Commit Graph

7843 Commits

Author SHA1 Message Date
FernandoS27 cb9fdc7a26 Implement Reinterpret Surface, to accurately blit 3D textures 2018-10-17 18:52:10 -04:00
FernandoS27 dbc34db6ce Implement GetInRange in the Rasterizer Cache 2018-10-17 18:52:10 -04:00
FernandoS27 fd9e2d0073 Implement 3D Textures 2018-10-17 18:52:08 -04:00
bunnei f912a82a8e
Merge pull request #1497 from bunnei/flush-framebuffers
Implement flushing in the rasterizer cache
2018-10-17 18:40:34 -04:00
bunnei 6e8752881c
Merge pull request #1498 from lioncash/aslr
svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()
2018-10-17 18:31:51 -04:00
bunnei 86dcf2942b
Merge pull request #1496 from FernandoS27/tex-array
Implement Arrays on Tex Instruction
2018-10-17 18:30:44 -04:00
bunnei afe22d8405
Merge pull request #1509 from DarkLordZach/device-save-data
savedata_factory: Add DeviceSaveData and fix TemporaryStorage
2018-10-17 18:22:05 -04:00
bunnei 648b55c6b9 gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush. 2018-10-17 18:20:15 -04:00
bunnei 2a035a1f6f gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle. 2018-10-17 18:19:35 -04:00
David Marcec 8144fa42bd Using dual joycons as the default controller
Reason for the change is to allow both docked and undocked mode to work
2018-10-18 00:11:47 +11:00
bunnei 43b9494a0f gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation. 2018-10-16 17:20:49 -04:00
bunnei ee7c2dbf5a config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
2018-10-16 17:02:29 -04:00
bunnei 91602de7f2 rasterizer_cache: Refactor to support in-order flushing. 2018-10-16 16:51:53 -04:00
Lioncash 871350ae35 content_archive: Simpify assignment of bktr_base_romfs in the constructor
std::move doesn't actually dereference the data, so it doesn't matter
whether or not the type is null.
2018-10-16 13:22:31 -04:00
Lioncash 441b5b97bd content_archive: Make IsValidNCA() an internally linked function
This is only ever used within the cpp file, so it can just be an
internal function.
2018-10-16 13:22:31 -04:00
Lioncash 53e77ffbfe content_archive: Simplify rights ID check
This is the same as using std::any_of with an inverted predicate.
2018-10-16 13:22:31 -04:00
Lioncash d6604fa765 content_archive: Split loading into separate functions
The constructor alone is pretty large, the reading code should be split
into its consistuent parts to make it easier to understand it without
having to build a mental model of a 300+ line function.
2018-10-16 13:22:28 -04:00
Lioncash 4783ad54de content_archive: Pass and take NCASectionHeader instance by reference
Each header is 512 bytes in size, which is kind of an excessive amount
to copy all the time when it's possible to avoid doing so.
2018-10-16 12:08:17 -04:00
Lioncash 73e1e929a2 XCI: Add function for checking the existence of the program NCA
The only reason the getter existed was to check whether or not the
program NCA was null. Instead, we can just provide a function to query
for the existence of it, instead of exposing it entirely.
2018-10-16 11:36:58 -04:00
bunnei 0e59291310 gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation. 2018-10-16 11:31:02 -04:00
bunnei 949d7832fa gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled. 2018-10-16 11:31:02 -04:00
bunnei 5f79ba04bd gl_rasterizer_cache: Separate guest and host surface size managment. 2018-10-16 11:31:01 -04:00
bunnei 58be4dff79 gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel.
- This does not really have anything to do with OpenGL.
2018-10-16 11:31:01 -04:00
bunnei cf7b46c101 gl_rasterizer_cache: Remove unused FlushSurface method. 2018-10-16 11:31:01 -04:00
bunnei 3afdfd7bfa gl_rasterizer: Implement flushing. 2018-10-16 11:31:01 -04:00
bunnei b4e29ccb81 gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.
- These cannot be used within the cache, as they change cache state.
2018-10-16 11:31:00 -04:00
bunnei 4e9683e9d5 gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size. 2018-10-16 11:31:00 -04:00
bunnei 37575eae65 memory_manager: Add a method for querying the end of a mapped GPU region. 2018-10-16 11:31:00 -04:00
bunnei 0be7e82289 rasterizer_cache: Reintroduce method for flushing. 2018-10-16 11:31:00 -04:00
bunnei 9b929e934b gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest RAM. 2018-10-16 11:30:59 -04:00
bunnei 78f2a6a9e1
Merge pull request #1443 from DarkLordZach/lower-loader-logs-1
content_archive/patch_manager: Lower log levels to eliminate some unnecessary logs
2018-10-16 11:26:54 -04:00
David 92d8ad3770 Implement VI ConvertScalingMode (#1475)
* Implement VI ConvertScalingMode

* Fixed push enum

* Scale mode now uses Nintendo scale mode as an enum as well
2018-10-16 11:25:42 -04:00
bunnei 88b8383da2
Merge pull request #1502 from lioncash/unique
core: Convert shared_ptr instances into unique_ptr instances where applicable for System and Cpu
2018-10-16 11:21:42 -04:00
Zach Hilman 9d4e6176eb savedata_factory: Add TemporaryStorage SaveDataSpaceId
Required for TemporaryStorage saves (in addition to SaveDataType)
2018-10-16 10:20:04 -04:00
Zach Hilman 74890cf2da savedata_factory: Add support for DeviceSaveData
Uses the same path as SaveData except with UID 0. Adds a warning if UID is not 0.
2018-10-16 10:19:21 -04:00
Lioncash 39ae73b356 file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicable
The data retrieved in these cases are ultimately chiefly owned by either
the RegisteredCache instance itself, or the filesystem factories. Both
these should live throughout the use of their contained data. If they
don't, it should be considered an interface/design issue, and using
shared_ptr instances here would mask that, as the data would always be
prolonged after the main owner's lifetime ended.

This makes the lifetime of the data explicit and makes it harder to
accidentally create cyclic references. It also makes the interface
slightly more flexible than the previous API, as a shared_ptr can be
created from a unique_ptr, but not the other way around, so this allows
for that use-case if it ever becomes necessary in some form.
2018-10-16 09:38:52 -04:00
bunnei 548958bcaf
Merge pull request #1473 from lioncash/cmake
web_service: Make linkage of web_service-related externals and the library private
2018-10-15 21:33:32 -04:00
bunnei 870c18b078
Merge pull request #1487 from lioncash/maybe-unused
yuzu/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled
2018-10-15 21:33:14 -04:00
Lioncash 76fc8b59b2 file_sys/control_metadata: Get rid of magic constants
These are just the size of the data being passed in, so we can specify
that via the size() member function.
2018-10-15 20:11:44 -04:00
bunnei 9b21fbd1eb
Merge pull request #1494 from DarkLordZach/aoc-signature-fixes
aoc: Fix various bugs in current AOC implementation
2018-10-15 18:34:02 -04:00
bunnei 50e6205c21
Merge pull request #1499 from lioncash/nro
nro/nso: Minor error handling changes
2018-10-15 17:48:36 -04:00
bunnei 7665411317
Merge pull request #1500 from DarkLordZach/key-derivation-6.0.0
crypto: Various crypto fixes for quickstart guide
2018-10-15 17:48:13 -04:00
Lioncash bed872ed38 nso: Return an optional address from LoadModule
If a malformed NSO is attempted to be loaded, we shouldn't continue
onwards. We should be reporting an error and bailing out.
2018-10-15 17:02:11 -04:00
ReinUsesLisp 936c36a514 shader_bytecode: Add Control Code enum 0xf
Control Code 0xf means to unconditionally execute the instruction. This
value is passed to most BRA, EXIT and SYNC instructions (among others)
but this may not always be the case.
2018-10-15 15:36:47 -03:00
ReinUsesLisp b461342a84 gl_shader_decompiler: Fixup style inconsistencies 2018-10-15 15:35:26 -03:00
ReinUsesLisp 27916764b1 gl_rasterizer: Silence implicit cast warning in glBindBufferRange 2018-10-15 15:26:50 -03:00
Lioncash 5484742fda core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrs 2018-10-15 14:15:56 -04:00
Lioncash 59f872a8e0 core: Make the live Cpu instances unique_ptrs instead of shared_ptrs
There's no need for shared ownership here, as the only owning class
instance of those Cpu instances is the System class itself. We can also
make the thread_to_cpu map use regular pointers instead of shared_ptrs,
given that the Cpu instances will always outlive the cases where they're
used with that map.
2018-10-15 14:15:56 -04:00
Lioncash aeadbfa790 core: Make the exclusive monitor a unique_ptr instead of a shared_ptr
Like the barrier, this is owned entirely by the System and will always
outlive the encompassing state, so shared ownership semantics aren't
necessary here.
2018-10-15 14:15:50 -04:00
Lioncash c34efbbd60 core: Make CPUBarrier a unique_ptr instead of a shared_ptr
This will always outlive the Cpu instances, since it's destroyed after
we destroy the Cpu instances on shutdown, so there's no need for shared
ownership semantics here.
2018-10-15 09:11:47 -04:00
ReinUsesLisp 6312eec5ef gl_shader_decompiler: Implement HSET2_R 2018-10-15 02:55:51 -03:00
ReinUsesLisp 4fc8ad67bf gl_shader_decompiler: Implement HSETP2_R 2018-10-15 02:55:51 -03:00
ReinUsesLisp 3d65aa4caf gl_shader_decompiler: Implement HFMA2 instructions 2018-10-15 02:55:51 -03:00
ReinUsesLisp d93cdc2750 gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM 2018-10-15 02:07:16 -03:00
ReinUsesLisp d46e2a6e7a gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions 2018-10-15 02:04:31 -03:00
ReinUsesLisp 08d751d882 gl_shader_decompiler: Setup base for half float unpacking and setting 2018-10-15 01:58:30 -03:00
Zach Hilman 720d36ca71 crypto: Various crypto fixes for quickstart guide 2018-10-14 21:57:52 -04:00
Lioncash bb9cf8a127 nso: Make LoadModule take a VfsFile by const reference 2018-10-14 20:38:19 -04:00
Lioncash 0732786ddc nro: Make LoadNro take a VfsFile by const reference
This function doesn't need to care about ownership semantics, so we can
just pass it a reference to the file itself, rather than a
std::shared_ptr alias.
2018-10-14 20:24:18 -04:00
Lioncash 90f8474fc1 svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()
So, one thing that's puzzled me is why the kernel seemed to *not* use
the direct code address ranges in some cases for some service functions.
For example, in svcMapMemory, the full address space width is compared
against for validity, but for svcMapSharedMemory, it compares against
0xFFE00000, 0xFF8000000, and 0x7FF8000000 as upper bounds, and uses
either 0x200000 or 0x8000000 as the lower-bounds as the beginning of the
compared range. Coincidentally, these exact same values are also used in
svcGetInfo, and also when initializing the user address space, so this
is actually retrieving the ASLR extents, not the extents of the address
space in general.
2018-10-14 20:11:16 -04:00
Zach Hilman 5737441374 aoc: Read DLC base title ID from RegisteredCache
Falls back to title ID + 0x1000, which is what HOS does.
2018-10-14 18:58:14 -04:00
bunnei b3cca34f50
Merge pull request #1486 from lioncash/file
key_manager/partition_data_manager: Minor changes
2018-10-14 14:46:47 -04:00
bunnei 3203193a67
Merge pull request #1490 from lioncash/boot
yuzu/main: Simplify OnMenuLoadFile()
2018-10-14 14:44:49 -04:00
bunnei 14286f70f0
Merge pull request #1488 from Hexagon12/astc-types
video_core: Added ASTC 5x4; 8x5 types
2018-10-14 14:44:24 -04:00
bunnei 0d2ba0a320
Merge pull request #1491 from lioncash/reference
filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem by reference
2018-10-14 14:42:57 -04:00
bunnei b82bbfba77
Merge pull request #1480 from FernandoS27/neue-swizzle
Introduce 3D Swizzle seamlessly
2018-10-14 14:42:38 -04:00
bunnei 2f8ca32020
Merge pull request #1492 from lioncash/proc
svc: Implement svcGetProcessInfo
2018-10-14 14:37:58 -04:00
FernandoS27 1d6559fbd3 Implement Arrays on Tex Instruction 2018-10-14 13:31:02 -04:00
David Marcec 92fae7e1ab Stop all threads on svcBreak
This should help diagnose crashes easier and prevent many users thinking that a game is still running when in fact it's just an audio thread still running(this is typically not killed when svcBreak is hit since the game expects us to do this)
2018-10-14 18:14:51 +11:00
Zach Hilman 7e2096db8a aoc: Return size in ListAddOnContent 2018-10-13 22:52:54 -04:00
FernandoS27 d880b77698 Fix TLDS 2018-10-13 22:14:25 -04:00
FernandoS27 331ce2942c Shorten the implementation of 3D swizzle to only 3 functions 2018-10-13 20:58:00 -04:00
Lioncash 1c7a7ed79b svc: Implement svcGetProcessInfo
A fairly basic service function, which only appears to currently support
retrieving the process state. This also alters the ProcessStatus enum to
contain all of the values that a kernel process seems to be able of
reporting with regards to state.
2018-10-13 17:00:43 -04:00
FernandoS27 1ff20d8538 Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer 2018-10-13 16:11:11 -04:00
FernandoS27 e0ca938b22 Propagate depth and depth_block on modules using decoders 2018-10-13 15:25:18 -04:00
FernandoS27 d4ae43f9c1 Remove old Swizzle algorithms and use 3d Swizzle 2018-10-13 15:25:17 -04:00
FernandoS27 4d959c6bdc Implement Precise 3D Swizzle 2018-10-13 15:25:16 -04:00
FernandoS27 736db284d2 Implement Fast 3D Swizzle 2018-10-13 15:25:15 -04:00
Lioncash 0149162dba filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference
Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
2018-10-13 11:36:35 -04:00
Lioncash a4c57436fc yuzu/main: Simplify OnMenuLoadFile()
We can utilize QStringList's join() function to perform all of the
appending in a single function call.

While we're at it, make the extension list a single translatable string
and add a disambiguation comment to explain to translators what %1
actually is.
2018-10-13 10:35:18 -04:00
Lioncash 53a0221484 yuzu/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled()
Depending on whether or not USE_DISCORD_PRESENCE is defined, the "state"
parameter can be used or unused. If USE_DISCORD_PRESENCE is not defined,
the parameter will be considered unused, which can lead to compiler
warnings. So, we can explicitly mark it with [[maybe_unused]] to inform
the compiler that this is intentional.
2018-10-13 10:10:29 -04:00
Hexagon12 cbf723896f Added ASTC 5x4; 8x5 2018-10-13 17:10:26 +03:00
Lioncash 6467b01de2 partition_data_manager: Reserve and insert data within output vector in DecryptPackage2()
We can just reserve the memory then perform successive insertions
instead of needing to use memcpy. This also avoids the need to zero out
the output vector's memory before performing the insertions.

We can also std::move the output std::vector into the destination so
that we don't need to make a completely new copy of the vector, getting
rid of an unnecessary allocation.

Additionally, we can use iterators to determine the beginning and end
ranges of the std::vector instances that comprise the output vector, as
the end of one range just becomes the beginning for the next successive
range, and since std::vector's iterator constructor copies data within
the range [begin, end), this is more straightforward and gets rid of the
need to have an offset variable that keeps getting incremented to
determine where to do the next std::memcpy.
2018-10-13 09:50:08 -04:00
Lioncash 781fd7983c partition_data_manager: Remove unused std::map instance within DecryptPackage2()
Aside from emplacing elements into the map, the map itself is never
actually queried for contained data.
2018-10-13 09:27:12 -04:00
Lioncash e0c76226ad partition_data_manager: Take package2_keys by const reference
These are only ever read from, so we don't need to make a copy of all
the keys here.
2018-10-13 09:24:41 -04:00
Lioncash 3d9df49619 partition_data_manager: Move IV data to where it's needed in DecryptPackage2()
Given it's only used in one spot and has a fairly generic name, we can
just specify it directly in the function call. This also the benefit of
automatically moving it.
2018-10-13 09:20:21 -04:00
Lioncash bc2196bb09 partition_data_manager: Remove commented out code
Commented out code shouldn't be left in without a reason indicating why
in a comment.
2018-10-13 09:17:02 -04:00
Lioncash 6da2ed4232 key_manager/partition_data_manager: Silence truncation compiler warnings 2018-10-13 09:13:19 -04:00
Lioncash f56a8da46a partition_data_manager: Dehardcode array bounds
Instead, we can make it part of the type and make named variables for
them, so they only require one definition (and if they ever change for
whatever reason, they only need to be changed in one spot).
2018-10-13 08:52:37 -04:00
Lioncash d257a3b56c partition_data_manager: Take VirtualFile by const reference in constructor
Given the VirtualFile instance isn't stored into the class as a data
member, or written to, this can just be turned into a const reference,
as the constructor doesn't need to make a copy of it.
2018-10-13 08:39:05 -04:00
Lioncash e96d69c328 partition_data_manager: Amend constructor initializer list order
Orders the members in the exact order they would be initialized. This
also prevents compiler warnings about this sort of thing.
2018-10-13 08:36:26 -04:00
Lioncash aaca7543f0 partition_data_manager: Remove unused includes
Gets unused includes out of the headers and moves them into the cpp file
if they're used there instead.
2018-10-13 08:33:49 -04:00
Lioncash 06898263f6 key_manager: Use std::vector's insert() instead of std::copy with a back_inserter
If the data is unconditionally being appended to the back of a
std::vector, we can just directly insert it there without the need to
insert all of the elements one-by-one with a std::back_inserter.
2018-10-13 08:29:35 -04:00
Lioncash e70c08b543 key_manager: Brace long conditional body
If a conditional (or it's body) travels more than one line, it should be
braced.
2018-10-13 08:24:21 -04:00
Lioncash ef5639bfbb key_manager: Don't assume file seeks and reads will always succeed
Given the filesystem should always be assumed to be volatile, we should
check and bail out if a seek operation isn't successful. This'll prevent
potentially writing/returning garbage data from the function in rare
cases.

This also allows removing a check to see if an offset is within the
bounds of a file before perfoming a seek operation. If a seek is
attempted beyond the end of a file, it will fail, so this essentially
combines two checks into one in one place.
2018-10-13 08:24:18 -04:00
Lioncash 82ea1cf35a key_manager: Remove unnecessary seek in DeriveSDSeed()
Given the file is opened a few lines above and no operations are done,
other than check if the file is in a valid state, the read/write pointer
will always be at the beginning of the file.
2018-10-13 08:08:44 -04:00
Zach Hilman f61379f8d2 patch_manager: Move non-Program RomFS patch log to Debug
Normal Program-type patches will still be logged to aid in debugging, but for others (mainly Control), it was moved to Debug.
2018-10-12 23:27:19 -04:00
Zach Hilman 90c07e0d33 content_archive: Move get key log to Trace level
Avoids printing live keys in the general log.
2018-10-12 23:25:59 -04:00
bunnei 1584fb6b38
Merge pull request #1409 from DarkLordZach/key-derivation
crypto: Add support for full key derivation
2018-10-12 22:55:49 -04:00
bunnei c2aa4293ec
Merge pull request #1483 from lioncash/codeset
kernel/process: Make CodeSet a regular non-inherited object
2018-10-12 22:52:12 -04:00