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Allow >1 cpu threads on video decoding, disable multi-frame decoding
2023-02-17 09:44:38 -08:00
Liam
1773a1039f
kernel: add KObjectName
2023-02-17 09:16:05 -05:00
Mai
61b1772e51
Merge pull request #9817 from german77/save
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yuzu: Write to config file on important config changes
2023-02-16 22:58:29 -05:00
Narr the Reg
0a88c7dbbe
yuzu: Shutdown game on restart to reload per game config
2023-02-16 21:17:30 -06:00
Narr the Reg
df9c8bdfd9
yuzu: Write to config file on important config changes
2023-02-16 21:17:01 -06:00
bunnei
889bfce447
Merge pull request #9802 from Kelebek1/wait_data_cache
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Re-add the invalidate_texture_data_cache register
2023-02-16 12:27:24 -08:00
bunnei
744434de38
Merge pull request #9769 from Kelebek1/audio_oob
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[audio_core] Fix depop prepare
2023-02-16 12:26:23 -08:00
Narr the Reg
17207939e5
input_common: Split mouse input into individual devices
2023-02-16 14:22:13 -06:00
german77
57aaf00a0c
Qt: Fix mouse scalling
2023-02-15 20:57:45 -06:00
liamwhite
6d77de96da
Merge pull request #9796 from liamwhite/current
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general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
liamwhite
04d2d2ef5f
Merge pull request #9782 from arades79/fix-consexpr-value-declaration-usage
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Fix consexpr value declaration usage
2023-02-15 17:42:38 -05:00
bunnei
0eb40117af
Merge pull request #9809 from liamwhite/unused-service
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service: remove deleted services
2023-02-15 12:33:59 -08:00
arades79
98631b45b6
remove constexpr from virtual function
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 19:14:29 -05:00
liamwhite
58a2c19982
Revert "main: Fix borderless fullscreen for high dpi scaled displays"
2023-02-14 16:29:35 -05:00
Kelebek1
3b50906f00
Reimplement the invalidate_texture_data_cache register
2023-02-14 19:34:10 +00:00
Kelebek1
139b645aa2
Allow >1 cpu threads on video decoding, disable multi-frame decoding
2023-02-14 18:55:46 +00:00
Liam
79fbdfca17
service: remove deleted services
2023-02-14 12:38:21 -05:00
arades79
880b6e9795
use a string view to skip allocation
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:40 -05:00
arades79
683019878f
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
26e44a3be4
apply clang-format
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
392a029ef4
don't use static inside constexpr function
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
arades79
45e13b03f3
add static lifetime to constexpr values to force compile time evaluation where possible
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Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
liamwhite
5f5a6e4b2e
Merge pull request #9795 from Kelebek1/biquad_fix
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[audio_core] Use different state offset for each biquad filter channel
2023-02-14 09:11:26 -05:00
liamwhite
d87db919f9
Merge pull request #9793 from Morph1984/borderless-hidpi
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main: Fix borderless fullscreen for high dpi scaled displays
2023-02-14 09:11:15 -05:00
Liam
ceda2d280e
general: rename CurrentProcess to ApplicationProcess
2023-02-13 19:03:12 -05:00
Kelebek1
3a90ed99be
Fix biquad filter command's state buffer offset
2023-02-13 16:21:29 +00:00
Liam
4363ca304a
kernel: use GetCurrentProcess
2023-02-13 11:05:14 -05:00
bunnei
770a49616d
Merge pull request #9784 from m-HD/master
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settings: added missing graphical settings to RestoreGlobalState()
2023-02-12 21:49:45 -08:00
Morph
d6677b50f6
main: Fix borderless fullscreen for high dpi scaled displays
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On Windows, a borderless window will be treated the same as exclusive fullscreen
when the window geometry matches the physical dimensions of the screen.
However, with High DPI scaling, when the devicePixelRatioF() is > 1, the borderless
window apparently is not treated as exclusive fullscreen and functions correctly.
One can verify and replicate this behavior by using a high resolution (4K) display,
and switching between 100% and 200% scaling in Windows' display settings.
At 100%, without the addition of 1, it is treated as exclusive fullscreen.
At 200%, with or without the addition of 1, it is treated as borderless windowed.
Therefore, we can use (read: abuse) this difference in behavior to fix this issue for
those with higher resolution displays when the Qt scaling ratio is > 1.
Should this behavior be changed in the future, please revisit this workaround.
2023-02-12 21:58:49 -05:00
bunnei
8b74047b1b
Merge pull request #9757 from german77/gyro
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core: hid: Use gyro thresholds modes set by the game
2023-02-12 00:19:22 -08:00
bunnei
f70fcdb873
Merge pull request #9746 from ameerj/ogl-msaa-texcache
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texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-12 00:18:52 -08:00
m-HD
9df92bad2a
Update settings.cpp
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added missing graphical settings to RestoreGlobalState()
2023-02-12 02:58:39 +01:00
ameerj
93cf2b3ca8
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-11 15:43:07 -05:00