Commit Graph

19796 Commits

Author SHA1 Message Date
bunnei 829e82e264 core: hle: kernel: Use result macros for new/changed code. 2022-10-18 19:13:35 -07:00
bunnei a4d11f4427 core: Partially persist emulation state across game boots. 2022-10-18 19:13:35 -07:00
bunnei 1b787adbd0 core: hle: kernel: Fix InitializePreemption order. 2022-10-18 19:13:35 -07:00
bunnei abcc009dff core: hle: kernel: k_process: Improve management of page table & cleanup. 2022-10-18 19:13:35 -07:00
bunnei 79bcb38321 core: hle: kernel: k_interrupt_manager: HandleInterrupt should not depend on current process. 2022-10-18 19:13:35 -07:00
bunnei 8d4e026d05 core: hle: kernel: Remove junk. 2022-10-18 19:13:35 -07:00
bunnei ff26190d42 core: hle: kernel: k_page_table: Impl. LockForUn/MapDeviceAddressSpace, cleanup. 2022-10-18 19:13:35 -07:00
bunnei d00245d444 video_core: renderer_vulkan: vk_query_cache: Avoid shutdown crash in QueryPool::Reserve. 2022-10-18 19:13:35 -07:00
bunnei 1baedfa12c core: hle: kernel: Integration application memory block slab manager. 2022-10-18 19:13:34 -07:00
bunnei ed591934fb core: hle: kernel: k_page_table: Update, and integrate with new KMemoryBlockManager/SlabManager. 2022-10-18 19:13:34 -07:00
bunnei 58eb6953d1 core: hle: kernel: k_memory_block: Update. 2022-10-18 19:13:34 -07:00
bunnei 2bb41cffca core: hle: kernel: k_memory_block_manager: Update. 2022-10-18 19:13:34 -07:00
bunnei 57a77e9ff4 core: hle: kernel: k_thread: Implement thread termination DPC. 2022-10-18 19:13:34 -07:00
bunnei d02ccfb15d core: hle: kernel: Add KDynamicResourceManager. 2022-10-18 19:13:34 -07:00
bunnei 9ec5f75f43 core: hle: kernel: Add KDynamicSlabHeap. 2022-10-18 19:13:34 -07:00
bunnei 345b9e6a08 core: hle: kernel: Add KDynamicPageManager. 2022-10-18 19:13:34 -07:00
bunnei 25dcaf1eca core: hle: kernel: k_process: Change Status -> State. 2022-10-18 19:13:34 -07:00
bunnei 113a5ed68f core: hle: kernel: svc_types: Add SystemThreadPriorityHighest and ProcessState. 2022-10-18 19:13:34 -07:00
bunnei 47b8160666 core: device_memory: Templatize GetPointer(..). 2022-10-18 19:13:34 -07:00
bunnei cb073f95dc core: hle: result: Add GetInnerValue and Includes methods. 2022-10-18 19:13:34 -07:00
bunnei e63a5459e3 core: hle: kernel: svc_common: Add WaitInfinite & cleanup. 2022-10-18 19:13:34 -07:00
Lioncash 6e1c6297a3 fixed_point: Mark default constructor as constexpr
Ensures that a fixed-point value is always initialized

This likely also fixes several cases of uninitialized values being
operated on, since we have multiple areas in the codebase where the
default constructor is being used like:

Common::FixedPoint<50, 14> current_sample{};

and is then followed up with an arithmetic operation like += or
something else, which operates directly on FixedPoint's internal data
member, which would previously be uninitialized.
2022-10-18 16:06:50 -04:00
Lioncash b6119a55f9 fixed_point: Mark copy/move assignment operators and constructors as constexpr
Given these are just moving a raw value around, these can sensibly be
made constexpr to make the interface more useful.
2022-10-18 16:06:50 -04:00
Lioncash 0cfd90004b fixed_point: Mark std::swap and move constructor as noexcept
These shouldn't throw and can influence how some standard algorithms
will work.
2022-10-18 16:06:50 -04:00
Lioncash 2cc9d94060 fixed_point: Mark relevant member function [[nodiscard]]
Marks member functions as discard, where ignoring the return value would
be indicative of a bug or dead code.
2022-10-18 16:06:50 -04:00
Lioncash 0101ef9fb1 fixed_point: Make to_uint() non-const
This calls round_up(), which is a non-const member function, so if a
fixed-point instantiation ever calls to_uint(), it'll result in a
compiler error.

This allows the member function to work.

While we're at it, we can actually mark to_long_floor() as const, since
it's not modifying any member state.
2022-10-18 16:06:50 -04:00
Lioncash 9393f90ccf fixed_point: Use defaulted comparisons
Collapses all of the comparison functions down to a single line.
2022-10-18 16:06:50 -04:00
Lioncash 5000d814af fixed_point: Use variable templates and concepts where applicable
Makes a few things a little less noisy and removes the need for SFINAE
in quite a few functions.
2022-10-18 16:06:46 -04:00
bunnei 8649c46c74
Merge pull request #9054 from Docteh/just_lz4
CMake: Try add_library "lz4" if "lz4::lz4" is unavailable
2022-10-17 22:51:26 -07:00
bunnei 1deb997eba
Merge pull request #9087 from Morph1984/once
general: Add missing pragma once
2022-10-17 22:50:02 -07:00
Liam 282cd3e5fe kernel: fix slab heap ABA 2022-10-17 17:53:32 -04:00
FengChen 23b6569fc2 video_core: implement 1D copies based on VMM 'kind' 2022-10-17 15:35:12 +08:00
FengChen 99507d0188 video_core: Implement memory manager page kind 2022-10-17 15:33:29 +08:00
Morph 88ccdaf10a fixed_point: Replace CONSTEXPR14 with constexpr
As we require the latest C++ standards to compile yuzu, checking for C++14 constexpr is not needed.
2022-10-17 03:16:54 -04:00
Morph bffbaddb79 general: Add missing pragma once 2022-10-17 03:14:31 -04:00
Morph 2f37c7948f
Merge pull request #9079 from Morph1984/unknown-unkowns
general: Fix spelling
2022-10-17 02:56:58 -04:00
Morph ae453ab6a8 savedata_factory: Detect future save data paths
Enable compatibility for new account/device save paths planned on a future implementation.
2022-10-16 23:49:55 -04:00
FengChen 20139f8a55 Address feedback 2022-10-17 09:40:44 +08:00
lat9nq 4b773b15a6 sdl2_sink: Inline variable init into if condition
Co-authored-by: Mai <mathew1800@gmail.com>
2022-10-16 21:36:40 -04:00
lat9nq 9fe077635e sdl2_sink: Distinguish between capture and non-capture device names
The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.

This puts `capture` where it goes.
2022-10-16 03:15:54 -04:00
lat9nq 5c7eef3756 sdl2_sink: Check for null string when loading SDL audio devices
Attempting to place a null string into a vector of strings causes an
error that closes the application.

Don't.
2022-10-16 03:14:52 -04:00
Morph ddf5577799 video_core: Fix spelling of "synchronize" 2022-10-16 00:50:53 -04:00
Morph f706b3bd24 general: Fix spelling of "unknown" 2022-10-16 00:46:22 -04:00
Kyle Kienapfel 0ba03d1b3a fix a tiny spelling mistake
Kreato pointed this out over on discord.
2022-10-15 14:58:44 -07:00
liamwhite ae6dd1143c
Merge pull request #9061 from liamwhite/writable-event
kernel: remove KWritableEvent
2022-10-14 17:30:38 -04:00
liamwhite 1d38109714
Merge pull request #9055 from liamwhite/hbl
Preliminary support for nx-hbloader
2022-10-14 17:30:11 -04:00
Narr the Reg d2170075e6 audio_core: Revert sink name to sdl2 2022-10-14 10:59:33 -05:00
Kyle Kienapfel 40af1111c2 CMake: Try add library "LZ4::lz4_shared" if "lz4::lz4" is unavailable
Right now this looks like a distro specific problem, but we'll have to see.

Over on Gentoo: with lz4 1.9.3 there is a lz4::lz4 library target, with 1.9.4 it's no longer
mentioned in the cmake files provided by the  package. (/usr/lib64/cmake/lz4)

arch and openSUSE have lz4 1.9.4 available so I checked there,
they only have .pc files for pkg-config, so asking for "lz4::lz4" works as usual

MSVC does require "lz4::lz4" to be asked for
2022-10-13 17:23:47 -07:00
liamwhite 553be194f6
Merge pull request #9067 from Morph1984/tess-cw
renderer_(opengl/vulkan): Fix tessellation clockwise parameter
2022-10-13 20:12:31 -04:00
liamwhite 048d3e2404
Merge pull request #9039 from Kelebek1/auto_backend
Auto select the SDL audio backend when Cubeb latency is too high
2022-10-13 20:12:22 -04:00
liamwhite 3c925a7282
Merge pull request #9032 from liamwhite/stub-friends
IFriendService: stub CheckFriendListAvailability
2022-10-13 20:12:08 -04:00
Mai e37d00332c
Merge pull request #9065 from liamwhite/result-mess
result: enforce reference check specialization
2022-10-13 19:54:10 +00:00
Morph d3114c620d renderer_(opengl/vulkan): Fix tessellation clockwise parameter
This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
Morph e2164f3417 settings: Update aspect_ratio range
Since 16:10 was added, the maximum value is now 4.
2022-10-13 12:24:04 -04:00
Liam c0fb5e876d result: enforce reference check specialization 2022-10-13 12:10:39 -04:00
Liam a9ace6856d kernel: remove KWritableEvent 2022-10-12 20:29:29 -04:00
bunnei 64c2ccb0cb
Merge pull request #9034 from liamwhite/result-macros
kernel: add expanded result macros
2022-10-12 17:11:07 -07:00
bunnei dbacb31f61
Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforcement-steel
Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-12 15:36:56 -07:00
bunnei 0b9f2c2f14
Merge pull request #9040 from liamwhite/woe-thirty-two
core_timing: use high-precision sleeps on non-Windows targets
2022-10-12 15:35:06 -07:00
bunnei e158167139
Merge pull request #9024 from liamwhite/async-screenshot
video_core: don't block rendering on screenshots
2022-10-12 13:26:32 -07:00
bunnei 3da4280e81
Merge pull request #9047 from german77/steam-aspect
yuzu: Add 16:10 aspect ratio
2022-10-12 12:54:23 -07:00
bunnei 77177a7e33
Merge pull request #9049 from liamwhite/monkeyhawk
syncpoint_manager: ensure handle is removable before removing
2022-10-12 12:34:22 -07:00
Liam 61a8696510 k_server_session: preliminary support for userspace server sessions 2022-10-11 18:40:40 -04:00
Liam 9b34afa588 Add implementation of svcCreateSession 2022-10-11 18:15:45 -04:00
Liam 6bcd676b61 general: preliminary support for hbl 2022-10-11 18:15:30 -04:00
Liam b1cd6cec19 syncpoint_manager: ensure handle is removable before removing 2022-10-10 19:22:26 -04:00
Kelebek1 4496030ea9 Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
Narr the Reg eb74ef474b yuzu: Add 16:10 aspect ratio 2022-10-10 13:32:33 -05:00
liamwhite c3cae9d992
Merge pull request #9043 from german77/vector_data
input_common: have an unique vector in callback status
2022-10-09 17:46:45 -04:00
german77 224a19758e input_common: have an unique vector in callback status 2022-10-09 12:49:18 -05:00
Kelebek1 8c9e238a7b Choose the SDL audio backend when Cubeb reports too high of a latency 2022-10-09 13:47:59 +01:00
Fernando S 55e6d0dae0
Merge pull request #8766 from Kelebek1/regs
[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Liam 9632434243 core_timing: use high-precision sleeps on non-Windows targets 2022-10-08 18:27:40 -04:00
Liam 47a2efee73 kernel: add expanded result macros 2022-10-08 12:41:27 -04:00
Liam 5b7c0f13d3 fsp_srv: stub GetCacheStorageSize 2022-10-08 12:24:00 -04:00
Liam ddf64e56af IFriendService: stub CheckFriendListAvailability 2022-10-07 22:19:41 -04:00
Mai 155213484b
Merge pull request #9016 from liamwhite/drunken-schedule
vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Mai 6f101e0f02
Merge pull request #9030 from Morph1984/api-disable
configure_graphics: Fix graphics API selection when a game is running
2022-10-07 20:25:23 -04:00
liamwhite 972b93bf00
Merge pull request #8807 from Docteh/default_fonts
Qt: work around Qt5's font choice for Chinese (in Windows)
2022-10-07 17:39:39 -04:00
Liam a5476541f2 video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
Morph 1e35ade1ec configure_graphics: Fix graphics API selection when a game is running
The graphics API setting should not be changed when a game is running.
2022-10-07 15:11:26 -04:00
Kelebek1 752659aef3 Update 3D regs 2022-10-07 14:13:45 +01:00
Liam 9574429c5f nfp_types: silence -Wtype-limits 2022-10-07 06:52:28 -04:00
liamwhite 20cf09471a
Revert "vulkan: automatically use larger staging buffer sizes when possible" 2022-10-07 04:49:08 -04:00
bunnei 61883d8820
Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
program_metadata: Avoid reference binding to misaligned address
2022-10-06 20:42:15 -07:00
bunnei bb86fc573f
Merge pull request #8944 from Tachi107/patch-2
build(room): simplify yuzu-room installation
2022-10-06 16:59:04 -07:00
Byte df6dffa30b vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
Liam aedd739631 maxwell_dma: remove warnings from implemented functionality 2022-10-06 21:00:54 +02:00
Fernando Sahmkow ca3db0d7c9 General: address feedback 2022-10-06 21:00:54 +02:00
Liam 0d99b7962d state_tracker: workaround channel setup for homebrew 2022-10-06 21:00:54 +02:00
Liam c80ed6d81f general: rework usages of UNREACHABLE macro 2022-10-06 21:00:54 +02:00
Morph 903705043d nvdisp: End system frame after requesting to swap buffers
Fixes frametime reporting
2022-10-06 21:00:54 +02:00
Morph 11e1cbbdbd address_space: Rename va_start to virt_start
Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph fa342cae22 address_space: Address feedback 2022-10-06 21:00:54 +02:00
Morph fedd983f96 general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow d97d409647 NvHostChannels: improve hack for supporting multiple channels. 2022-10-06 21:00:54 +02:00
Fernando Sahmkow c2b7de66b3 Address Feedback from bylaws. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 8a372035db Nvflinger: correct duplication. 2022-10-06 21:00:53 +02:00
VonChenPlus 9982cff98b Core: Fix get nvmap object random crash 2022-10-06 21:00:53 +02:00
Fernando Sahmkow fe24c65153 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 1a9b71b1c6 Common: Fix variable shadowing. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow cdce7f781b Vulkan Swapchain: Overall improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 8d774e7415 NvDec: Fix regressions. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow ada09778d9 Vulkan Texture Cache: Limit render area to the max width/height of the targets. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 8fd1d769fe ImageBase: Basic fixes. 2022-10-06 21:00:53 +02:00
Liam White afab6c143c General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
Fernando Sahmkow fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 770e19f51a Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 8bb604b3be VideoCore: Add option to dump the macros. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow a9ca39f859 NVDRV: Further improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow b59ca4df0c Buffer Cache: Basic fixes. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 98317f2b77 Decoders: Improve overall speed. 2022-10-06 21:00:53 +02:00
bunnei f5fd6b5c86 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow b2099fbdcc Maxwell3D: Add small_index_2 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 7cfa28a666 Memory Manager: ensure safety of GPU to CPU address. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 5a568b1655 MemoryManager: Fix errors popping out. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 359f22b808 MemoryManager: Finish up the initial implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 5caa150e9a OpenGL: Fix TickWork 2022-10-06 21:00:52 +02:00
Fernando Sahmkow bc8b3d225e VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 4d60410dd9 MemoryManager: initial multi paging system implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 98b5e236d4 Vulkan: Fix Scissor on Clears 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 920429fde7 NVDRV: Further refactors and eliminate old code. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 2931101e6f NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 668e80a9f4 VideoCore: Refactor syncing. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow e44ac8b821 Texture Cache: Fix GC and GPU Modified on Joins. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow f350c3d74e Texture cache: Fix the remaining issues with memory mnagement and unmapping. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 9cf4c8831d Texture cache: Fix dangling references on multichannel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow e462191482 Refactor VideoCore to use AS sepparate from Channel. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow bb74973bba General: Rebase fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 6fc4012396 VideoCore: Extra Fixes. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow feb49c822d NVDRV: Remake ASGPU 2022-10-06 21:00:52 +02:00
Fernando Sahmkow c6ea0c650e NVDRV: Update copyright notices. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 0f4ae3cc52 MemoryManager: Temporary Fix for NVDEC. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow 835b950f7e NvHostCtrl: Fix merge of nvflinger. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow cbaf3fb433 VideoCore: Update MemoryManager 2022-10-06 21:00:51 +02:00
Fernando Sahmkow b617874724 Common: implement MultiLevelPageTable. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 3f8e7a5585 VideoCore: Fix channels with disk pipeline/shader cache. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow d7990c159e OpenGl: Implement Channels. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 2c62563ab5 NVHOST_CTRl: Implement missing method and fix some stuffs. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 139ea93512 VideoCore: implement channels on gpu caches. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow c77b8df12e NVASGPU: Fix Remap. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow ad038609c8 NVDRV: Fix clearing when destroying. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 68d9504a04 NVMAP: Fix the Free return parameters. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow af35dbcf63 NVDRV: Fix Open/Close and make sure each device is correctly created. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow de0e8eff42 NVDRV: Implement new NvMap 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 3cbe352c18 NVDRV: Refactor and add new NvMap. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow a21b8824fb NVDRV: Cleanup. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow d30b885d71 NVDRV: Implement QueryEvent. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 39a5ce4e69 NvHost: Remake Ctrl Implementation. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow ac104a24d1 NvHost: Try a different approach to blocking. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 7b7f6f1cb7 NvHost: Fix some regressions and correct signaling on timeout. 2022-10-06 21:00:51 +02:00
Fernando Sahmkow 1a49991676 Texture Cache: Add ASTC 10x5 Format. 2022-10-06 16:45:40 +02:00
bunnei d55096ce85
Merge pull request #9013 from liamwhite/spinning-a-yarn
common: remove "yuzu:" prefix from thread names
2022-10-05 18:53:42 -07:00
bunnei 1689530f52
Merge pull request #9015 from german77/amiibo-rewrite
service: nfp: Fix errors to pass unit testing
2022-10-05 14:13:57 -07:00
Kyle Kienapfel 3b5a937125
Show error from cpp-httplib when we don't have a response to read (report errors while connecting to API) (#8999)
Co-authored-by: Kyle Kienapfel <Docteh@users.noreply.github.com>
2022-10-05 21:39:54 +02:00
Fernando S 71fe9fd0f2
Merge pull request #8987 from liamwhite/another-name-for-reinforcement-steel
vulkan: automatically use larger staging buffer sizes when possible
2022-10-05 08:54:22 +02:00
Fernando S 4774e32593
Merge pull request #9011 from liamwhite/frog-emoji-moment
shader_recompiler: add extended LDC to GLASM backend
2022-10-05 08:53:26 +02:00
bunnei fc0ace6048
Merge pull request #9005 from liamwhite/micro-fit
macro_jit_x64: cancel exit for taken branch
2022-10-04 20:08:02 -07:00
bunnei 92c0ad23eb
Merge pull request #9010 from liamwhite/buttwise
macro_jit_x64: fix miscompilation of bit extraction operations
2022-10-04 15:52:39 -07:00
Liam 7969d4d5de vk_scheduler: wait for command processing to complete 2022-10-03 20:03:25 -04:00
Narr the Reg e85c19adcb service: nfp: Fix errors to pass unit testing 2022-10-03 18:06:55 -05:00
Liam 35d3e7db2a common: remove "yuzu:" prefix from thread names 2022-10-03 18:43:56 -04:00
Liam ae7062d522 shader_recompiler: add extended LDC to GLASM backend 2022-10-02 17:32:54 -04:00
bunnei 61399de5db
Merge pull request #8955 from german77/amiibo-rewrite
core: nfp: Rewrite implementation to remove direct access from the frontend
2022-10-02 14:28:43 -07:00
german77 1485daff06 service: mii: Copy only valid name bytes 2022-10-02 12:34:24 -05:00
Narr the Reg d9d566bd3f service: nfp: Implement mount target and open application area errors, minor fixes 2022-10-02 12:34:14 -05:00
german77 673de3995b nfp: Multiple fixes against HW 2022-10-02 12:32:26 -05:00
german77 3ce0ef04dd service: nfp: address comments 2022-10-02 12:32:26 -05:00
german77 afea5c163f service: nfp: Rewrite and implement applet calls 2022-10-02 12:32:26 -05:00
german77 8a3d22c4bd core: hid: Add nfc support to emulated controller 2022-10-02 12:32:26 -05:00
german77 f6d57d7dd9 yuzu: Use virtual amiibo driver instead of nfp service 2022-10-02 12:32:26 -05:00
german77 da8864d002 input_common: Enable virtual amiibo driver 2022-10-02 12:32:26 -05:00
german77 e8d71712e7 input_common: Create virtual amiibo driver 2022-10-02 12:32:26 -05:00
bunnei 80a3a73123
Merge pull request #8992 from Morph1984/vi-vsync-event
service: vi: Retrieve vsync event once per display
2022-10-02 03:02:59 -07:00
liamwhite 188932768e
Merge pull request #6598 from FernandoS27/falklands-are-british
MacroHLE: Add MultidrawIndirect HLE Macro.
2022-10-01 20:58:03 -04:00
Fernando Sahmkow a60b669ef4 MacroHLE: Add MultidrawIndirect HLE Macro. 2022-10-01 20:57:00 -04:00
Liam 1225627515 macro_jit_x64: fix miscompilation of bit extraction operations 2022-10-01 20:31:21 -04:00
Kyle Kienapfel 1dba5fab62 Qt: work around Qt5's font choice for Chinese
On Windows there are currently two fonts used.

The first, does the Menu, QTreeView and Tooltips
Second is Everything else which is a default font.

From inspecting QApplication::font() at runtime
Windows 10 English: QFont(MS Shell Dlg 2,8.25,-1,5,50,0,0,0,0,0)
Windows 11 Japanese:        MS UI Gothic,9   ,-1,5,50,0,0,0,0,0
Windows 11 Traditional Chinese: PMingLiU,9   ,-1,5,50,0,0,0,0,0
Windows 11 Simplified Chinese:    SimSun,9   ,-1,5,50,0,0,0,0,0
Windows 11 Korean:                 Gulim,9   ,-1,5,50,0,0,0,0,0

I initially investigated dynamically changing the font when
the UI language is English, but this was getting quite messy

Qt6 makes changes to default font in some situations, so this
PR is being narrowed in scope to only effect Chinese font choices.
This change only effects rendering of Latin/Cyrillic characters.
2022-10-01 15:27:23 -07:00
bunnei 2a752bbd64
Merge pull request #8876 from FearlessTobi/multiplayer-part3
ldn: Implement "local wireless" networked multiplayer
2022-10-01 14:53:36 -07:00
Narr the Reg 181a54a37b
Merge pull request #9008 from ZwipZwapZapony/controller.colors_state.right
Fix "controller.colors_state.right" being "left"
2022-10-01 14:37:55 -05:00
bunnei 4242064560
Merge pull request #8874 from vonchenplus/align_index_buffer_size
Align index buffe size when vertex_buffer_unified_memory enable
2022-10-01 10:28:50 -07:00
Zwip-Zwap Zapony 31e3437a2f
Fix "controller.colors_state.right" being "left" 2022-10-01 18:18:08 +02:00
Liam b80f7faebe macro_jit_x64: cancel exit for taken branch 2022-10-01 01:32:24 -04:00
bunnei d9e375acc3
Merge pull request #8910 from vonchenplus/astc_decode_error
video_core: Modify astc texture decode error fill value
2022-09-30 15:34:11 -07:00
bunnei dbb9d601df
Merge pull request #8934 from german77/palma_release
service: hid: Partially implement palma controller
2022-09-29 12:48:28 -07:00
bunnei 9015a512c2
Merge pull request #8940 from german77/silence
yuzu: Silence some clang warnings
2022-09-28 14:37:23 -07:00
Morph 41e855bd42 service: vi: Retrieve vsync event once per display
The display vsync event can only be retrieved once per display. Returns VI::ResultPermissionDenied if we attempt to retrieve the vsync event for the same display.

Prevents games such as .hack//G.U. Last Recode from consuming all the handles in the handle table by spamming vsync event retrievals and allows it to go in game.
2022-09-25 21:33:36 -04:00
Morph acc887cc34 service: vi: Move VI results into its own file 2022-09-25 20:33:25 -04:00
Merry f55ed1cab0 core/loader: Return nullptr if file is nullptr 2022-09-25 19:31:35 +01:00
Liam 087c6c2ef1 vulkan: automatically use larger staging buffer sizes when possible 2022-09-25 02:28:03 -04:00
bunnei 465c46387d
Merge pull request #8920 from abouvier/cmake-git
cmake: fix git detection
2022-09-24 23:11:45 -07:00
Narr the Reg 23589ad9b8 service: hid: Partially implement palma controller 2022-09-25 00:13:12 -05:00
bunnei 1b1b99fbd5
Merge pull request #8941 from Kelebek1/single_core_sucks
Do not try to pause core timing from the audio thread when using single-core
2022-09-23 22:40:30 -07:00
Morph d794ced303
Merge pull request #8945 from Tachi107/typos
chore: fix some typos
2022-09-23 20:28:43 -04:00
Morph 5082efef6c
Merge pull request #8948 from german77/order
yuzu: sort input profiles by name
2022-09-23 20:28:35 -04:00
Morph 12baf88dc8
Merge pull request #8930 from lat9nq/disable-vulkan-check
yuzu qt: Add option to disable startup Vulkan check
2022-09-23 20:28:13 -04:00
Narr the Reg f711d1ce52 yuzu: sort input profiles by name 2022-09-23 12:31:35 -05:00