Liam
6c34adb1de
nvnflinger: allow locking framerate during video playback
2023-06-08 01:15:51 -04:00
bunnei
e85bda5f31
Merge pull request #8878 from Kelebek1/remove_pause
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Remove pause callbacks from coretiming
2022-09-15 13:50:13 -07:00
Lioncash
2c91fbf7f1
audio_core: Amend documentation tags
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Resolves a wackload of -Wdocumentation warnings due to mismatching tags
and whatnot.
2022-09-15 09:47:23 -04:00
Kelebek1
e93e898df5
Remove pause callbacks from coretiming
2022-09-13 13:20:35 +01:00
Kelebek1
2129d040a5
Don't stall with nvdec
2022-09-04 05:41:06 +01:00
Kelebek1
ea9ff71725
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
2022-09-02 04:43:04 +01:00
Kelebek1
458da8a948
Project Andio
2022-07-22 01:11:32 +01:00
James Rowe
ebf9a784a9
Massive removal of unused modules
2018-01-12 19:11:03 -07:00
Yuri Kunde Schlesner
b4a93cfdde
DSP: Create backing memory for entire DSP RAM
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Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
MerryMage
904a319694
audio_core: Add EnableStretching to interface so that one can toggle stretching on and off
2016-08-31 16:56:30 +01:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
MerryMage
dda9ffe790
AudioCore: Move samples_per_frame and num_sources into hle/common.h
2016-04-28 11:22:40 +01:00
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
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This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00