GPUCode
1d7abac84b
vk_blit_screen: Recreate FSR when frame is recreated
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* Depends on the layout dimentions and thus should be recreated as well
2023-05-01 23:13:24 +03:00
GPUCode
50791cb974
renderer_vulkan: Fix crashing when updating descriptors
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* During pipeline configure the function would acquire some payload space from the descriptor update queue,
write the descriptor data on the GPU thread and give the scheduler a pointer to the beginning of said space to update it later.
TickFrame resets the payload cursor, used to track acquires, back to the beginning of the buffer.
This wasn't a problem before since WaitWorker was called at the end of the frame but now it is.
If a frame writes to a cursor before the scheduler catches up, it will crash
* To fix this the payload buffer has been increased to account for the in flight frames that are allowed to exist now.
TickFrame will switch between the payload spaces instead of resetting
2023-05-01 23:13:24 +03:00
GPUCode
2ad9acf795
renderer_vulkan: Async presentation
2023-05-01 23:13:24 +03:00
Morph
47938541c2
Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
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Y.F.C Buffer Cache Revamp
2023-05-01 11:08:02 -04:00
zhaobot
1f079d9566
Update translations (2023-05-01) ( #10129 )
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Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-05-01 16:17:51 +02:00
liamwhite
3f4315e4c6
Merge pull request #10116 from liamwhite/deboost
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kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00
Fernando Sahmkow
d6f565e5da
BufferCache: Fixes and address feedback
2023-05-01 11:43:26 +02:00
bunnei
689f9a75a7
Merge pull request #10110 from Morph1984/intel-disable-compute
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vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2023-04-29 23:02:45 -07:00
Liam
b143ce8134
kernel: remove general boost lists
2023-04-29 22:11:32 -04:00
Liam
2afaa7aed7
common: add intrusive list type
2023-04-29 17:46:26 -04:00
bunnei
fe57f39676
Merge pull request #10082 from FernandoS27/the-testers-really-love-chocolate
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Refactor Accelerate DMA and do downloads through TC.
2023-04-29 11:46:01 -07:00
Fernando Sahmkow
4bc5469f52
Texture Cache: Release stagging buffers on tick frame
2023-04-29 15:31:38 +02:00
Fernando Sahmkow
f8d31d1ae1
Buffer Cache: Release stagging buffers on tick frame
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
fff6155bc3
Tests: Add memory tracker tests.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
80480fe3f7
Clang: format and ficx compile errors.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
ed4553806a
Implement Async downloads in normal and fix a few issues.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
f2d3212de9
Buffer Cache rework: Setup async downloads.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
a16c261131
Buffer Cache: Fully rework the buffer cache.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
58d1c7c77a
Address Feedback & Clang Format
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
56c9730a16
Maxwell3D: only update parameters on High
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
e3a2ca96bd
Accelerate DMA: Use texture cache async downloads to perform the copies
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to host.
WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
3fbee093b2
TextureCache: refactor DMA downloads to allow multiple buffers.
2023-04-29 00:18:21 +02:00
Morph
cb092af3f0
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
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Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
Fernando S
9bf19b04f6
Merge pull request #10051 from liamwhite/surface-capabilities
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vulkan: pick alpha composite flags based on available values
2023-04-24 12:37:13 +02:00
Fernando S
47cd0586ee
Merge pull request #10056 from vonchenplus/audout_u
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core: audio: return result when audio_out initialize failed
2023-04-24 12:36:52 +02:00
Fernando S
2311fa7c84
Merge pull request #10069 from liamwhite/log
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maxwell_3d: fix out of bounds array access in size estimation
2023-04-24 12:36:24 +02:00
Liam
eb7c2314f6
maxwell_3d: fix out of bounds array access in size estimation
2023-04-22 10:35:26 -04:00
Fernando S
d600183583
Merge pull request #10074 from Kelebek1/fermi_blit
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Account for a pre-added offset when using Corner sample mode for 2D blits
2023-04-22 12:06:00 +02:00
bunnei
0f1ff5f34e
Merge pull request #10076 from german77/TryPopMyFriend
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core: am: Demote TryPopFromFriendInvitationStorageChannel Log level
2023-04-21 23:15:07 -07:00
bunnei
d0e6eafe23
Merge pull request #10068 from twitchax/twitchax/dr_bind_address
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Allow passing `--bind-address` to dedicated room.
2023-04-21 23:13:51 -07:00
bunnei
74d203fbe3
Merge pull request #10060 from german77/no_dead
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core: hid: Remove deadzone of virtual controller
2023-04-21 23:13:21 -07:00
german77
7ffc42c397
core: am: Demote TryPopFromFriendInvitationStorageChannel Log level
2023-04-21 22:35:45 -06:00
Kelebek1
4e14b64bfc
Account for a pre-added offset when using Corner sample mode for 2D blits
2023-04-21 19:08:21 +01:00
bunnei
0cfeb2e8d7
Merge pull request #10057 from liamwhite/its-not-in-the-timeline
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vulkan: use plain fences when timeline semaphores are not available
2023-04-19 16:50:24 -07:00
Aaron Roney
79e32127b3
Run clang-format to fix all.
2023-04-19 17:52:09 +00:00
bunnei
799579c8d2
Merge pull request #10053 from german77/nfp_full
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service: nfp: Implement all interfaces
2023-04-19 10:36:28 -07:00
Aaron Roney
3e7af5fbd7
Fix formatting.
2023-04-19 16:26:49 +00:00
Aaron Roney
34d0d94df0
Allow passing `bind_address` to dedicated room.
2023-04-19 05:37:30 +00:00
FengChen
55a33342cc
core: audio: return result when audio_out initialize failed
2023-04-16 12:31:54 +08:00
german77
70a97fb5c7
core: hid: Remove deadzone of virtual controller
2023-04-15 18:41:09 -06:00
Liam
e3fb9b5e00
vulkan: use plain fences when timeline semaphores are not available
2023-04-14 22:53:37 -04:00
bunnei
e0895a8581
Merge pull request #10030 from Wollnashorn/botw-amd-fix
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shader_recompiler: Fix ImageGather rounding on AMD/Intel
2023-04-14 16:56:34 -07:00
Narr the Reg
07694609fb
Merge pull request #10055 from v1993/patch-1
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input_common: minor fix to mouse movement
2023-04-14 17:05:45 -06:00
Narr the Reg
307371e01d
service: nfp: Implement debug Interface
2023-04-14 17:03:58 -06:00
Narr the Reg
00800d5289
service: nfp: Implement system interface
2023-04-14 17:03:57 -06:00
Valeri
60c4032b68
input_common: minor fix to mouse movement
2023-04-14 21:27:35 +03:00
Narr the Reg
101c0df79c
service: nfp: Use an unique interface
2023-04-13 22:24:27 -06:00
Liam
e37e1d24f9
vulkan: pick alpha composite flags based on available values
2023-04-13 16:38:20 -04:00
Wollnashorn
c0e5ecc399
video_core: Enable ImageGather rounding fix on AMD open source drivers
2023-04-12 17:11:02 +02:00
liamwhite
54b4c84ab6
Merge pull request #10008 from vonchenplus/texture_cache
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video_core: update imageinfo implement
2023-04-11 11:59:18 -04:00